Editing Jump
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{{about|the uses of jumping throughout the Mario franchise|the attack from the ''[[Paper Mario (series)|Paper Mario series]]'' known as "Jump"|[[Boots]]}} | {{about|the uses of jumping throughout the Mario franchise|the attack from the ''[[Paper Mario (series)|Paper Mario series]]'' known as "Jump"|[[Boots]]}} | ||
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[[File:NSMBU Mario Jumping Artwork.png|thumb|200px|[[Mario]] jumping]] | |||
{{quote|As you know, the primary action for mobile creatures is the jump, if you follow.|Stuffwell|Mario & Luigi: Partners in Time}} | {{quote|As you know, the primary action for mobile creatures is the jump, if you follow.|Stuffwell|Mario & Luigi: Partners in Time}} | ||
'''Jumping''' is a generic move that became [[Mario]]'s most commonly used move. While it was originally only used to evade [[:Category:Hazardous objects|obstacles]] in the original ''[[Donkey Kong (game)|Donkey Kong]]'' game, it has been Mario's primary method of attacking since ''[[Super Mario Bros.]]'' Depending on the [[Genre|type of game]], Mario and other [[List of characters|characters]] jump for a variety of different purposes. When Mario jumps, he makes a fist in the air and splits his legs at the same time. In the early games, Mario keeps his legs split when landing on enemies to stomp them. In later games, Mario commonly lands on enemies using his boots. | |||
Because Mario can jump in most ''Super Mario'' games, only significant examples are mentioned. | |||
==History== | ==History== | ||
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====''Super Mario Sunshine''==== | ====''Super Mario Sunshine''==== | ||
In ''[[Super Mario Sunshine]]'', Mario's jump can defeat most enemies. When using [[F.L.U.D.D.]]'s [[F.L.U.D.D.#Nozzles|Hover Nozzle]], Mario can float higher and longer. | In ''[[Super Mario Sunshine]]'', Mario's jump can defeat most enemies. When using [[F.L.U.D.D.]]'s [[F.L.U.D.D.#Nozzles|Hover Nozzle]], Mario can float higher and longer. In addition, if Mario loses health, his jumps become weaker{{ref needed}}. Also, if Mario jumps over a [[pit]], his jumps are different. | ||
{{br}} | {{br}} | ||
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===''Super Mario RPG: Legend of the Seven Stars''=== | ===''Super Mario RPG: Legend of the Seven Stars''=== | ||
In ''[[Super Mario RPG: Legend of the Seven Stars]]'' | In ''[[Super Mario RPG: Legend of the Seven Stars]]'', the Jump is a special move that requires 3 [[Flower Point]]s. It does additional damage as a [[Action Command|Timed Hit]], and its power increases with the [[Jump Shoes]]. Mario can use this move from the beginning of the game. Mario's jump is also used by many characters in the game to verify his identity. Everyone also seems to think of it as his most defining characteristic. | ||
{{br}} | {{br}} | ||
===''Mario Party'' series=== | ===''Mario Party'' series=== | ||
In the [[Mario Party (series)| | In the ''[[Mario Party (series)|Mario Party]]'' series, characters usually jump to hit [[Dice Block]]s. Characters can also jump in various [[minigame]]s. Sometimes characters can jump on their opponents to stun them temporarily (and to jump higher in a few minigames). In some minigames, such as [[Coin Cache]], stunned characters have a lower jumping ability. | ||
===''Paper Mario'' series=== | ===''Paper Mario'' series=== | ||
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===''Super Mario Land 2: 6 Golden Coins''=== | ===''Super Mario Land 2: 6 Golden Coins''=== | ||
*'''Virtual Console manual description:''' ''Press {{button|3ds|A}} to jump up. Use {{button|3ds|Pad}} to adjust the height and trajectory. You can defeat many enemies by jumping on them.'' | *'''Virtual Console manual description:''' ''Press {{button|3ds|A}} to jump up. Use {{button|3ds|Pad}} to adjust the height and trajectory. You can defeat many enemies by jumping on them.'' | ||
===''Mario & Luigi: Bowser's Inside Story''=== | ===''Mario & Luigi: Bowser's Inside Story''=== | ||
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|JapR=Janpu | |JapR=Janpu | ||
|JapM=Jump | |JapM=Jump | ||
|Dut=Springen<br>Sprong | |Dut=Springen<br>Sprong | ||
|DutM=To jump<br>Jump | |DutM=To jump<br>Jump | ||
| | |Fra=Sauter<br>Saut | ||
| | |FraM=To jump<br>Jump | ||
|Ger=Springen<br>Sprung | |Ger=Springen<br>Sprung | ||
|GerM=To jump<br>Jump | |GerM=To jump<br>Jump |