Donkey Kong Country 3: Dixie Kong's Double Trouble! (Nintendo Music)

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Donkey Kong Country 3: Dixie Kong's Double Trouble!
Album art for Donkey Kong Country 3: Dixie Kong's Double Trouble! in Nintendo Music
Composed by:
David Wise, Eveline Fischer (all uncredited)
Publisher Nintendo
Release date World January 6, 2025[?]
Format Digital
System Super Nintendo Entertainment System
Number of tracks 40
Length 1:14:53[1]
“Featuring tracks such as Stilt Village, Rockface Rumble, and more.”
—Recent highlights, Nintendo Music

Donkey Kong Country 3: Dixie Kong's Double Trouble! is a digital soundtrack corresponding to the Donkey Kong Country 3: Dixie Kong's Double Trouble! game that was made available on Nintendo Music on January 6, 2025. Before being added, it was shown as a future addition in the Japanese version of the Nintendo Music announcement trailer. It is the third Donkey Kong Country soundtrack to be added to the service.

Donkey Kong, Donkey Kong Jr., Donkey Kong Jr. Math, Donkey Kong 3, Donkey Kong Country, Donkey Kong Country 2: Diddy's Kong Quest, and Donkey Kong Bananza are listed as related games. Donkey Kong, Donkey Kong Jr., Donkey Kong Jr. Math, and Donkey Kong 3 were initially not included in the list of related games, but were added to the list as of July 1, 2026.

Tracklist[edit]

The banner image for Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music.
The Donkey Kong Country 3: Dixie Kong's Double Trouble! banner, found at the top of the page.

The "All tracks" playlist, found on the Donkey Kong Country 3: Dixie Kong's Double Trouble! page, features all of the tracks from the soundtrack. In total, it contains 40 tracks and is 1 hour and 14 minutes long.

Image English title Japanese title Length Extend to... supported
The image for "Fanfare" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Fanfare FANFARE 0:15 A red "X" mark, used to indicate when something is false or not applicable.
The image for "Dixie Beat" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Dixie Beat DIXIE BEAT 1:39 A green check mark, used to indicate when something is true or applicable.
The image for "Crazy Calypso" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Crazy Calypso CRAZY CALYPSO 1:19 A green check mark, used to indicate when something is true or applicable.
The image for "Northern Kremisphere" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Northern Kremisphere NORTHERN KREMISPHERE 2:30 A green check mark, used to indicate when something is true or applicable.
The image for "Hangin’ at Funky’s" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Hangin’ at Funky’s HANGIN' AT FUNKY'S 2:20 A green check mark, used to indicate when something is true or applicable.
The image for "Wrinkly's Save Cave" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Wrinkly's Save Cave WRINKLY'S SAVE CAVE 1:06 A green check mark, used to indicate when something is true or applicable.
The image for "Get Fit A-Go-Go" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Get Fit A-Go-Go GET FIT A-GO-GO 0:57 A green check mark, used to indicate when something is true or applicable.
The image for "Wrinkly 64" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Wrinkly 64 WRINKLY 64 1:37 A green check mark, used to indicate when something is true or applicable.
The image for "Brothers Bear" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Brothers Bear BROTHERS BEAR 1:21 A green check mark, used to indicate when something is true or applicable.
The image for "Sub-Map Shuffle" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Sub-Map Shuffle SUB MAP SHUFFLE 2:20 A green check mark, used to indicate when something is true or applicable.
The image for "Swanky's Sideshow" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Swanky's Sideshow SWANKY'S SIDESHOW 2:14 A green check mark, used to indicate when something is true or applicable.
The image for "Cranky’s Showdown" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Cranky’s Showdown CRANKY'S SHOWDOWN 1:00 A red "X" mark, used to indicate when something is false or not applicable.
The image for "Showdown Win" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Showdown Win SHOWDOWN WIN 0:06 A red "X" mark, used to indicate when something is false or not applicable.
The image for "Showdown Lose" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Showdown Lose SHOWDOWN LOSE 0:08 A red "X" mark, used to indicate when something is false or not applicable.
The image for "Bonus Time" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Bonus Time BONUS TIME 1:48 A green check mark, used to indicate when something is true or applicable.
The image for "Bonus Win" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Bonus Win BONUS WIN 0:05 A red "X" mark, used to indicate when something is false or not applicable.
The image for "Bonus Lose" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Bonus Lose BONUS LOSE 0:05 A red "X" mark, used to indicate when something is false or not applicable.
The image for "Stilt Village" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Stilt Village STILT VILLAGE 2:31 A green check mark, used to indicate when something is true or applicable.
The image for "Mill Fever" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Mill Fever MILL FEVER 3:03 A green check mark, used to indicate when something is true or applicable.
The image for "Jangle Bells" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Jangle Bells JANGLE BELLS 2:16 A green check mark, used to indicate when something is true or applicable.
The image for "Frosty Frolics" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Frosty Frolics FROSTY FROLICS 2:32 A green check mark, used to indicate when something is true or applicable.
The image for "Treetop Tumble" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Treetop Tumble TREETOP TUMBLE 2:41 A green check mark, used to indicate when something is true or applicable.
The image for "Enchanted Riverbank" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Enchanted Riverbank ENCHANTED RIVERBANK 3:02 A green check mark, used to indicate when something is true or applicable.
The image for "Hot Pursuit" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Hot Pursuit HOT PURSUIT 3:28 A green check mark, used to indicate when something is true or applicable.
The image for "Water World" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Water World WATER WORLD 3:08 A green check mark, used to indicate when something is true or applicable.
The image for "Cascade Capers" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Cascade Capers CASCADE CAPERS 3:13 A green check mark, used to indicate when something is true or applicable.
The image for "Nuts and Bolts" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Nuts and Bolts NUTS AND BOLTS 2:34 A green check mark, used to indicate when something is true or applicable.
The image for "Pokey Pipes" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Pokey Pipes POKEY PIPES 2:39 A green check mark, used to indicate when something is true or applicable.
The image for "Rockface Rumble" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Rockface Rumble ROCKFACE RUMBLE 2:44 A green check mark, used to indicate when something is true or applicable.
The image for "Jungle Jitter" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Jungle Jitter JUNGLE JITTER 3:02 A green check mark, used to indicate when something is true or applicable.
The image for "Cavern Caprice" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Cavern Caprice CAVERN CAPRICE 2:39 A green check mark, used to indicate when something is true or applicable.
The image for "Rocket Run" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Rocket Run ROCKET RUN 2:17 A green check mark, used to indicate when something is true or applicable.
The image for "Boss Boogie" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Boss Boogie BOSS BOOGIE 1:48 A green check mark, used to indicate when something is true or applicable.
The image for "Crystal Chasm" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Crystal Chasm CRYSTAL CHASM 1:41 A green check mark, used to indicate when something is true or applicable.
The image for "Krematoa Koncerto" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Krematoa Koncerto KREMATOA KONCERTO 1:52 A green check mark, used to indicate when something is true or applicable.
The image for "Big Boss Blues" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Big Boss Blues BIG BOSS BLUES 2:01 A green check mark, used to indicate when something is true or applicable.
The image for "Mama Bird" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Mama Bird MAMA BIRD 2:00 A green check mark, used to indicate when something is true or applicable.
The image for "Chase" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Chase CHASE 0:55 A green check mark, used to indicate when something is true or applicable.
The image for "Baddies on Parade" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Baddies on Parade BADDIES ON PARADE 1:56 A green check mark, used to indicate when something is true or applicable.
The image for "Game Over" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Game Over GAME OVER 0:15 A red "X" mark, used to indicate when something is false or not applicable.

Playlists[edit]

Donkey Kong Country 3: Dixie Kong's Double Trouble! features three playlists that only contain tracks from its soundtrack.

Top tracks[edit]

Cover image for the Top tracks playlist from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music
Cover image for the Nintendo Music Top Tracks playlist on Nintendo Music

The "Top tracks" playlist is the main playlist for Donkey Kong Country 3: Dixie Kong's Double Trouble!, appearing first on its soundtrack page. This playlist can appear in the "Find your favorites" and "Featured playlists" sections on the Home screen. Additionally, all of the tracks found on this playlist appear on the "Nintendo Music Top Tracks" playlist, found in the "Top recommendations" section.

It contains 19 tracks and is 43 minutes long.

Image Title Length Extend to... supported
The image for "Fanfare" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Fanfare 0:15 A red "X" mark, used to indicate when something is false or not applicable.
The image for "Dixie Beat" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Dixie Beat 1:39 A green check mark, used to indicate when something is true or applicable.
The image for "Northern Kremisphere" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Northern Kremisphere 2:30 A green check mark, used to indicate when something is true or applicable.
The image for "Hangin’ at Funky’s" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Hangin’ at Funky’s 2:20 A green check mark, used to indicate when something is true or applicable.
The image for "Sub-Map Shuffle" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Sub-Map Shuffle 2:20 A green check mark, used to indicate when something is true or applicable.
The image for "Stilt Village" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Stilt Village 2:31 A green check mark, used to indicate when something is true or applicable.
The image for "Frosty Frolics" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Frosty Frolics 2:32 A green check mark, used to indicate when something is true or applicable.
The image for "Boss Boogie" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Boss Boogie 1:48 A green check mark, used to indicate when something is true or applicable.
The image for "Treetop Tumble" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Treetop Tumble 2:41 A green check mark, used to indicate when something is true or applicable.
The image for "Hot Pursuit" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Hot Pursuit 3:28 A green check mark, used to indicate when something is true or applicable.
The image for "Bonus Time" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Bonus Time 1:48 A green check mark, used to indicate when something is true or applicable.
The image for "Cascade Capers" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Cascade Capers 3:13 A green check mark, used to indicate when something is true or applicable.
The image for "Nuts and Bolts" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Nuts and Bolts 2:34 A green check mark, used to indicate when something is true or applicable.
The image for "Crystal Chasm" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Crystal Chasm 1:41 A green check mark, used to indicate when something is true or applicable.
The image for "Rockface Rumble" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Rockface Rumble 2:44 A green check mark, used to indicate when something is true or applicable.
The image for "Cavern Caprice" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Cavern Caprice 2:39 A green check mark, used to indicate when something is true or applicable.
The image for "Jungle Jitter" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Jungle Jitter 3:02 A green check mark, used to indicate when something is true or applicable.
The image for "Big Boss Blues" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Big Boss Blues 2:01 A green check mark, used to indicate when something is true or applicable.
The image for "Baddies on Parade" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Baddies on Parade 1:56 A green check mark, used to indicate when something is true or applicable.

In the "Find your favorites" section on the homepage, the image for "Stilt Village" is used to represent this playlist.

Levels[edit]

Cover image for the Levels playlist for Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music.

The "Levels" playlist consists of all tracks from Donkey Kong Country 3: Dixie Kong's Double Trouble! that play during the game's levels. This excludes "Bonus Time" (which plays during bonus levels), as well as "Boss Boogie" and "Big Boss Blues" (which play during boss battles).

It contains 14 tracks and is 39 minutes long.

Image Title Length Extend to... supported
The image for "Stilt Village" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Stilt Village 2:31 A green check mark, used to indicate when something is true or applicable.
The image for "Mill Fever" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Mill Fever 3:03 A green check mark, used to indicate when something is true or applicable.
The image for "Frosty Frolics" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Frosty Frolics 2:32 A green check mark, used to indicate when something is true or applicable.
The image for "Treetop Tumble" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Treetop Tumble 2:41 A green check mark, used to indicate when something is true or applicable.
The image for "Hot Pursuit" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Hot Pursuit 3:28 A green check mark, used to indicate when something is true or applicable.
The image for "Enchanted Riverbank" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Enchanted Riverbank 3:02 A green check mark, used to indicate when something is true or applicable.
The image for "Water World" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Water World 3:08 A green check mark, used to indicate when something is true or applicable.
The image for "Cascade Capers" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Cascade Capers 3:13 A green check mark, used to indicate when something is true or applicable.
The image for "Nuts and Bolts" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Nuts and Bolts 2:34 A green check mark, used to indicate when something is true or applicable.
The image for "Pokey Pipes" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Pokey Pipes 2:39 A green check mark, used to indicate when something is true or applicable.
The image for "Rockface Rumble" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Rockface Rumble 2:44 A green check mark, used to indicate when something is true or applicable.
The image for "Cavern Caprice" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Cavern Caprice 2:39 A green check mark, used to indicate when something is true or applicable.
The image for "Jungle Jitter" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Jungle Jitter 3:02 A green check mark, used to indicate when something is true or applicable.
The image for "Rocket Run" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Rocket Run 2:17 A green check mark, used to indicate when something is true or applicable.

Extended-Playback Collection[edit]

Cover image for the Extended-Playback Collection playlist from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music

The "Extended-Playback Collection" playlist consists of tracks from Donkey Kong Country 3: Dixie Kong's Double Trouble! compatible with the "Extend to..." feature, allowing them to loop seamlessly for 5, 10, 15, 30 or 60 minutes. This playlist can also be found on the "Extend your enjoyment" section of the Home screen.

It contains 33 tracks and is 1 hour and 12 minutes long.

Image Title Length Extend to... supported
The image for "Dixie Beat" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Dixie Beat 1:39 A green check mark, used to indicate when something is true or applicable.
The image for "Crazy Calypso" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Crazy Calypso 1:19 A green check mark, used to indicate when something is true or applicable.
The image for "Northern Kremisphere" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Northern Kremisphere 2:30 A green check mark, used to indicate when something is true or applicable.
The image for "Hangin’ at Funky’s" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Hangin’ at Funky’s 2:20 A green check mark, used to indicate when something is true or applicable.
The image for "Wrinkly's Save Cave" from Donkey Kong Country 3: Dixie Kong's Double Trouble! on Nintendo Music. Wrinkly's Save Cave 1:06 A green check mark, used to indicate when something is true or applicable.