Editing Eddy River

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{PMTOK location infobox
{{new subject}}
{{more images}}
{{location-infobox
|image=PMTOK rapids.png
|image=PMTOK rapids.png
|caption=
|first_appearance=''[[Paper Mario: The Origami King]]'' ([[List of games by date#2020|2020]])
|toads=
|holes=8
|treasures=
|blocks=
|enemies=
|streamer=2977B5
}}
}}
The '''Eddy River''' is a location in ''[[Paper Mario: The Origami King]]'', a river connecting [[Autumn Mountain]], [[Shogun Studios]], and [[Sweetpaper Valley]]. It is a part of the blue [[streamer]] district. Though normally tranquil, it has become fast-paced due to [[Olivia]] flooding it. Rather than being able to freely explore this area, [[Mario]] must guide the canoe up and down to avoid obstacles and collect items. Due to this, there are no [[Toad (species)|Toad]]s to be rescued, [[? Block]]s to be hit, or collectible treasures to be found here, though there are quite a few [[Not-Bottomless Hole]]s along the way Mario can fill.
The '''Eddy River''' is a location in ''[[Paper Mario: The Origami King]]'', a river connecting [[Autumn Mountain]], [[Shogun Studios]], and [[Sweetpaper Valley]]. It is a part of the blue streamer district. Though normally tranquil, it has become fast-paced due to [[Olivia]] flooding it. Rather than being able to freely explore this area, [[Mario]] must guide the canoe up and down to avoid obstacles and collect items. Due to this, there are no [[Toad (species)|Toad]]s to be rescued, [[? Block]]s to be hit, or collectible treasures to be found here, though there are quite a few [[Not-Bottomless Hole]]s along the way Mario can fill.


==Layout==
==Layout==
[[File:PMTOK Eddy River.jpg|left|thumb|The driftwood section]]
[[File:EddyRiverPMTOK.jpg|left|200px|thumb|The driftwood section]]
As the river ride speeds up, Mario is able to control the boat by moving up and down. The boat has five hearts of health to begin, and one heart is depleted if the boat hits an obstacle. If the boat is hit too many times, it capsizes, resulting in a [[Game Over]] and requiring the player to start the section from the beginning. Using the [[Hammer]] also causes one heart to be depleted. Fortunately, several [[Heart (item)|Heart]]s can be picked up along the way, as well as [[coin]]s and confetti. Additionally, the player is unable to open the menu while playing through this section, which requires full attention. To start out, there are a few easy coins in the area, then a [[100-Coin]] on the other side of a boulder. Between the next set of coins is a [[Not-Bottomless Hole]] on nearby ground. After a very short drop, there are some coins and boulders Mario must navigate through. Just before the next waterfall is a Not-Bottomless Hole in the northern wall. While passing down this waterfall, Mario is able to pick up a heart, effectively restoring some of the boat.
As the river ride speeds up, Mario is able to control the boat by moving up and down. If the boat is hit too many times, it capsizes, requiring the player to start the section from the beginning. Fortunately, several [[Heart (item)|Heart]]s can be picked up along the way, as well as [[Coin]]s and confetti. Additionally, the player is unable to open the menu while playing through this section, which requires full attention. To start out, there are a few easy coins in the area, then a [[giant coin]] on the other side of a boulder. Between the next set of coins is a [[Not-Bottomless Hole]] on nearby ground. After a very short drop, there are some coins and boulders Mario must navigate through. Just before the next waterfall is a Not-Bottomless Hole in the northern wall. While passing down this waterfall, Mario is able to pick up a heart, effectively restoring some of the boat.


The next section has a couple of pieces of driftwood. Again, just before the next drop, there is a Not-Bottomless Hole in the northern wall. In the next section, rocks fall from the cliff and land in the stream. Along the way, a Not-Bottomless Hole can be spotted on southern ground. A heart, a coin, and a bag of confetti can be picked up just before the next drop. The following section features a nice mix of previous river elements and obstacles, including driftwood, falling rocks, and a couple of holes in the wall and ground. Mario is able to pick up some extra coins by timing his jumps on the next waterfall.
The next section has a couple of pieces of driftwood. Again, just before the next drop, there is a Not-Bottomless Hole in the northern wall. In the next section, rocks fall from the cliff and land in the stream. Along the way, a Not-Bottomless Hole can be spotted on southern ground. A heart, a coin, and a bag of confetti can be picked up just before the next drop. The following section features a nice mix of previous river elements and obstacles, including driftwood, falling rocks, and a couple of holes in the wall and ground. Mario is able to pick up some extra coins by timing his jumps on the next waterfall.


The next section makes use of whirlpools, which pull Mario in and, if successful, damage the boat. All of these whirlpools can be carefully avoided, though the following waterfall leads to a wide, open area with a massive whirlpool in the center. This whirlpool can also be avoided, though there are also a few 100-Coins near the center that can be risked. Up ahead is long hole torn in the cliff wall Mario must be quick to fill in. Right after this is a final waterfall with a bonanza of coins, leading to the end of the rapids.
The next section makes use of whirlpools, which pull Mario in and, if successful, damage the boat. All of these whirlpools can be carefully avoided, though the following waterfall leads to a wide, open area with a massive whirlpool in the center. This whirlpool can also be avoided, though there are also a few giant coins near the center that can be risked. Up ahead is long hole torn in the cliff wall Mario must be quick to fill in. Right after this is a final waterfall with a bonanza of coins, leading to the end of the rapids.


Mario can obtain the Coin Captain trophy by completing the rapids without missing a single coin.
Mario can obtain a trophy by completing the rapids without missing a single coin.
 
==Not-Bottomless Holes==
{| style="text-align: center; width: 100%; margin: 0 auto; border: #7b9ec3; border-collapse: collapse;" border="1" cellpadding="4" cellspacing="1"
|-style="background: #2977B5;font-size:14pt;color:white"
!Description
!width="20%"|Image
|-style="background: #7b9ec3;font-size:120%;color:#202122"
!colspan=3|[[Not-Bottomless Hole|{{color|8 Holes|#202122}}]]
|-
|On the ground just before the first waterfall.
|[[File:PMTOK Eddy River Not-Bottomless Hole 1.png|250px]]
|-
|On the wall before the second and third waterfalls.
|[[File:PMTOK Eddy River Not-Bottomless Hole 2.png|250px]]
|-
|In the section with driftwood, on the wall before the fourth waterfall.
|[[File:PMTOK Eddy River Not-Bottomless Hole 3.png|250px]]
|-
|In the section with falling rocks, on the ground under the third one.
|[[File:PMTOK Eddy River Not-Bottomless Hole 4.png|250px]]
|-
|In the section with falling rocks and driftwood, on the ground under the second fallen rock.
|[[File:PMTOK Eddy River Not-Bottomless Hole 5.png|250px]]
|-
|In the same section, on the wall above the third fallen rock.
|[[File:PMTOK Eddy River Not-Bottomless Hole 6.png|250px]]
|-
|In the section with mini whirlpools, on the wall just after the second top whirpool.
|[[File:PMTOK Eddy River Not-Bottomless Hole 7.png|250px]]
|-
|On the wall after the massive whirlpool and wooden tunnel.
|[[File:PMTOK Eddy River Not-Bottomless Hole 8.png|250px]]
|}


==Names in other languages==
==Names in other languages==
Line 58: Line 21:
|Jap=うずまき川
|Jap=うずまき川
|JapR=Uzumakigawa
|JapR=Uzumakigawa
|JapM=Spiral River
|JapM=Eddy River
|Spa=Río Revuelto
|Fra=
|SpaM=Unruly river
|FraM=
|Fre=Rivière Folio
|FreM=Folio River
|Ger=Strudelschlucht
|Ger=Strudelschlucht
|GerM=Vortex Gulch
|GerM=Vortex Gulch
|Dut=Wervelwater
|Dut=Wervelwater
|DutM=Whirl Water
|DutM=Whirl water
|Ita=Fiume Gorgo
|Ita=
|ItaM=Eddy River
|ItaM=
|ChiS=漩涡河
|Rus=
|ChiSR=Xuánwō Hé
|RusR=
|ChiSM=Spiral River
|RusM=
|ChiT=漩渦河
|Chi=
|ChiTR=Xuánwō Hé
|ChiR=
|ChiTM=Spiral River
|ChiM=
|Kor=소용돌이 강
|KorR=Soyongdori Gang
|KorM=Spiral River
}}
}}


{{PMTOK}}
{{PMTOK}}
[[Category:Aquatic areas]]
[[Category:Paper Mario: The Origami King Places]]
[[Category:Paper Mario: The Origami King locations]]

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)