Editing Mr. Game & Watch

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{{character infobox
{{character infobox
|image=[[File:MrGameWatch SSBU.png|250px]]
|image=[[File:MrGameWatch SSBU.png|250px]]
|first_appearance=''[[Ball]]'' (1980, ''Game & Watch'' series, as the juggler)<br>''[[Game & Watch Gallery]]'' ([[List of games by date#1997|1997]], ''Super Mario''-related media)<br>''[[Super Smash Bros. Melee]]'' ([[List of games by date#2001|2001]], as Mr. Game & Watch)
|first_appearance=''[[Ball]]'' (1980, ''Game & Watch'' series)<br>''[[Game & Watch Gallery]]'' ([[List of games by date#1997|1997]], ''Super Mario''-related media)<br>''[[Super Smash Bros. Melee]]'' ([[List of games by date#2001|2001]], as Mr. Game & Watch)
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[List of games by date#2018|2018]])
|latest_appearance=''[[WarioWare: Get It Together!]]'' ([[List of games by date#2021|2021]])
}}
}}
'''Mr. Game & Watch''' is a 2D character meant to serve as the mascot of the [[Game & Watch]] handheld systems and the [[Game & Watch Gallery (series)|''Game & Watch Gallery'' series]], originally representing the Game & Watch series in ''[[Super Smash Bros. Melee]]'' before appearing elsewhere. Mr. Game & Watch is stated in several descriptions in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] to be the main character of the Game & Watch games, despite the fact that these games technically feature nameless characters. His usual appearance seems to be based on the generic characters featured in ''[[Fire (Game & Watch)|Fire]]'' and ''[[Parachute (Game & Watch)|Parachute]]'', but his moves in the ''Super Smash Bros.'' series reference various Game & Watch games, and in ''[[Super Smash Bros. Ultimate]]'', using these moves temporarily changes his appearance to match the characters from those games. Throughout his appearances, Mr. Game & Watch is generally depicted as a flat 2D character (even when in 3D space), matching the 2D graphics of Game & Watch games.
'''Mr. Game & Watch''' is a 2D character meant to serve as the mascot of the [[Game & Watch]] handheld systems and the [[Game & Watch Gallery (series)|''Game & Watch Gallery'' series]], originally representing the Game & Watch series in ''[[Super Smash Bros. Melee]]'' before appearing elsewhere. Mr. Game & Watch is stated in several descriptions in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] to be the main character of the Game & Watch games, despite the fact that these games technically feature nameless characters. His usual appearance seems to be based on the generic characters featured in ''[[Fire (Game & Watch)|Fire]]'' and ''[[Parachute (Game & Watch)|Parachute]]'', but his moves in the ''Super Smash Bros.'' series reference various Game & Watch games, and in ''[[Super Smash Bros. Ultimate]]'', using these moves temporarily changes his appearance to match the characters from those games. Throughout his appearances, Mr. Game & Watch is generally depicted as a flat 2D character (even when in 3D space), matching the 2D graphics of Game & Watch games.
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|9||Deals massive knockback, intended to resemble the effect of a fully charged hit of the [[List of Super Smash Bros. series items#Home-Run Bat|Home-Run Bat]] with the same sound effect. Can KO at single-digit damage percentages in some cases. It also has the strongest knockback of all Judge attacks.
|9||Deals massive knockback, intended to resemble the effect of a fully charged hit of the [[List of Super Smash Bros. series items#Home-Run Bat|Home-Run Bat]] with the same sound effect. Can KO at single-digit damage percentages in some cases. It also has the strongest knockback of all Judge attacks.
|}
|}
Mr. Game & Watch's standard attack is based on ''[[Greenhouse|Green House]]'', and his dash attack has him wearing the helmet from ''[[Helmet (Game & Watch)|Helmet]]''. For his strong attacks, Mr. Game & Watch's forward strong attack is the chair from ''[[Lion]]'', his down strong move has him flip a manhole cover from ''[[Manhole (Game & Watch)|Manhole]]'', and his up strong attack is the flag from ''[[Flagman]]''. His neutral aerial is the parachute from ''[[Parachute (Game & Watch)|Parachute]]'', his forward aerial is a package from ''[[Mario Bros. (Game & Watch)|Mario Bros.]]'', his back aerial is a turtle from ''[[Turtle Bridge]]'', his up aerial is based on ''[[Game & Watch#Games with a Mario-themed "Modern" version|Spitball Sparky]]'', and his down aerial is a key from ''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'' His side smash is the torch from ''[[Fire Attack]]'', his up smash has him wearing the helmet from ''[[Octopus (Game & Watch)|Octopus]]'', and his down smash is the hammers from ''[[Vermin]]''. All four of his throwing animations have him juggling the character like in ''[[Ball]]''. His taunt has him ring a bell, based on the alarm feature of Game & Watch units.
Mr. Game & Watch's standard attack is based on ''[[Greenhouse|Green House]]'', and his dash attack has him wearing the helmet from ''[[Helmet (Game & Watch)|Helmet]]''. For his strong attacks, Mr. Game & Watch's forward strong attack is the chair from ''[[Lion]]'', his down strong move has him flip a manhole cover from ''[[Manhole (Game & Watch)|Manhole]]'', and his up strong attack is the flag from ''[[Flagman]]''. His neutral aerial is the parachute from ''[[Parachute (Game & Watch)|Parachute]]'', his forward aerial is a package from ''[[Mario Bros. (Game & Watch)|Mario Bros.]]'', his back aerial is a turtle from ''[[Turtle Bridge]]'', his up aerial is based on ''[[Game & Watch#Games with a Mario-themed "Modern" version|Spitball Sparky]]'', and his down aerial is a key from ''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]''. His side smash is the torch from ''[[Fire Attack]]'', his up smash has him wearing the helmet from ''[[Octopus (Game & Watch)|Octopus]]'', and his down smash is the hammers from ''[[Vermin]]''. All four of his throwing animations have him juggling the character like in ''[[Ball]]''. His taunt has him ring a bell, based on the alarm feature of Game & Watch units.


====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
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In ''[[Donkey Kong Country Returns]]'' and its [[Nintendo 3DS]] [[Donkey Kong Country Returns 3D|remake]], Mr. Game & Watch makes a cameo appearance in the background of [[Foggy Fumes]]. He is seen hammering a pipe.
In ''[[Donkey Kong Country Returns]]'' and its [[Nintendo 3DS]] [[Donkey Kong Country Returns 3D|remake]], Mr. Game & Watch makes a cameo appearance in the background of [[Foggy Fumes]]. He is seen hammering a pipe.


===''Super Mario'' series===
===''Super Mario Maker''===
====''Super Mario Maker''====
[[File:Mr GameWatchSMM.png|frame|left]]
[[File:Mr GameWatchSMM.png|frame|left]]
In ''[[Super Mario Maker]]'', there is an unlockable costume for [[Costume Mario#86|Costume Mario]] that looks like Mr. Game & Watch. It is unlocked by scanning a Mr. Game & Watch [[amiibo]] or unlocked randomly by clearing 100 Mario Challenge on Expert setting. Pressing {{button|wii|Padup}} will make Mr. Game & Watch take out his bell. He also takes out a parachute from Parachute after jumping.
In ''[[Super Mario Maker]]'', there is an unlockable costume for [[Costume Mario#86|Costume Mario]] that looks like Mr. Game & Watch. It is unlocked by scanning a Mr. Game & Watch [[amiibo]] or unlocked randomly by clearing 100 Mario Challenge on Expert setting. Pressing {{button|wii|Padup}} will make Mr. Game & Watch take out his bell. He also takes out a parachute from Parachute after jumping.


====''Super Mario Odyssey''====
===''Super Mario Odyssey''===
In ''[[Super Mario Odyssey]]'', a silhouette of Mr. Game & Watch wearing a hat appears on minigame icons.
In ''[[Super Mario Odyssey]]'', a silhouette of Mr. Game & Watch wearing a hat appears on minigame icons.


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|[[File:Game%26WatchTrophy3DS.png|100px]]
|[[File:Game%26WatchTrophy3DS.png|100px]]
|[[File:MrGame%26WatchTrophyWiiU.png|100px]]
|[[File:MrGame%26WatchTrophyWiiU.png|100px]]
|align=center style="background:lightblue"|'''G&W''' Game & Watch (04/1980)
|align=center bgcolor="lightblue"|'''G&W''' Game & Watch (04/1980)
|''Game & Watch was first released in 1980, making the series the father of the Game Boy and Nintendo DS. Or maybe an older sibling? Anyway...in Smash Bros., Mr. Game & Watch uses distinct retro moves to damage his foes. However, he's only two dimensional, so he's pretty easy to send flying.''
|''Game & Watch was first released in 1980, making the series the father of the Game Boy and Nintendo DS. Or maybe an older sibling? Anyway...in Smash Bros., Mr. Game & Watch uses distinct retro moves to damage his foes. However, he's only two dimensional, so he's pretty easy to send flying.''
|''Game & Watch was a series of handheld video games that started in 1980, before even the Game Boy. In this game, you can play as the guy who starred in them, moving about in his quirky, oh-so-retro little way. He can string together some pretty powerful attacks but, unfortunately, being 2D makes him very easy to launch.''
|''Game & Watch was a series of handheld video games that started in 1980, before even the Game Boy. In this game, you can play as the guy who starred in them, moving about in his quirky, oh-so-retro little way. He can string together some pretty powerful attacks but, unfortunately, being 2D makes him very easy to launch.''
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|[[File:Game%26WatchAllStarTrophy3DS.png|100px]]
|[[File:Game%26WatchAllStarTrophy3DS.png|100px]]
|[[File:MrGame%26WatchAltTrophyWiiU.png|100px]]
|[[File:MrGame%26WatchAltTrophyWiiU.png|100px]]
|align=center style="background:lightblue"|'''G&W''' Game & Watch (04/1980)
|align=center bgcolor="lightblue"|'''G&W''' Game & Watch (04/1980)
|colspan=2|''Mr. Game & Watch's Oil Panic special catches shots and turns them into oil. After catching three, the bucket will be full and you'll be able to throw oil all over your enemies. Some shots, like Samus's fully powered Charge Shot, will fill the bucket in one go! Throwing the oil you get from a shot like that can KO your foes in a flash!''
|colspan=2|''Mr. Game & Watch's Oil Panic special catches shots and turns them into oil. After catching three, the bucket will be full and you'll be able to throw oil all over your enemies. Some shots, like Samus's fully powered Charge Shot, will fill the bucket in one go! Throwing the oil you get from a shot like that can KO your foes in a flash!''
|-style="background:lightblue"
|-bgcolor="lightblue"
![[Octopus (Final Smash)|Octopus]]
![[Octopus (Final Smash)|Octopus]]
|align=center|''N/A''
|align=center|''N/A''
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*''When using his side special, Judge, this fighter pulls out a hammer and the numbers 1-9 are displayed. If you pull off a 9 attack, it will really knock the opponent back. His Final Smash turns him into an octopus that can pull opponents off the stage!''
*''When using his side special, Judge, this fighter pulls out a hammer and the numbers 1-9 are displayed. If you pull off a 9 attack, it will really knock the opponent back. His Final Smash turns him into an octopus that can pull opponents off the stage!''


==List of appearances==
==Appearances==
{|class="wikitable sortable" style="width:100%"
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!width=40%|Title
!width=40%|Title
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**While Mr. Game & Watch keeps his silver outline in his metal form in ''[[Super Smash Bros. Melee]]'', his outline becomes black in his metal form in ''[[Super Smash Bros. Brawl]]''.
**While Mr. Game & Watch keeps his silver outline in his metal form in ''[[Super Smash Bros. Melee]]'', his outline becomes black in his metal form in ''[[Super Smash Bros. Brawl]]''.
*On his [https://www.smashbros.com/en_US/fighter/26.html fighter page] on the mobile version of the official English ''Super Smash Bros. Ultimate'' website, Mr. Game & Watch's name was originally misspelled "Mr. Game & Watach". This mistake has since been corrected.
*On his [https://www.smashbros.com/en_US/fighter/26.html fighter page] on the mobile version of the official English ''Super Smash Bros. Ultimate'' website, Mr. Game & Watch's name was originally misspelled "Mr. Game & Watach". This mistake has since been corrected.
*The [[shop owner]] from ''[[Wario Land 4]]'' resembles Mr. Game & Watch.
*The [[shop owner]] from ''[[Wario Land 4]]'' vaguely resembles Mr. Game & Watch.


==References==
==References==

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