File:SMB3 Puff laser anim.png

SMB3_Puff_laser_anim.png(16 × 16 pixels, file size: 798 bytes, MIME type: image/png, looped, 8 frames, 0.5 s)

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File information for SMB3 Puff laser anim.png
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Description A particle effect for a puff of smoke in Super Mario Bros. 3, as seen in a gameplay stage. It is used for the lasers in Bowser's Castle.
Source Self-ripped with help from prior rips (see this sheet), animated with a frame delay of 6.65570694 to match 4 frames per sprite, aside from one part where 4.9917802 is used for 3 and then 1.66392673 is used for 1; empty sprite has a frame delay of 13.3114139 to match 8 frames per sprite. Note that in gameplay, the empty part will be skipped if the player stands in a way that keeps the laser going, as the animation restarts immediately after finishing.
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current17:54, September 23, 2025Thumbnail for version as of 17:54, September 23, 202516 × 16 (798 bytes)Doc von Schmeltwick (talk | contribs){{aboutfile |1=A particle effect for a puff of smoke in ''Super Mario Bros. 3'', as seen in a gameplay stage. It is used for the lasers in Bowser's Castle. |2=Self-ripped with help from prior rips (see [https://www.spriters-resource.com/nes/supermariobros3/sheet/172719/ this] sheet), animated with a frame delay of 6.65570694 to match 4 frames per sprite, aside from one part where 4.9917802 is used for 3 and then 1.66392673 is used for 1; empty sprite has a frame delay of 13.3114139 to mat...

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