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'''''Famicom Grand Prix: F1 Race''''' is a Japan-exclusive racing game released for the [[Family Computer Disk System]] on October 30, 1987. It is a racing game starring [[Mario]] in Formula One cars | '''''Famicom Grand Prix: F1 Race''''' (ファミコングランプリ F1レース) is a Japan-exclusive racing game released for the [[Family Computer Disk System]] on October 30, 1987. It is a racing game starring [[Mario]] in Formula One cars. A tournament was held for this game from October 30 to December 15, 1987. The top 100 players of each of the four difficulty levels received a trophy with their name and rank along with a poster that had the names of all 400 trophy holders. They, along with thousands of runners-up and raffle winners, received a [[Super Mario Bros. (Game & Watch)|''Super Mario Bros.'' Game & Watch]] sealed in a case shaped like Diskun, the mascot of the Disk System who appeared on all Disk System game covers. They also received mock driver's licenses.<ref>[https://www.youtube.com/watch?v=LkgCL38Xzj4&t=0s Video of the prizes]</ref> A sequel was released months later, known as ''[[Famicom Grand Prix II: 3D Hot Rally]]'', and it was very different from ''F1 Race'' and also subject of a tournament. | ||
This game, along with its sequel, was possibly an ancestor to the ''[[Mario Kart (series)|Mario Kart]]'' series, most likely due to the fact that it features Mario and possesses similar 2D racing mechanics, which was later carried on to ''[[Super Mario Kart]]''. In the game, Mario is the player's driver, wearing the same color as the vehicle he drives; his likeness is also used for his pit crew, with all but the crew chief also wearing the car's color. | This game, along with its sequel, was possibly an ancestor to the ''[[Mario Kart (series)|Mario Kart]]'' series, most likely due to the fact that it features Mario and possesses similar 2D racing mechanics, which was later carried on to ''[[Super Mario Kart]]''. In the game, Mario is the player's driver, wearing the same color as the vehicle he drives; his likeness is also used for his pit crew, with all but the crew chief also wearing the car's color. | ||
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==Gameplay== | ==Gameplay== | ||
[[File:F1 Race gameplay screenshot.png|thumb|left|Gameplay of the game]] | [[File:F1 Race gameplay screenshot.png|thumb|left|Gameplay of the game]] | ||
In the game, players can choose to play alone or with other cars. Cars have a certain amount of body quality, tire quality, and fuel; body decreases whenever the player crashes into a wall or another car, as well as whenever they drive off of the road, tire | In the game, players can choose to play alone or with other cars. Cars have a certain amount of body quality, tire quality, and fuel; body decreases whenever the player crashes into a wall or another car, as well as whenever they drive off of the road, while tire and fuel decrease with time. The player can go to a pit-stop to regenerate the body, tire, and fuel; however, doing this takes away race time. Running out of body or fuel is an immediate disqualification, while running out of tire causes the treads to wear out and makes the traction erratic. | ||
Steering is done with the {{button|NES|pad}} left and {{button|NES|pad}} right buttons. Due to the camera angle, this means careful attention must be paid to the direction the car is going when preparing to steer. When starting a race, {{button|NES|A}} revs the car in low gear, while {{button|NES|B}} brings it up to high gear, as a predecessor to the [[Rocket Start]]; from here, {{button|NES|B}} is used for acceleration. The same process can also be done during the race if the player has slowed down; skipping straight to high gear causes | Steering is done with the {{button|NES|pad}} left and {{button|NES|pad}} right buttons. Due to the camera angle, this means careful attention must be paid to the direction the car is going when preparing to steer. When starting a race, {{button|NES|A}} revs the car in low gear, while {{button|NES|B}} brings it up to high gear, as a predecessor to the [[Rocket Start]]; from here, {{button|NES|B}} is used for acceleration. The same process can also be done during the race if the player has slowed down; skipping straight to high gear is possible, but causes a loss in performance. Additionally, certain cars are capable of turbo, which allows them to continue accelerating beyond their typical top speed by pressing {{button|NES|B}} and {{button|NES|pad}} up at the same time. {{button|NES|B}} and {{button|NES|A}} at the same time, meanwhile, allow the driver to brake. As with most games, pausing is done by pressing {{button|NES|start}}; when on the pause screen, the player can retire by pressing {{button|NES|select}}. | ||
[[File:FGPI Shop screenshot 1.png|thumb|The shop]] | [[File:FGPI Shop screenshot 1.png|thumb|The shop]] | ||
Winning the Grand Prix rewards players with money (measured in millions of dollars), which can be used to buy more expensive cars. There are a total of 24 different cars, each having a different level of power, body, tire, and fuel capacity, though they also cost varying amounts. The player's garage can hold up to three cars at a time, so to buy a fourth, one must first be sold. The player cars come in red, yellow, green, and blue, while opponent cars additionally come in different colors (which due to palette limitations, are rendered through combinations of the four main colors rapidly flashing between each other to blend them together, with the fastest one flashing between all four). | Winning the Grand Prix rewards players with money (measured in millions of dollars), which can be used to buy more expensive cars. There are a total of 24 different cars, each having a different level of power, body, tire, and fuel capacity, though they also cost varying amounts. The player's garage can hold up to three cars at a time, so to buy a fourth, one must first be sold. The player cars come in red, yellow, green, and blue, while opponent cars additionally come in different colors (which due to palette limitations, are rendered through combinations of the four main colors rapidly flashing between each other to blend them together, with the fastest one flashing between all four). | ||
There are a total of ten circuits spread across four race levels (analogous to [[cup]]s) with four circuits each - as such, some circuits appear in multiple race | There are a total of ten circuits spread across four race levels (analogous to [[cup]]s) with four circuits each - as such, some circuits appear in multiple race levels. The majority of the circuits are classified as Dry, meaning traction is good on them, but a small amount are instead Wet, where traction is poor. Usually, other cars, walls, and off-road areas are the only obstacles, but occasionally [[oil slick]]s appear on the road as well from retired competitors. | ||
In every level, the player starts in the back of the starting grid. In each further race, their position is instead determined by their standing in the level, so if they are in first place, they will start at the front. To continue to the next race in any given level, the player must finish within 9th place in the first two levels or within 6th place in the second two levels. Finishing within the top six always earns a cash reward; knocking apart lesser cars, meanwhile, results in a fine. If the player does not finish within the required placement, that vehicle is retired. If all | In every level, the player starts in the back of the starting grid. In each further race, their position is instead determined by their standing in the level, so if they are in first place, they will start at the front. To continue to the next race in any given level, the player must finish within 9th place in the first two levels or within 6th place in the second two levels. Finishing within the top six always earns a cash reward; knocking apart lesser cars, meanwhile, results in a fine. If the player does not finish within the required placement, that vehicle is retired. If all three vehicles are retired, it results in a [[Game Over]]. | ||
In Time Trial mode, the player can record and beat times on six unique circuits, as well as use them to practice the game's mechanics. A car is provided for these, and the player can choose whether or not it is turbo-capable, as well as the course and number of laps | In Time Trial mode, the player can record and beat times on six unique circuits, as well as use them to practice the game's mechanics. A car is provided for these, and the player can choose whether or not it is turbo-capable, as well as the course and number of laps. Multiple players can play on this mode. | ||
==Cars== | ==Cars== | ||
The shop always carries twelve cars across four tiers; higher tiers are unlocked by completing race levels and replace the respective lower tier in the shop's availability. The player starts with $50 million. The car's color corresponds to the type of tires: blue ones are 50/Dry, Yellow ones are 75/Dry, Red ones are 99/Dry, and green ones are varying amounts of Wet | The shop always carries twelve cars across four tiers; higher tiers are unlocked by completing race levels and replace the respective lower tier in the shop's availability. The player starts with $50 million. The car's color corresponds to the type of tires: blue ones are 50/Dry, Yellow ones are 75/Dry, Red ones are 99/Dry, and green ones are varying amounts of Wet. | ||
===Default=== | ===Default=== | ||
{|border=1 style="text-align:center; display:inline-block" | {|border=1 style="text-align:center; display:inline-block" | ||
|- | |- | ||
!colspan=3 style="background: | !colspan=3 style="background:red;color:white;width:332px"|Group 1 - $10M | ||
|- | |- | ||
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{|border=1 style="text-align:center; display:inline-block" | {|border=1 style="text-align:center; display:inline-block" | ||
|- | |- | ||
!colspan=3 style="background: | !colspan=3 style="background:red;color:white;width:332px"|Group 2 - $30M | ||
|- | |- | ||
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{|border=1 style="text-align:center; display:inline-block" | {|border=1 style="text-align:center; display:inline-block" | ||
|- | |- | ||
!colspan=3 style="background: | !colspan=3 style="background:red;color:white;width:332px"|Group 3 - $100M | ||
|- | |- | ||
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{|border=1 style="text-align:center; display:inline-block" | {|border=1 style="text-align:center; display:inline-block" | ||
|- | |- | ||
!colspan=3 style="background: | !colspan=3 style="background:red;color:white;width:332px"|Group 4 - $300M | ||
|- | |- | ||
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{|border=1 style="text-align:center; display:inline-block" | {|border=1 style="text-align:center; display:inline-block" | ||
|- | |- | ||
!colspan=3 style="background: | !colspan=3 style="background:red;color:white;width:332px"|Group 5 - $500M | ||
|- | |- | ||
!colspan=3|Complete race level 1<br><small>Replaces group 1</small> | !colspan=3|Complete race level 1<br><small>Replaces group 1</small> | ||
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{|border=1 style="text-align:center; display:inline-block" | {|border=1 style="text-align:center; display:inline-block" | ||
|- | |- | ||
!colspan=3 style="background: | !colspan=3 style="background:red;color:white;width:332px"|Group 6 - $1000M | ||
|- | |- | ||
!colspan=3|Complete race level 2<br><small>Replaces group 2</small> | !colspan=3|Complete race level 2<br><small>Replaces group 2</small> | ||
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{|border=1 style="text-align:center; display:inline-block" | {|border=1 style="text-align:center; display:inline-block" | ||
|- | |- | ||
!colspan=3 style="background: | !colspan=3 style="background:red;color:white;width:332px"|Group 7 - $2000M | ||
|- | |- | ||
!colspan=3|Complete race level 3<br><small>Replaces group 3</small> | !colspan=3|Complete race level 3<br><small>Replaces group 3</small> | ||
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{|border=1 style="text-align:center; display:inline-block" | {|border=1 style="text-align:center; display:inline-block" | ||
|- | |- | ||
!colspan=3 style="background: | !colspan=3 style="background:red;color:white;width:332px"|Group 8 - $5000M | ||
|- | |- | ||
!colspan=3|Complete race level 4<br><small>Replaces group 4</small> | !colspan=3|Complete race level 4<br><small>Replaces group 4</small> | ||
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==Opponents== | ==Opponents== | ||
There are six scripted opponents who drive consistent vehicles and usually stay in the same placement of the race. | There are six scripted opponents who drive consistent vehicles and usually stay in the same placement of the race. | ||
{|border=1 style="text-align:center" | |||
|- | |||
!colspan=4 style="background:red;color:white"|Opponents | |||
|- | |||
{|border=1 style=" | |width=33%| | ||
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100% | |||
|- | |- | ||
!colspan=2 style="background:#EAECF0"| | !colspan=2 style="background:#EAECF0"|1: [[Michel Rumble]] | ||
|- | |- | ||
|colspan=2|[[File:F1Racer1.png|300x250px]] | |colspan=2|[[File:F1Racer1.png|300x250px]] | ||
|- | |- | ||
!rowspan=2 width= | !rowspan=2 width=50% style="background:#EAECF0"|Nationality | ||
!style="background:gray"|[[File:Flag of France.png|x20px]] | !style="background:gray"|[[File:Flag of France.png|x20px]] | ||
|- | |- | ||
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!style="background:gray"|[[File:FGPI Rainbow drive.gif]] | !style="background:gray"|[[File:FGPI Rainbow drive.gif]] | ||
|- | |- | ||
|{{color|Pink|hotpink}} | |||
|} | |} | ||
{|border=1 style=" | |width=33%| | ||
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100% | |||
|- | |- | ||
!colspan=2 style="background:#EAECF0"| | !colspan=2 style="background:#EAECF0"|2: [[Antonio Zico]] | ||
|- | |- | ||
|colspan=2|[[File:F1Racer2.png|300x250px]] | |colspan=2|[[File:F1Racer2.png|300x250px]] | ||
|- | |- | ||
!rowspan=2 width= | !rowspan=2 width=50% style="background:#EAECF0"|Nationality | ||
!style="background:gray"|[[File:Flag of Brazil.png|x20px]] | !style="background:gray"|[[File:Flag of Brazil.png|x20px]] | ||
|- | |- | ||
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!style="background:gray"|[[File:FGPI Banana drive.gif]] | !style="background:gray"|[[File:FGPI Banana drive.gif]] | ||
|- | |- | ||
|{{color|Yellow-green|yellowgreen}} | |||
|} | |} | ||
{|border=1 style=" | |width=33%| | ||
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100% | |||
|- | |- | ||
!colspan=2 style="background:#EAECF0"| | !colspan=2 style="background:#EAECF0"|3: [[George Turbo]] | ||
|- | |- | ||
|colspan=2|[[File:F1Racer3.png|300x250px]] | |colspan=2|[[File:F1Racer3.png|300x250px]] | ||
|- | |- | ||
!rowspan=2 width= | !rowspan=2 width=50% style="background:#EAECF0"|Nationality | ||
!style="background:gray"|[[File:Flag of England.png|x20px]] | !style="background:gray"|[[File:Flag of England.png|x20px]] | ||
|- | |- | ||
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!style="background:gray"|[[File:FGPI Purple drive.gif]] | !style="background:gray"|[[File:FGPI Purple drive.gif]] | ||
|- | |- | ||
|{{color|Purple|purple}} | |||
|} | |} | ||
|- | |- | ||
!colspan=2 style="background:#EAECF0"| | |||
| | |||
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100% | |||
|- | |||
!colspan=2 style="background:#EAECF0"|4: [[Bronco Maccini]] | |||
|- | |- | ||
|colspan=2|[[File:F1Racer4.png|300x250px]] | |colspan=2|[[File:F1Racer4.png|300x250px]] | ||
|- | |- | ||
!rowspan=2 width= | !rowspan=2 width=50% style="background:#EAECF0"|Nationality | ||
!style="background:gray"|[[File:Flag of Italy.png|x20px]] | !style="background:gray"|[[File:Flag of Italy.png|x20px]] | ||
|- | |- | ||
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!style="background:gray"|[[File:FGPI Red drive.gif]] | !style="background:gray"|[[File:FGPI Red drive.gif]] | ||
|- | |- | ||
|{{color|Red|red}} | |||
|} | |} | ||
{|border=1 style=" | | | ||
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100% | |||
|- | |- | ||
!colspan=2 style="background:#EAECF0"| | !colspan=2 style="background:#EAECF0"|5: [[Howard Axel]] | ||
|- | |- | ||
|colspan=2|[[File:F1Racer5.png|300x250px]] | |colspan=2|[[File:F1Racer5.png|300x250px]] | ||
|- | |- | ||
!rowspan=2 width= | !rowspan=2 width=50% style="background:#EAECF0"|Nationality | ||
!style="background:gray"|[[File:Flag of USA.png|x20px]] | !style="background:gray"|[[File:Flag of USA.png|x20px]] | ||
|- | |- | ||
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!style="background:gray"|[[File:FGPI Blue drive.gif]] | !style="background:gray"|[[File:FGPI Blue drive.gif]] | ||
|- | |- | ||
|{{color|Blue|blue}} | |||
|} | |} | ||
{|border=1 style=" | | | ||
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100% | |||
|- | |- | ||
!colspan=2 style="background:#EAECF0"| | !colspan=2 style="background:#EAECF0"|6: [[Panther Pedalf]] | ||
|- | |- | ||
|colspan=2|[[File:F1Racer6.png|300x250px]] | |colspan=2|[[File:F1Racer6.png|300x250px]] | ||
|- | |- | ||
!rowspan=2 width= | !rowspan=2 width=50% style="background:#EAECF0"|Nationality | ||
!style="background:gray"|[[File:Flag of Germany.png|x20px]] | !style="background:gray"|[[File:Flag of Germany.png|x20px]] | ||
|- | |- | ||
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!style="background:gray"|[[File:FGPI Green drive.gif]] | !style="background:gray"|[[File:FGPI Green drive.gif]] | ||
|- | |- | ||
|{{color|Green|green}} | |||
|} | |||
|} | |} | ||
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{|border=1 style="text-align:center; display:inline-block" | {|border=1 style="text-align:center; display:inline-block" | ||
|- | |- | ||
!colspan=4 style="background: | !colspan=4 style="background:red;color:white"|Level 1 | ||
|- | |- | ||
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|[[Circuit-1]] | |[[Circuit-1]] | ||
|- | |- | ||
| | |Dry | ||
|} | |} | ||
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|[[Circuit-2]] | |[[Circuit-2]] | ||
|- | |- | ||
| | |Dry | ||
|} | |} | ||
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|[[Circuit-3]] | |[[Circuit-3]] | ||
|- | |- | ||
| | |Dry | ||
|} | |} | ||
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|[[Circuit-4]] | |[[Circuit-4]] | ||
|- | |- | ||
| | |Dry | ||
|} | |} | ||
|} | |} | ||
{|border=1 style="text-align:center; display:inline-block" | {|border=1 style="text-align:center; display:inline-block" | ||
!colspan=4 style="background: | !colspan=4 style="background:red;color:white"|Level 2 | ||
|- | |- | ||
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|Circuit-3 | |Circuit-3 | ||
|- | |- | ||
| | |Dry | ||
|} | |} | ||
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|Circuit-4 | |Circuit-4 | ||
|- | |- | ||
| | |Dry | ||
|} | |} | ||
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|[[Circuit-5]] | |[[Circuit-5]] | ||
|- | |- | ||
| | |Dry | ||
|} | |} | ||
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|[[Circuit-6]] | |[[Circuit-6]] | ||
|- | |- | ||
| | |Dry | ||
|} | |} | ||
|} | |} | ||
{|border=1 style="text-align:center; display:inline-block" | {|border=1 style="text-align:center; display:inline-block" | ||
!colspan=4 style="background: | !colspan=4 style="background:red;color:white"|Level 3 | ||
|- | |- | ||
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|Circuit-5 | |Circuit-5 | ||
|- | |- | ||
| | |Dry | ||
|} | |} | ||
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|Circuit-6 | |Circuit-6 | ||
|- | |- | ||
| | |Dry | ||
|} | |} | ||
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|[[Circuit-7]] | |[[Circuit-7]] | ||
|- | |- | ||
| | |Dry | ||
|} | |} | ||
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|[[Circuit-8]] | |[[Circuit-8]] | ||
|- | |- | ||
| | |Wet | ||
|} | |} | ||
|} | |} | ||
{|border=1 style="text-align:center; display:inline-block" | {|border=1 style="text-align:center; display:inline-block" | ||
!colspan=4 style="background: | !colspan=4 style="background:red;color:white"|Level 4 | ||
|- | |- | ||
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|Circuit-7 | |Circuit-7 | ||
|- | |- | ||
| | |Dry | ||
|} | |} | ||
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|Circuit-8 | |Circuit-8 | ||
|- | |- | ||
| | |Wet | ||
|} | |} | ||
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|[[Circuit-9]] | |[[Circuit-9]] | ||
|- | |- | ||
| | |Dry | ||
|} | |} | ||
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|[[Circuit-10]] | |[[Circuit-10]] | ||
|- | |- | ||
| | |Wet | ||
|} | |} | ||
|} | |} | ||
===Time trial race=== | ===Time trial race=== | ||
{|border=1 style="text-align:center; | {|border=1 style="text-align:center" | ||
|- | |||
|width=33%| | |||
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100% | |||
|- | |- | ||
|[[File:FGPI Preview No. 1 circuit.png]] | |[[File:FGPI Preview No. 1 circuit.png]] | ||
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|} | |} | ||
{|border=1 style=" | |width=33%| | ||
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100% | |||
|- | |- | ||
|[[File:FGPI Preview No. 2 circuit.png]] | |[[File:FGPI Preview No. 2 circuit.png]] | ||
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|} | |} | ||
{|border=1 style=" | |width=33%| | ||
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100% | |||
|- | |- | ||
|[[File:FGPI Preview No. 3 circuit.png]] | |[[File:FGPI Preview No. 3 circuit.png]] | ||
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|} | |} | ||
{|border=1 style=" | |- | ||
| | |||
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100% | |||
|- | |- | ||
|[[File:FGPI Preview No. 4 circuit.png]] | |[[File:FGPI Preview No. 4 circuit.png]] | ||
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|} | |} | ||
{|border=1 style=" | | | ||
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100% | |||
|- | |- | ||
|[[File:FGPI Preview No. 5 circuit.png]] | |[[File:FGPI Preview No. 5 circuit.png]] | ||
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|} | |} | ||
{|border=1 style=" | | | ||
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100% | |||
|- | |- | ||
|[[File:FGPI Preview No. 6 circuit.png]] | |[[File:FGPI Preview No. 6 circuit.png]] | ||
|- | |- | ||
|[[Circuit No-6]] | |[[Circuit No-6]] | ||
|} | |||
|} | |} | ||
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f1race mario2.png|Mario with a victory lei and trophy | f1race mario2.png|Mario with a victory lei and trophy | ||
f1race mario3.png|Mario holding his helmet | f1race mario3.png|Mario holding his helmet | ||
f1race mario4.png|Mario with a checkerboard flag | f1race mario4.png|Mario with a checkerboard flag | ||
f1race mario5.png|Mario with a checkerboard flag | f1race mario5.png|Mario with a checkerboard flag | ||
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===Sprites=== | ===Sprites=== | ||
; | ;Racing | ||
<gallery widths="48px" heights="23px" class="graybg" style="display:inline-block"> | <gallery widths="48px" heights="23px" class="graybg" style="display:inline-block"> | ||
FGPI Red spin.gif|Red car | FGPI Red spin.gif|Red car | ||
FGPI Yellow spin.gif|Yellow car | FGPI Yellow spin.gif|Yellow car | ||
FGPI Yellow drive.gif|Yellow car | FGPI Yellow drive.gif|Yellow car | ||
FGPI Green spin.gif|Green car | FGPI Green spin.gif|Green car | ||
FGPI Blue spin.gif|Blue car | FGPI Blue spin.gif|Blue car | ||
FGPI Orange drive.gif|Minor opponent car | FGPI Orange drive.gif|Minor opponent car | ||
FGPI Teal drive.gif|Minor opponent car | FGPI Teal drive.gif|Minor opponent car | ||
FGPI | FGPI Orange oil.gif|[[Oil slick]] | ||
FGPI Teal oil.gif|Oil slick | FGPI Teal oil.gif|Oil slick | ||
</gallery> | </gallery> | ||
Line 1,099: | Line 1,102: | ||
<gallery widths="71px" heights="36px" class="graybg" style="display:inline-block"> | <gallery widths="71px" heights="36px" class="graybg" style="display:inline-block"> | ||
FGPI Flagman.gif|Referee | FGPI Flagman.gif|Referee | ||
</gallery> | </gallery> | ||
Line 1,152: | Line 1,115: | ||
FGPI Oil slick screenshot.png|An oil slick | FGPI Oil slick screenshot.png|An oil slick | ||
FGPI Pit turn screenshot.png|A car preparing for a pit stop | FGPI Pit turn screenshot.png|A car preparing for a pit stop | ||
</gallery> | </gallery> | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{NIWA|StrategyWiki=Famicom Grand Prix F1 Race}} | |||
{{FGP}} | {{FGP}} | ||
{{Super Mario games}} | {{Super Mario games}} |