Editing Dry Bones

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|latest_portrayal=[[Toru Asakawa]] ([[List of games by date#2005|2005]]-present)
|latest_portrayal=[[Toru Asakawa]] ([[List of games by date#2005|2005]]-present)
|variant_of=[[Koopa Troopa]]
|variant_of=[[Koopa Troopa]]
|variants=[[Big Dry Bones]]<br>[[Dark Bones]]<br>[[Dry Bones 5-Stack]]<br>[[Dull Bones]]<br>[[Elite Dry Bones]]<br>[[Paper Dry Bones]]<br>[[Parabones]]<br>[[Sad Dry Bones]]<br>[[Suppon no Karon]]<br>[[Vomer]]
|variants=[[Big Dry Bones]]<br>[[Dark Bones]]<br>[[Dry Bones 5-Stack]]<br>[[Dull Bones]]<br>[[Elite Dry Bones]]<br>[[Paper Dry Bones]]<br>[[Parabones]]<br>[[Sad Dry Bones]]<br>[[Vomer]]
|comparable=[[Bone Goomba]]<br>[[Bone Piranha Plant]]<br>[[Bony Beetle]]<br>[[Fish Bone]]<br>[[Mattermouth]]<br>[[Mummy Guy]]<br>[[Pionpi]]<br>[[Revver]]<br>[[Skeleton Bee]]<br>[[Spine Coaster]]
|comparable=[[Bone Goomba]]<br>[[Bone Piranha Plant]]<br>[[Bony Beetle]]<br>[[Fish Bone]]<br>[[Mattermouth]]<br>[[Mummy Guy]]<br>[[Pionpi]]<br>[[Revver]]<br>[[Skeleton Bee]]<br>[[Spine Coaster]]
|notable=[[Sphinx Zō]]
|notable=[[Dead Bones]]<br>[[Sphinx Zō]]
|collapsed=true
|collapsed=true
}}
}}
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====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
[[File:NSMB World 8-Tower 1.png|thumb|A Dry Bones as seen in ''New Super Mario Bros.'', in [[World 8-Tower (New Super Mario Bros.)|World 8-Tower]]]]
[[File:NSMB World 8-Tower 1.png|thumb|A Dry Bones as seen in ''New Super Mario Bros.'', in [[World 8-Tower (New Super Mario Bros.)|World 8-Tower]]]]
Dry Bones are common in the various [[Tower]]s and [[Castle]]s of ''[[New Super Mario Bros.]]'' Much like previous platformers, when Dry Bones are jumped on, they briefly crumble; in ''New Super Mario Bros.'', their head detaches and bounces away. Once they collapse, the Dry Bones soon revitalize themselves by reattaching their heads. If the head falls into a pit or lava, it takes longer for it to reanimate itself. If their bodies are destroyed while crumbled, the head remains for some time before eventually despawning - if they were in the process of rebuilding themselves, the head freezes in place momentarily. Finally, as in the previous platformers, they are immune to fireballs.
Dry Bones are common in the various [[Tower]]s and [[Castle]]s of ''[[New Super Mario Bros.]]''. Much like previous platformers, when Dry Bones are jumped on, they briefly crumble; in ''New Super Mario Bros.'', their head detaches and bounces away. Once they collapse, the Dry Bones soon revitalize themselves by reattaching their heads. If the head falls into a pit or lava, it takes longer for it to reanimate itself. If their bodies are destroyed while crumbled, the head remains for some time before eventually despawning - if they were in the process of rebuilding themselves, the head freezes in place momentarily. Finally, as in the previous platformers, they are immune to fireballs.


A new variant, [[Big Dry Bones|Super Dry Bones]], is also introduced. Similarly to their smaller cousins, they can be found only in various castles and fortresses. It takes a [[Ground Pound]] to crumble them briefly, and they revive themselves as quickly as the normal Dry Bones do. Both types of Dry Bones can be permanently defeated by a [[Mega Mushroom]], a [[Super Star|Starman]], or a [[Blue Shell]]. Super Dry Bones cannot be hurt at all by [[Mini Mario (form)|Mini Mario]]. Also, [[Dry Bowser]], a Dry Bones version of [[Bowser]], makes his debut in this game.
A new variant, [[Big Dry Bones|Super Dry Bones]], is also introduced. Similarly to their smaller cousins, they can be found only in various castles and fortresses. It takes a [[Ground Pound]] to crumble them briefly, and they revive themselves as quickly as the normal Dry Bones do. Both types of Dry Bones can be permanently defeated by a [[Mega Mushroom]], a [[Super Star|Starman]], or a [[Blue Shell]]. Super Dry Bones cannot be hurt at all by [[Mini Mario (form)|Mini Mario]]. Also, [[Dry Bowser]], a Dry Bones version of [[Bowser]], makes his debut in this game.
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====''Super Mario Bros. Wonder''====
====''Super Mario Bros. Wonder''====
[[File:SMBWDry Bones.jpg|thumb|Dry Bones in ''Super Mario Bros. Wonder'']]
[[File:SMBWDry Bones.jpg|thumb|Dry Bones in ''Super Mario Bros. Wonder'']]
Dry Bones reappear in ''[[Super Mario Bros. Wonder]]'' as enemies in the palace levels. They behave the same way as in other games, although [[Elephant Mario]]'s trunk attack can permanently defeat them.
Dry Bones reappear in ''[[Super Mario Bros. Wonder]]'' as enemies in the palace levels. They behave the same way as in other games, although swinging [[Elephant Mario]]'s trunk can permanently defeat them.
{{br}}
{{br}}


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====''Super Paper Mario''====
====''Super Paper Mario''====
Dry Bones reappear once again in ''[[Super Paper Mario]]'', now behaving similarly to their behavior in the 2D games in the ''[[Super Mario (series)|Super Mario]]'' series. They no longer throw bones to attack, instead walking into Mario, [[Princess Peach]], [[Bowser]], and [[Luigi]] in order to deal contact damage. They are immune to damage from non-fire and explosion attacks (such as Bowser's [[Fire Breath]] and [[Boomer (Super Paper Mario)|Boomer]]'s explosions), which only cause them to collapse and revive moments later. Unlike in the ''Super Mario'' series, a collapsed Dry Bones remains interactable, and can still be attacked and deal damage in this state. Dry Bones appear in [[The Underwhere]], [[Underwhere Road]], and the [[Flipside Pit of 100 Trials]].
Dry Bones reappear once again in ''[[Super Paper Mario]]'', now behaving similarly to their behavior in the 2D games in the ''[[Super Mario (series)|Super Mario]]'' series. They not longer throw bones to attack, instead walking into Mario, [[Princess Peach]], [[Bowser]], and [[Luigi]] in order to deal contact damage. They are immune to damage from non-fire and explosion attacks (such as Bowser's [[Fire Breath]] and [[Boomer]]'s explosions), which only cause them to collapse and revive moments later. Unlike in the ''Super Mario'' series, a collapsed Dry Bones remains interactable, and can still be attacked and deal damage in this state. Dry Bones appear in [[The Underwhere]], [[Underwhere Road]], and the [[Flipside Pit of 100 Trials]].


Dull Bones also reappear in this game, and are now stronger than ordinary Dry Bones instead of weaker. They attack by throwing bones, which may act as a callback to both the bone-throwing Dry Bones from ''Super Mario World'' and the behavior of Dull Bones and Dry Bones in previous ''[[Paper Mario (series)|Paper Mario]]'' games. A new, even stronger variety is also introduced, known as a [[Dark Dull Bones]].
Dull Bones also reappear in this game, and are now stronger than ordinary Dry Bones instead of weaker. They attack by throwing bones, which may act as a callback to both the bone-throwing Dry Bones from ''Super Mario World'' and the behavior of Dull Bones and Dry Bones in previous ''[[Paper Mario (series)|Paper Mario]]'' games. A new, even stronger variety is also introduced, known as a [[Dark Dull Bones]].
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====''Mario Kart Tour''====
====''Mario Kart Tour''====
Dry Bones appears in ''[[Mario Kart Tour]]'' as a Normal playable character. He shares his special item, the [[Triple Green Shells]], with Koopa Troopa, [[Iggy Koopa]], [[Lakitu]], and [[Shy Guy|Green Shy Guy]]. He is also the main subject of a bonus challenge named [[Smash Small Dry Bones]], where players have to squash as many small Dry Bones as possible. He additionally has a golden variant called '''Dry Bones (Gold)''' which appears as a High-End character with the [[Coin Box]] as his special item.
Dry Bones appears in ''[[Mario Kart Tour]]'' as a Normal playable character. He shares his special item, the [[Triple Green Shells]], with Koopa Troopa, [[Iggy Koopa]], [[Lakitu]], and [[Shy Guy|Green Shy Guy]]. He is also the main subject of a bonus challenge named [[Smash Small Dry Bones]], where players have to squash as many small Dry Bones as possible. He additionally has a golden variant called '''Dry Bones (Gold)''' which appears as a High-End character with the [[Coin Box]] as his special item.
Dry Bones is one of the few characters in the game not to receive any new favorite tracks beyond his debut, with his only default favorite tracks being [[GBA Bowser's Castle 1|GBA Bowser's Castle 1T]] and [[3DS Shy Guy Bazaar|3DS Shy Guy Bazaar T]]. He shares this distinction with [[Baby Peach]], [[Baby Rosalina]], [[Shy Guy]], [[Morton Koopa Jr.|Morton]] and [[Wendy O. Koopa|Wendy]].


===''Mario Strikers Charged''===
===''Mario Strikers Charged''===
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Its [[Skillshot]] is the [[Shocker (Mario Strikers Charged)|Shocker]]. After charging the ball completely, Dry Bones electrifies the ball, making the rival's [[Kritter|Goalkeeper]] or even another competitor unable to move and react briefly, freeing him up for another shot. When evading a potential opponent attack while having the ball, Dry Bones can turn around and disappear, making it almost invincible, capable of passing hazardous obstacles, such as power-ups dropped on the field or dodging the Goalkeeper's moves. However, Dry Bones cannot use its deking capabilities to pass through the electric fence; it is electrocuted, which results in losing control of the ball. The durability and effect of Dry Bones' deke depends on the light the ball is emitting. Therefore, if the light is white, Dry Bones can go further while invisible. Once Dry Bones has performed its evasion in this way, the light of the ball changes back to its lowest power.
Its [[Skillshot]] is the [[Shocker (Mario Strikers Charged)|Shocker]]. After charging the ball completely, Dry Bones electrifies the ball, making the rival's [[Kritter|Goalkeeper]] or even another competitor unable to move and react briefly, freeing him up for another shot. When evading a potential opponent attack while having the ball, Dry Bones can turn around and disappear, making it almost invincible, capable of passing hazardous obstacles, such as power-ups dropped on the field or dodging the Goalkeeper's moves. However, Dry Bones cannot use its deking capabilities to pass through the electric fence; it is electrocuted, which results in losing control of the ball. The durability and effect of Dry Bones' deke depends on the light the ball is emitting. Therefore, if the light is white, Dry Bones can go further while invisible. Once Dry Bones has performed its evasion in this way, the light of the ball changes back to its lowest power.
{{br}}
{{br}}
===''Mario & Sonic'' series===
===''Mario & Sonic'' series===
As a species, Dry Bones first appeared as members of the audience in both the [[Mario & Sonic at the Olympic Games (Wii)|Wii version]] and the [[Mario & Sonic at the Olympic Games (Nintendo DS)|Nintendo DS version]] of ''Mario & Sonic at the Olympic Games'', though the Wii version also includes them as referees. In the Wii version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'', in London Party mode, Dry Bones also appear as one of the characters that can be spoken to on the map in order to play a minigame. In the [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Nintendo 3DS version]], a [[List of badges in Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|badge]] of Dry Bones can be obtained from the badge machine.
As a species, Dry Bones first appeared as members of the audience in both the [[Mario & Sonic at the Olympic Games (Wii)|Wii version]] and the [[Mario & Sonic at the Olympic Games (Nintendo DS)|Nintendo DS version]] of ''Mario & Sonic at the Olympic Games'', though the Wii version also includes them as referees. In the Wii version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'', in London Party mode, Dry Bones also appear as one of the characters that can be spoken to on the map in order to play a minigame. In the [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Nintendo 3DS version]], a [[List of badges in Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|badge]] of Dry Bones can be obtained from the badge machine.
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==Profiles and statistics==
==Profiles and statistics==
{{main|List of Dry Bones profiles and statistics}}
{{main|List of Dry Bones profiles and statistics}}
===''[[Paper Mario]]''===
===''[[Mario Party 7]]'' info===
{{:Paper Mario bestiary|transcludesection=Dry Bones|image=[[File:PM Dry Bones idle.gif]]|align=horizontal}}
*'''Partner:''' [[Boo]]
*'''Special Orb:''' [[Magic Orb]]
 
===''[[Mario Strikers Charged]]''===
*'''Type:''' Defensive
*'''[[Skillshot]]:''' [[Shocker (Mario Strikers Charged)|Shocker]]
*'''[[Deke]]:''' Teleports to another area.


===''[[Paper Mario: The Thousand-Year Door]]''===
====Stats====
{{:Paper Mario: The Thousand-Year Door bestiary|transcludesection=Dry Bones|align=horizontal|image=[[File:Paper Dry Bones.png]]}}
*'''Movement:''' 10
*'''Shooting:''' 3
*'''Passing:''' 3
*'''Defense:''' 10


===''[[Mario & Luigi: Superstar Saga]]''===
===''Super Smash Bros. for Nintendo 3DS'' trophy===
{{:Mario & Luigi: Superstar Saga bestiary|transcludesection=Dry Bones (1)|align=horizontal|image=[[File:MLSS Dry Bones.gif]]}}
[[File:DryBonesTrophy3DS.png|thumb]]
*''They must have a bone to pick with Mario. No matter how many times he stomps them, these guys put themselves back together again. Can't they just rest in pieces? By the way, have you noticed how nimble they are in Mario Kart? Skeletons must be really aerodynamic or something...'' (American English)
*''How these guys are alive when they're just bones is anyone's guess. Jump on one to make him fall apart, but don't expect it to rest in pieces! It'll be back on its feet in no time. These oddly cute little guys also turn up in the Mario Kart series as lightweight racers. Probably because they don't have any skin or muscles weighing them down.'' (British English)


==List of appearances==
==List of appearances==
{|class="wikitable sortable"width=100%
{|class="wikitable sortable" width=100%
|-
|-
!width=40%|Title
!width=40%|Title
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|Jap=カロン
|Jap=カロン
|JapR=Karon
|JapR=Karon
|JapM=Derived from「からから」(''kara-kara'', an ideophone for "bone-dry", and the onomatopoeia for light things clattering) and possibly the male name suffix ''-ron'', and/or "bone". {{wp|Charon}} has the same pronunciation, but "Karon" is the official romanization
|JapM=Derived from「からから」(''kara-kara'', an ideophone for "bone-dry", and the onomatopoeia for light things clattering) and possibly the male name suffix "-ron", and/or "bone". {{wp|Charon}} has the same pronunciation, but "Karon" is the official romanization
|ChiS=碎碎龟
|SpaA=Huesitos<br>Dry Bones <small>(2007-2008)</small><br>Drybone<ref>''Club Nintendo'' (Chile) Año 1 No. 2, page 33.</ref> <small>(''Super Mario Bros. 3'')</small>
|ChiSR=Suì Suì Guī
|SpaAM=Diminutive of "hueso" (bone)<br>-<br>Drybone
|ChiSM=Fragmented Turtle
|SpaE=Huesitos<br>Huesos Secos <small>(once in ''The Adventures of Super Mario Bros. 3'')</small>
|ChiS2=枯骨怪 <small>(prior to ''Mario Tennis Aces'')</small><ref>无敌阿尔宙斯 (August 28, 2013). [http://tieba.baidu.com/p/2560204606 神游 超级马力欧世界 敌人官译]. ''Baidu Tieba''. Retrieved February 2, 2017.</ref>
|SpaEM=Diminutive of "hueso" (bone)<br>Dry Bones (only called this once, and was also referred to as "Huesitos" in the same episode)
|ChiS2R=Kūgǔ Guài
|FraA=Skelex<br>Ossec <small>(early games)</small>
|ChiS2M=Dry Bone Monster
|FraAM=From "skeleton" and the plural-forming suffix "-x"<br>Portmanteau of "os" (bone) and "sec" (dry)
|ChiT=碎碎龜
|FraE=Skelerex <small>(since ''Mario & Luigi: Superstar Saga'')</small><br>Ossec <small>(early games)</small>
|ChiTR=Suì Suì Guī
|FraEM=From "skeleton"<br>Portmanteau of "os" (bone) and "sec" (dry)
|ChiTM=Fragmented Turtle
|Dut=Dry Bones
|Dut=Dry Bones
|FreA=Skelex
|DutM=-
|FreAM=From "skeleton" and the plural-forming suffix ''-x''
|Ger=Knochentrocken<br>Skelett-Koopa
|FreA2=Ossec <small>(early games)</small>
|GerM="Dry as a Bone"<br>Skeleton Koopa
|FreA2M=Portmanteau of ''os'' ("bone") and ''sec'' ("dry")
|Ita=Tartosso<br>Ossa Secche <small>(''The Adventures of Super Mario Bros. 3'')</small>
|FreE=Skelerex <small>(since ''Mario & Luigi: Superstar Saga'')</small>
|ItaM=Portmanteau of "tartaruga" (turtle) and "osso" (bone)<br>Dry Bones
|FreE2=Ossec <small>(early games)</small>
|FreEM=From "skeleton"
|FreE2M=Portmanteau of ''os'' ("bone") and ''sec'' ("dry")
|Ger=Knochentrocken
|GerM="Dry as a Bone"
|Ger2=Skelett-Koopa
|Ger2M=Skeleton Koopa
|Ita=Tartosso
|ItaM=Portmanteau of ''tartaruga'' ("turtle") and ''osso'' ("bone")
|Ita2=Ossa Secche <small>(''The Adventures of Super Mario Bros. 3'')</small>
|Ita2M=Dry Bones
|Kor=와르르
|KorR=Wareureu
|KorM=Onomatopoeia for the sound of many light and solid objects collapsing
|PorA=Quebra-ossos
|PorA=Quebra-ossos
|PorAM=Bone Breaker
|PorAM=Bone Breaker
|PorE=Caveirinha
|PorE=Caveirinha
|PorEM=Diminutive of ''caveira'' ("skull")
|PorEM=Diminutive of "caveira" (skull)
|Rus=Купа-скелет
|Rus=Купа-скелет
|RusR=Kupa-skelet
|RusR=Kupa-skelet
|RusM=Skeleton Koopa
|RusM=Skeleton Koopa
|SpaA=Huesitos
|Kor=와르르
|SpaAM=Diminutive of ''hueso'' ("bone")
|KorR=Wareureu
|SpaA2=Dry Bones <small>(2007-2008)</small>
|KorM=Onomatopoeia for the sound of many light and solid objects collapsing
|SpaA3=Drybone<ref>''Club Nintendo'' (Chile) Año 1 No. 2, page 33.</ref> <small>(''Super Mario Bros. 3'')</small>
|ChiS=碎碎龟<br>''Suì Suì Guī''<br>枯骨怪 <small>(prior to ''Mario Tennis Aces'')</small><ref>无敌阿尔宙斯 (August 28, 2013). [http://tieba.baidu.com/p/2560204606 神游 超级马力欧世界 敌人官译]. ''Baidu Tieba''. Retrieved February 2, 2017.</ref><br>''Kūgǔ Guài''
|SpaA3M=Drybone
|ChiSM=Fragmented Turtle<br><br>Dry Bone Monster
|SpaE=Huesitos
|ChiT=碎碎龜
|SpaEM=Diminutive of ''hueso'' ("bone")
|ChiTR=Suì Suì Guī
|SpaE2=Huesos Secos <small>(once in ''The Adventures of Super Mario Bros. 3'')</small>
|ChiTM=Fragmented Turtle
|SpaE2M=Dry Bones (only called this once, and was also referred to as ''Huesitos'' in the same episode)
}}
}}


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