Editing Dizzy Shell
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{PM | {{PM Moves | ||
|game=[[Paper Mario]] | |game=[[Paper Mario]] | ||
|image=Dizzy Shell.png | |image=Dizzy Shell.png | ||
| | |mastered=[[Kooper]] | ||
|attack=0 | |||
|rank=Super Rank | |rank=Super Rank | ||
|effect=Hits | |effect=Hits enemies with own shell, making them dizzy | ||
| | |range=Multiple ground enemies | ||
}} | }} | ||
'''Dizzy Shell''' is | '''Dizzy Shell''' is an attack in ''[[Paper Mario]]'' that [[Kooper]] can use once he is at [[Super Rank]]. It consumes four [[Flower Point|FP]]. To increase the chances of the move working, the player must repeatedly press {{button|n64|A}} to fill the gauge. If successful, all enemies on the ground will then become [[dizzy]] and do nothing for one to four turns, depending on the enemy. | ||
[[Dark Koopa]]s have a similar move to Kooper's Dizzy Shell, though theirs only affects Mario and not his partner. | [[Dark Koopa]]s have a similar move to Kooper's Dizzy Shell, though theirs only affects Mario and not his partner. | ||
Line 16: | Line 17: | ||
|JapR=Guruguru Kōra | |JapR=Guruguru Kōra | ||
|JapM=Spinning Shell | |JapM=Spinning Shell | ||
| | |Spa=Concha Mareo | ||
| | |SpaM= | ||
| | |Fra=KO Carap | ||
| | |FraM=KO Shell | ||
|Ger=Multi-Rempler | |Ger=Multi-Rempler | ||
|GerM=Multi Bump | |GerM=Multi Bump | ||
Line 28: | Line 29: | ||
{{PM}} | {{PM}} | ||
[[Category:Paper Mario | [[Category:Paper Mario Special Moves]] | ||
[[de:Multi-Rempler]] | [[de:Multi-Rempler]] |