Editing Horn Top Hop

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{{level infobox
{{Levelbox
|title=Horn Top Hop
|image=[[File:Horn Top Hop1.jpg|260px]]
|image=[[File:Horn Top Hop1.jpg|260px]]
|code=2-3
|code=2 - 3
|world=[[Autumn Heights]]
|world=[[Autumn Heights]]
|game=''[[Donkey Kong Country: Tropical Freeze]]''
|game=''[[Donkey Kong Country: Tropical Freeze]]''
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}}
}}
'''Horn Top Hop''' is the third level of [[Autumn Heights]], and the eleventh overall in ''[[Donkey Kong Country: Tropical Freeze]]'' and its Nintendo Switch [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|port of the same name]]. It takes place in an autumn-colored forest with [[Leaf Platform|large leaves]] floating around in places that the characters can use as jumping platforms. However, its main feature, which gives it its name, is the [[Hootz]]es blowing into variously-sized {{wp|alphorn}}s in time with the music. This consistent timing can be easily seen upon exiting a secret area, in which one will actively wait for a specific part of the music to begin playing.
'''Horn Top Hop''' is the third level of [[Autumn Heights]], and the eleventh overall in ''[[Donkey Kong Country: Tropical Freeze]]'' and its Nintendo Switch [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|port of the same name]]. It takes place in an autumn-colored forest with [[Leaf Platform|large leaves]] floating around in places that the characters can use as jumping platforms. However, its main feature, which gives it its name, is the [[Hootz]]es blowing into variously-sized {{wp|alphorn}}s in time with the music. This consistent timing can be easily seen upon exiting a secret area, in which one will actively wait for a specific part of the music to begin playing.
In [[Donkey Kong Country: Tropical Freeze#Time Attack|Time Attack]] mode, a time of 1:45.00 is required to get a gold medal, a time of 2:05.00 for silver, and a time of 2:26.00 for bronze.


==Overview==
==Overview==
[[File:Horn Top Hop2.jpg|200px|thumb|left|DK and Dixie Kong being blown upwards by a horn.]]
[[File:Horn Top Hop2.jpg|200px|thumb|left|DK and Dixie Kong being blown upwards by a horn.]]
The level starts out on what appears to be a continuation of [[Mountain Mania]], with a barrel which the player can use to bring in either [[Diddy Kong]], [[Cranky Kong]], or [[Dixie Kong]]. After going past some [[Trench Tucks]], the Kongs will find a checkpoint, and then a series of gaps with floating leaves in between them, which can support their weight for a few seconds and be used as quick platforms. Following this, they must use one of the leaves, which moves sideways as well, to cross a gap and collect [[banana]]s over it, and then second and third areas in a similar way after which there is another Checkpoint. Following this and the crossing of a large area with several of the leaves, as well as [[Tucks]], the Kongs will go through a row of large alphorns blowing air, after which there is an ascending series of leaves, at the top of which there is a [[Schnautzel]] shooting fireballs, followed by a long row of spikes which must be crossed by using floating leaves, and then another checkpoint. After this, there are more Trench Tucks, this time wearing helmets like [[Pointy Tucks]], disallowing the Kongs to jump on them. Following that, the Kongs will shoot through a [[Barrel Cannon]] to a secret area containing the last Puzzle Piece, and leading a path to the [[Slot Machine Barrel]], ending the level.
The level starts out on what appears to be a continuation of [[Mountain Mania]], with a barrel which the player can use to bring in either [[Diddy Kong]], [[Cranky Kong]], or [[Dixie Kong]]. After going past some [[Trench Tucks]], the Kongs will find a checkpoint, and then a series of gaps with floating leaves in between them, which can support their weight for a few seconds and be used as quick platforms. Following this, they must use one of the leaves, which moves sideways as well, to cross a gap and collect [[Banana]]s over it, and then second and third areas in a similar way after which there is another Checkpoint. Following this and the crossing of a large area with several of the leaves, as well as [[Tucks]], the Kongs will go through a row of large alphorns blowing air, after which there is an ascending series of leaves, at the top of which there is a [[Schnautzel]] shooting fireballs, followed by a long row of spikes which must be crossed by using floating leaves, and then another checkpoint. After this, there are more Trench Tucks, this time wearing helmets like [[Pointy Tucks]], disallowing the Kongs to jump on them. Following that, the Kongs will shoot through a [[Barrel Cannon]] to a secret area containing the last Puzzle Piece, and leading a path to the [[Slot Machine Barrel]], ending the level.
{{br|left}}
{{br|left}}


==Collectibles==
==Collectibles==
===KONG Letters===
===K-O-N-G Letters===
*K: Soon after the row of Trench Tucks, in the bowl of the horn the Hootz is blowing into.
*K: Soon after the row of Trench Tucks, in the bowl of the horn the Hootz is blowing into.
*O: Above the Hot Hootz on the floating leaves.
*O: Above the Hot Hootz on the floating leaves.
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#After the third checkpoint, the fourth Puzzle Piece will pop out of the same hole the Pointy Tucks was in.
#After the third checkpoint, the fourth Puzzle Piece will pop out of the same hole the Pointy Tucks was in.
#Appears after all the bananas on the round grass-covered platform in the secret area before the end of the level, are collected.
#Appears after all the bananas on the round grass-covered platform in the secret area before the end of the level, are collected.
==Enemies==
==Enemies==
*[[Tucks]]
*[[Tucks]]
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</gallery>
</gallery>


==Additional names==
==Names in other languages==
===Internal names===
{{internal names
|game1=''[[Donkey Kong Country: Tropical Freeze]]''
|file1=<tt>content/Worlds/w03_alps/l03_alps_horns.pak</tt>
|name1=l03_alps_horns.pak
|meaning1=Alps Level 3: Horns
}}
 
===Names in other languages===
{{foreign names
{{foreign names
|Jap=ホルンがひびく森
|Jap=ホルンがひびく森
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|Spa=Trompas tremendas
|Spa=Trompas tremendas
|SpaM=Tremendous Horns
|SpaM=Tremendous Horns
|Fre=Plates-formes précaires
|Fra=Plates-formes précaires
|FreM=Precarious Platforms
|FraM=Precarious Platforms
|Ger=Laubeshymnen
|Ger=Laubeshymnen
|GerM=Arbor Hymns
|GerM=Arbor Hymns

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