Editing Elder Shrooboid
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After seemingly defeating the Elder Shrooboid, it starts to shrink into nothingness, but then instantly grows to about twice its size and resumes the fight. In this state, its attacks are faster and more powerful, and the objects it uses are much bigger as well. Additionally, after becoming gigantic, the Elder Shrooboid pulls a [[Shroob saucer]] from its mouth; the saucer counts down from four turns before unleashing a massive energy blast, similar to the one encountered in the scripted battle against the Shroobs near the beginning of the game. Similar to that instance, the Mario Bros. automatically lose if the countdown reaches zero, but this time it is an instant [[Game Over]].<ref>Hill Cat (October 21, 2021). [https://www.youtube.com/watch?v=JB6RRyo42ng Mario and Luigi: Partners in Time Star Shrine Game Over Screen] </ref> Unlike that instance, the Mario Bros. can deflect the Elder Shrooboid's spiked balls at the Shroob saucer to reset the counter. | After seemingly defeating the Elder Shrooboid, it starts to shrink into nothingness, but then instantly grows to about twice its size and resumes the fight. In this state, its attacks are faster and more powerful, and the objects it uses are much bigger as well. Additionally, after becoming gigantic, the Elder Shrooboid pulls a [[Shroob saucer]] from its mouth; the saucer counts down from four turns before unleashing a massive energy blast, similar to the one encountered in the scripted battle against the Shroobs near the beginning of the game. Similar to that instance, the Mario Bros. automatically lose if the countdown reaches zero, but this time it is an instant [[Game Over]].<ref>Hill Cat (October 21, 2021). [https://www.youtube.com/watch?v=JB6RRyo42ng Mario and Luigi: Partners in Time Star Shrine Game Over Screen] </ref> Unlike that instance, the Mario Bros. can deflect the Elder Shrooboid's spiked balls at the Shroob saucer to reset the counter. | ||
In the North American version of the game, the Shroob saucer changes position in the air during the battle, flying above either the Shrooboid or the Mario Bros.; if Baby Mario deflects a spiked ball, it flies over the Elder Shrooboid, and when Baby Luigi deflects the ball, the spiked weapon flies over the Bros., and the saucer thus changes the character required to reset its counter each time it moves. In all other versions, the spiked ball always goes up and | In the North American version of the game, the Shroob saucer changes position in the air during the battle, flying above either the Shrooboid or the Mario Bros.; if Baby Mario deflects a spiked ball, it flies over the Elder Shrooboid, and when Baby Luigi deflects the ball, the spiked weapon flies over the Bros., and the saucer thus changes the character required to reset its counter each time it moves. In all other versions, the spiked ball always goes up and Shroob saucer always stays above the Mario Bros, making it much easier to hit. | ||
==Statistics== | ==Statistics== |