Editing Daffodil Peak

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Shortly after entering Daffodil Peak, Mario must talk to a [[Toad (species)|Toad]] at the gates. He tells Mario about the [[Mountain Sage]] on top of the mountain, and that he will need to get a climbing permit to proceed, then unlocks the gate to the [[Daffodil Peak park ranger]]'s cabin. When Mario enters the cabin, the Toad explains that parts of his house's color have been drained and that he is too sad to give Mario a permit. Mario must color in all nine of the white spots around the house. Outside the windows is an [[Unfurl Block]], which Mario can trigger and then hammer the block that the Toad is sitting on. This unfolds it into a chair, which is uncolored. After Mario repaints it, the Toad is happy with his cabin again and gives Mario the [[Mountain Climbing Permit]]. Mario can talk to the Toad gatekeeper again to enter a [[Warp Pipe]] and climb the mountain.
Shortly after entering Daffodil Peak, Mario must talk to a [[Toad (species)|Toad]] at the gates. He tells Mario about the [[Mountain Sage]] on top of the mountain, and that he will need to get a climbing permit to proceed, then unlocks the gate to the [[Daffodil Peak park ranger]]'s cabin. When Mario enters the cabin, the Toad explains that parts of his house's color have been drained and that he is too sad to give Mario a permit. Mario must color in all nine of the white spots around the house. Outside the windows is an [[Unfurl Block]], which Mario can trigger and then hammer the block that the Toad is sitting on. This unfolds it into a chair, which is uncolored. After Mario repaints it, the Toad is happy with his cabin again and gives Mario the [[Mountain Climbing Permit]]. Mario can talk to the Toad gatekeeper again to enter a [[Warp Pipe]] and climb the mountain.


After entering the pipe, Mario enters an area with a [[Spiny]] and a [[? Block]] containing a Hammer card. The next pipe takes Mario to a section with [[Koopa Paratroopa]]s, and he is ambushed by a Spiny while traveling in the following pipe. On this floor, Mario can go north and behind the mountain, which has an [[colorless spot|unpainted]] Toad and contains the pipe to the top of the mountain. From here, Mario can jump down to find Toad #1 of the purple [[Rescue V|Rescue Squad]], who has creased his leg. Mario must hammer the Toad to fix his leg, and he goes to [[Ruddy Road]]. Mario must jump down and re-enter the pipe to reach the top of the mountain, then go north, dodging Koopa Paratroopas.
After entering the pipe, Mario enters an area with a [[Spiny]] and a [[? Block]] containing a Hammer card. The next pipe takes Mario to a section with [[Koopa Paratroopa]]s, and he is ambushed by a Spiny while traveling in the following pipe. On this floor, Mario can go north and behind the mountain, which has an unpainted Toad and contains the pipe to the top of the mountain. From here, Mario can jump down to find Toad #1 of the purple [[Rescue V|Rescue Squad]], who has creased his leg. Mario must hammer the Toad to fix his leg, and he goes to [[Ruddy Road]]. Mario must jump down and re-enter the pipe to reach the top of the mountain, then go north, dodging Koopa Paratroopas.


Mario must jump up steps and then enter a pipe, leading him to a [[Shy Guy 5-Stack]]. He then must hammer two poles to create an [[Unfurl Block]], and jump down behind a rock to reach it. With unfurl power, Mario must hit a Warp Pipe and cause it to unfold. Shortly after exiting it, [[Kamek]] appears and casts his magic to turn Mario's cards into Worn-Out Jumps in a battle against three [[Goomba]]s. After beating the Goombas, Mario can continue north. Alternatively, he can jump down the ledge to the south to find a [[Spinning-Door]].
Mario must jump up steps and then enter a pipe, leading him to a [[Shy Guy 5-Stack]]. He then must hammer two poles to create an [[Unfurl Block]], and jump down behind a rock to reach it. With unfurl power, Mario must hit a Warp Pipe and cause it to unfold. Shortly after exiting it, [[Kamek]] appears and casts his magic to turn Mario's cards into Worn-Out Jumps in a battle against three [[Goomba]]s. After beating the Goombas, Mario can continue north. Alternatively, he can jump down the ledge to the south to find a [[Spinning-Door]].
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|[[File:PMCS Daffodil Peak colorless spot 52.png|400px]]
|[[File:PMCS Daffodil Peak colorless spot 52.png|400px]]
|-
|-
|In the first area, on the [[Mountain Sage]]'s head.
|In the first area, on the gatekeeper's head.
|[[File:PMCS Daffodil Peak colorless spot 53.png|400px]]
|[[File:PMCS Daffodil Peak colorless spot 53.png|400px]]
|}
|}
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PMCS Daffodil Peak Huey complaining.png|Huey complains to the gatekeeper.
PMCS Daffodil Peak Huey complaining.png|Huey complains to the gatekeeper.
PMCS Daffodil Peak Mountain Sage forgetting.png|The gatekeeper reveals the uncolored spot on his head.
PMCS Daffodil Peak Mountain Sage forgetting.png|The gatekeeper reveals the uncolored spot on his head.
PMCS_Daffodil_Peak_colorless_spot_53.png|The [[Mountain Sage]] is revealed.
PMCS Daffodil Peak Mountain Sage powers.png|The Mountain Sage blasts a hole in the mountain.
PMCS Daffodil Peak Mountain Sage powers.png|The Mountain Sage blasts a hole in the mountain.
PMCS Daffodil Peak park ranger upset.png|The park ranger is disappointed.
PMCS Daffodil Peak park ranger upset.png|The park ranger is disappointed.

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