Editing Gold Beanie

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Gold Beanies appear as enemies in ''Mario & Luigi: Dream Team'', and are also called '''Golden Beanies''' in the British English version. After coming back from [[Dream's Deep]] through the [[Dreamy Pi'illo Castle]] entrance, the player will encounter a Gold Beanie escaping from Dreamy [[Broque Monsieur]]. He will explain that this Gold Beanie is a very rare and powerful enemy that only appears in dreams, and is said to grant legendary loot to whoever can defeat it. After this, a Gold Beanie may rarely be found in Dream areas.
Gold Beanies appear as enemies in ''Mario & Luigi: Dream Team'', and are also called '''Golden Beanies''' in the British English version. After coming back from [[Dream's Deep]] through the [[Dreamy Pi'illo Castle]] entrance, the player will encounter a Gold Beanie escaping from Dreamy [[Broque Monsieur]]. He will explain that this Gold Beanie is a very rare and powerful enemy that only appears in dreams, and is said to grant legendary loot to whoever can defeat it. After this, a Gold Beanie may rarely be found in Dream areas.


Gold Beanies are one of the most powerful enemies the player can encounter, with the highest defense rating of any enemy in the game at 950, but can still run away from battle. Defeating one will result in a variety of loot, including a large amount coins and experience points, a DX [[Bean]] of a random type, and after defeating six of them, they may sometimes drop a rare piece of equipment. It has the most possible drops of any enemy in the game and the whole ''[[Mario & Luigi series|Mario & Luigi]]'' series, with three different pieces of gear and six different DX bean types among its possible drops; the gear items also drop as small Gifts, rather than the large Gifts used in most cases.
Gold Beanies are one of the most powerful enemies the player can encounter, with the highest defense rating of any enemy in the game at 950, but can still run away from battle. Defeating one will result in a variety of loot, including a large amount coins and experience points, a DX [[Bean]] of a random type, and after defeating six of them, they may sometimes drop a rare piece of equipment. It has the most posible drops of any enemy in the game and the whole ''[[Mario & Luigi series|Mario & Luigi]]'' series, with three different pieces of gear and six different DX bean types among its possible drops; the gear items also drop as small Gifts, rather than the large Gifts used in most cases.


Gold Beanies have three attacks. First, it will try to keep ramming Mario; every time Mario stomps it, it becomes faster. Sometimes, a rock may appear, causing the Gold Beanie to trip. If Mario fails to jump on the Gold Beanie enough times within a short period of time, it will run back to its original position. In the second attack, the Gold Beanie will charge at Mario, who must counter with the hammer multiple times; if the Gold Beanie is glowing red, it will jump at Mario, possibly throwing off his timing. In the final attack, the Gold Beanie will run from the background, summoning many Beanies to attack Mario. It will hide behind one of the Beanies initially, and may sometimes switch between Beanies as the attack progresses; the one hiding it will be sparkling. If the player fails to avoid getting hit or to jump on the Gold Beanie, the attack will end, and Mario will take damage; however, if the player jumps on the Gold Beanie, all the Beanies will be shocked, and the Gold Beanie will start to sweat, making it fall.
Gold Beanies have three attacks. First, it will try to keep ramming Mario; every time Mario stomps it, it becomes faster. Sometimes, a rock may appear, causing the Gold Beanie to trip. If Mario fails to jump on the Gold Beanie enough times within a short period of time, it will run back to its original position. In the second attack, the Gold Beanie will charge at Mario, who must counter with the hammer multiple times; if the Gold Beanie is glowing red, it will jump at Mario, possibly throwing off his timing. In the final attack, the Gold Beanie will run from the background, summoning many Beanies to attack Mario. It will hide behind one of the Beanies initially, and may sometimes switch between Beanies as the attack progresses; the one hiding it will be sparkling. If the player fails to avoid getting hit or to jump on the Gold Beanie, the attack will end, and Mario will take damage; however, if the player jumps on the Gold Beanie, all the Beanies will be shocked, and the Gold Beanie will start to sweat, making it fall.

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