File:SMB3 Bubble anim.png
SMB3_Bubble_anim.png (8 × 8 pixels, file size: 258 bytes, MIME type: image/png, looped, 2 frames, 0.1 s)
SummaryEdit
File information for SMB3 Bubble anim.png | |
Info | |
Description | A particle effect for a bubble in Super Mario Bros. 3, which rises from Mario when he is underwater. |
Source | Self-ripped with help from prior rips (see this sheet), animated with the first three frames having a frame delay of 4.9917802 to match 3 frames per sprite while visible; empty sprite has a frame delay of 1.66392673 to match a single frame. |
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LicensingEdit
Fair use sprite |
This is a pixel art sprite originally from a copyrighted computer or video game, and the copyright for it is most likely held by the company that developed the game. It is believed that the use of a limited number of web-resolution sprites for identification and critical commentary on the computer or video game in question or the copyrighted character(s) depicted by the sprite in question qualifies as fair use under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material, is not being used to turn a profit in this context, and presents ideas that cannot be exhibited otherwise. See Wikipedia:Copyrights and fair use rationale. |
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 15:22, September 29, 2025 | ![]() | 8 × 8 (258 bytes) | Doc von Schmeltwick (talk | contribs) | {{aboutfile |1=A particle effect for a bubble in ''Super Mario Bros. 3'', which rises from Mario when he is underwater. |2=Self-ripped with help from prior rips (see [https://www.spriters-resource.com/nes/supermariobros3/sheet/172719/ this] sheet), animated with the first three frames having a frame delay of 4.9917802 to match 3 frames per sprite while visible; empty sprite has a frame delay of 13.3114139 to match 8 frames per sprite. }} Category:Super Mario Bros. 3 assets |
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File usage
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