Editing Mario Mechs
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{{minigame infobox | {{minigame-infobox | ||
|image=[[File:MarioMechs.png|260px]] | | image = [[File:MarioMechs.png|260px]] | ||
| | | appeared_in = ''[[Mario Party 5]]'' | ||
|type=1-vs | | type = 1-vs-3 mini-game | ||
|time=60 seconds | | time = 60 seconds | ||
| | | song = Serious Competition | ||
}} | }} | ||
'''Mario Mechs''' is a 1-vs | '''Mario Mechs''' is a 1-vs-3 [[minigame]] from ''[[Mario Party 5]]''. | ||
==Introduction== | ==Introduction== | ||
The solo player, riding on | The solo player, riding on the machine, falls into a dark arena onto a small circle. The landing triggers the arena to light up tile by tile. Then, the team players are shown, and the minigame begins. | ||
==Gameplay== | ==Gameplay== | ||
The solo player controls a large mechanical robot that resembles a blue elephant, and the team controls scooters that resemble green dragons (complete with eyes, wings, legs, and spiked tails). Each player has a health bar that can be depleted by being shot. The solo player's goal is to eliminate the team, while the team tries to | The solo player controls a large mechanical robot that resembles a blue elephant, and the team controls scooters that resemble green dragons (complete with eyes, wings, legs, and spiked tails). Each player has a health bar that can be depleted by being shot. The solo player's goal is to eliminate the team, while the team tries to destroy the solo player. The team has arrows that point in the direction of the solo player, allowing them to keep an eye on them. The team can also dash in their scooters to avoid the solo player's shots. The solo player also has a shock beam that hits any players in its radius. If the team fails to defeat the solo player and the solo player fails to eliminate each member of the team within 60 seconds, the game ends in a draw. | ||
<gallery> | <gallery> | ||
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==Ending== | ==Ending== | ||
[[File:MarioMechs End 5.png|thumb| | [[File:MarioMechs End 5.png|thumb|left]] | ||
Either the solo player or the team celebrates, depending on who won, while the arena shuts down, leaving it as it began. If the minigame ends in a draw, both sides perform their losing animations. | |||
{{br}} | |||
==Controls== | ==Controls== | ||
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|Spa=Batalla naval | |Spa=Batalla naval | ||
|SpaM=Naval Warfare | |SpaM=Naval Warfare | ||
| | |Fra=Bataille Laser | ||
| | |FraM=Laser Battle | ||
|Ger=Laserfeuer | |Ger=Laserfeuer | ||
|GerM=Laser Fire | |GerM=Laser Fire | ||
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|ItaM=Rays of light | |ItaM=Rays of light | ||
}} | }} | ||
===Parched Ruins=== | ===Parched Ruins=== | ||
{{foreign names | {{foreign names | ||
|Jap=カラカラいせき | |Jap=カラカラいせき | ||
|JapR=Karakara Iseki | |JapR=Karakara Iseki | ||
|JapM= | |JapM=[[Dry Dry Ruins (Wii)#Names in other languages|Dry Dry Ruins]] | ||
}} | }} | ||
===Dark City=== | ===Dark City=== | ||
{{foreign names | {{foreign names | ||
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|JapR=Makkura Shiti | |JapR=Makkura Shiti | ||
|JapM=Pitch-Dark City | |JapM=Pitch-Dark City | ||
}} | }} | ||
===Star Hole=== | ===Star Hole=== | ||
{{foreign names | {{foreign names | ||
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|JapR=Sutā Hōru | |JapR=Sutā Hōru | ||
|JapM=Star Hole | |JapM=Star Hole | ||
}} | }} | ||
{{MP5 | {{MP5 Minigames}} | ||
[[Category:1-vs-3 Minigames]] | |||
[[Category:1-vs-3 | [[Category:Mario Party 5 Minigames]] | ||
[[Category:Mario Party 5 |