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[[File:Castle Icon.png|frame]]
[[File:Castle Icon.png|frame]]
'''Castles''' are a common type of level in the [[Super Mario (franchise)|''Super Mario'' franchise]]. Usually found at the end of each world, they are typically where the [[Mario]] [[Luigi|Bros]]. and their allies confront the world's boss before moving on to the next world. Besides housing the boss, castles also tend to be rather hazardous places, with lava being more frequently found in these places than in most other areas in the series.
'''Palaces''' (originally called '''Castles''') are a common type of level in the [[Super Mario (franchise)|''Super Mario'' franchise]]. Usually found at the end of each world, they are typically where the [[Mario]] [[Luigi|Bros]]. and their allies confront the world's boss before moving on to the next world. Besides housing the boss, palaces also tend to be rather hazardous places, with lava being more frequently found in these places than in most other areas in the series.


==History==
==History==
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====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
[[File:Castle NSMB.png|frame]]
[[File:Castle NSMB.png|frame]]
After a long hiatus, ''[[Super Mario Bros.]]''-esque Castles return in ''[[New Super Mario Bros.]]'' In this game, castles function similarly to how they had in prior 2D Mario games, being a dangerous, usually lava-flooded level that ends in a boss fight. A variety of boss enemies appear in these castles, from [[Petey Piranha]] to Bowser himself.
After a 13½-year hiatus, ''[[Super Mario Bros.]]''-esque Castles return in ''[[New Super Mario Bros.]]'' In this game, castles function similarly to how they had in prior 2D Mario games, being a dangerous, usually lava-flooded level that ends in a boss fight. A variety of boss enemies appear in these castles, from [[Petey Piranha]] to Bowser himself.


The beginning of the game also features Peach's Castle, which is struck by lightning and ignited in the opening cutscene. While Mario is running off to investigate this mishap, Bowser Jr. appears and kidnaps Peach, forcing Mario to abandon the castle and give chase to the Koopa prince. The castle thereafter serves as part of the scenery of the first world. It can also be seen in [[World 1-1 (New Super Mario Bros.)|1-1]].
The beginning of the game also features Peach's Castle, which is struck by lightning and ignited in the opening cutscene. While Mario is running off to investigate this mishap, Bowser Jr. appears and kidnaps Peach, forcing Mario to abandon the castle and give chase to the Koopa prince. The castle thereafter serves as part of the scenery of the first world. It can also be seen in [[World 1-1 (New Super Mario Bros.)|1-1]].
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====''New Super Mario Bros. U''====
====''New Super Mario Bros. U''====
Castles and [[tower]]s return yet again in ''[[New Super Mario Bros. U]]'', acting much like it did in the previous ''New Super Mario Bros.'' titles. However, the path to the [[Koopalings|bosses]] are different; Mario and the other characters now have to shoot themselves out of a cannon to reach the airships the Koopalings reside in.
Castles and [[tower]]s return yet again in ''[[New Super Mario Bros. U]]'', acting much like it did in the previous ''New Super Mario Bros.'' titles. However, the path to the [[Koopalings|bosses]] are different. Mario and the other characters now have to shoot themselves out of a cannon to reach the airships the Koopalings reside in.


====''Super Mario 3D World''====
====''Super Mario 3D World''====
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====''Super Mario Bros. Wonder''====
====''Super Mario Bros. Wonder''====
In ''[[Super Mario Bros. Wonder]]'', castles (here called '''palaces''') appear as the final level of every world except [[Shining Falls]], [[Fungi Mines]], and [[Petal Isles]], similarly to castles in previous games. Every palace houses a [[Royal Seed]] and a boss fight with [[Bowser Jr.]] In the game's introduction, Bowser uses Wonder power to alter the palaces after transforming into [[Castle Bowser]], turning them into green buildings filled with hazardous ooze that summons enemies. After the player defeats Bowser Jr., the palace is restored.
In ''[[Super Mario Bros. Wonder]]'', Castles, now called '''Palaces''', appear as the final level of every world except [[Shining Falls]], [[Fungi Mines]], and [[Petal Isles]]. Every palace houses a [[Royal Seed]] and a boss fight with [[Bowser Jr.]] In the game's introduction, Bowser uses Wonder power to alter the palaces after transforming into [[Castle Bowser]], turning them into green buildings filled with hazardous ooze that summons enemies. After the player defeats Bowser Jr., the palace is restored.


According to a Japanese article, the palaces were built in each world by their leaders, who ruled the [[Flower Kingdom]] together, as their home and as a way to protect the Royal Seeds. When they retired, the leaders left the palaces and most of them remained, while those in Shining Falls, Fungi Mines, and Petal Isles disappeared.<ref>(January 12, 2024). [https://topics.nintendo.co.jp/article/81448599-29e6-4579-b553-6c95c7201f65 全て合わせて120以上。マリオたちが冒険するフラワー王国のいろんなコースをご紹介。【ワンダーの世界へ Vol.12】] ''nintendo.co.jp''. Retrieved January 12, 2024. ([https://web.archive.org/web/20240112160425/https://topics.nintendo.co.jp/article/81448599-29e6-4579-b553-6c95c7201f65 Archived] January 12, 2024, 16:04:25 UTC via Wayback Machine.)</ref>
According to a Japanese article, the palaces were built in each world by their leaders, who ruled the [[Flower Kingdom]] together, as their home and as a way to protect the Royal Seeds. When they retired, the leaders left the palaces and most of them remained, while those in Shining Falls, Fungi Mines, and Petal Isles disappeared.<ref>(January 12, 2024). [https://topics.nintendo.co.jp/article/81448599-29e6-4579-b553-6c95c7201f65 全て合わせて120以上。マリオたちが冒険するフラワー王国のいろんなコースをご紹介。【ワンダーの世界へ Vol.12】] ''nintendo.co.jp''. Retrieved January 12, 2024. ([https://web.archive.org/web/20240112160425/https://topics.nintendo.co.jp/article/81448599-29e6-4579-b553-6c95c7201f65 Archived] January 12, 2024, 16:04:25 UTC via Wayback Machine.)</ref>

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