Editing Floor 1 Donkey Kong

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{{about|the Floor 1 boss level from ''[[Mario vs. Donkey Kong: Minis March Again!]]''|the Floor 1 boss level from ''[[Mario vs. Donkey Kong 2: March of the Minis]]''|[[Boss Game 1]]}}
{{about|the level called "Floor 1 Donkey Kong" in the American English version|the level called "Floor 1 Donkey Kong" in the British English version|[[Floor 2 Donkey Kong]]}}
{{about|the level called "Floor 1 Donkey Kong" in the American English version|the level called "Floor 1 Donkey Kong" in the British English version|[[Floor 2 Donkey Kong]]}}
{{level infobox
{{Levelbox
|title=Floor 1 Donkey Kong
|title=Floor 1 Donkey Kong
|image=[[File:Floor1DonkeyKong.png|256px]]
|image=[[File:Floor1DonkeyKong.png|256px]]
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|after=[[Room 1-SP|>>]]
|after=[[Room 1-SP|>>]]
}}
}}
'''Floor 1 Donkey Kong''' (titled '''Floor G Donkey Kong''' in the British English version) is the [[Donkey Kong]] level of [[Mini Mayhem]] in ''[[Mario vs. Donkey Kong: Minis March Again!]]''. In it, the player must repeatedly attack [[Donkey Kong]] by shooting [[mini]]s into him from a cannon. The cannon can be moved from side to side by rotating a wheel, and it shoots minis straight upward.
'''Floor 1 Donkey Kong''' (titled '''Floor G Donkey Kong''' in the British English version) is the [[Donkey Kong]] level of [[Mini Mayhem]] in ''[[Mario vs. Donkey Kong: Minis March Again!]]''. It is a boss fight against Donkey Kong. During boss fights, the player takes control of a cannon which can be scrolled from side to side by rotating a wheel. The player has a reserve of six minis that must be shot from the cannon to pummel Donkey Kong, who appears on the top screen of the console and throws obstacles at the toys.


==Overview==
==Overview==
The course is almost identical to [[Boss Game 1]] from ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. Donkey Kong moves between three windows at the top of the screen; he attacks the player's minis by slamming his fists on the sills, causing debris such as [[barrel]]s, [[girder]]s and [[Barbell|dumbell]]s to fall from above. The player has to shoot minis into Donkey Kong to damage him. If a mini is hit by falling debris, it breaks, thereby the player loses one mini from their reserve. Later in the battle, blue [[+ Clock|clocks]] start descending from above, adding 30 seconds to the time limit when collected. After DK is hit a third time, long red girders that are more difficult to avoid will fall alongside the small debris. Donkey Kong must be hit a total of six times to defeat him.
The course is almost identical to the boss level of [[Mushroom Mayhem]] from ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. Donkey Kong repeatedly pops out of three windows on the top screen and slams his fists on the sills, causing debris such as [[barrel]]s, [[girder]]s and dumbells to fall from above. The player should aim to shoot Donkey Kong with minis while moving the cannon around to avoid the falling debris. After a while, blue [[+ Clock|clocks]] will sometimes descend from above, adding 30 seconds to the time limit when collected. After DK is hit a third time, long red girders that are more difficult to avoid will fall occasionally. Donkey Kong must be hit a total of six times to defeat him.


===Mini Mario Card===
===Mini Mario Card===
Shortly after hitting Donkey Kong a second time, a [[Mini Mario Card]] starts flashing periodically from one window to another. The player can collect the card by shooting a mini into it at the right moment.
Shortly after hitting Donkey Kong a second time, a [[Mini Mario Card]] starts flashing periodically from one window to another. The player can collect the card by shooting a mini into it at the right moment.
{{MVDKMMA levels}}
{{MVDKMMA Levels}}
[[Category:Mario vs. Donkey Kong: Minis March Again! levels]]
[[Category:Mario vs. Donkey Kong: Minis March Again! levels]]

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