Editing Castle

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 62: Line 62:


====''New Super Mario Bros. U''====
====''New Super Mario Bros. U''====
Castles and [[tower]]s return yet again in ''[[New Super Mario Bros. U]]'', acting much like it did in the previous ''New Super Mario Bros.'' titles. However, the path to the [[Koopalings|bosses]] are different; Mario and the other characters now have to shoot themselves out of a cannon to reach the airships the Koopalings reside in.
Castles and [[tower]]s return yet again in ''[[New Super Mario Bros. U]]'', acting much like it did in the previous ''New Super Mario Bros.'' titles. However, the path to the [[Koopalings|bosses]] are different. Mario and the other characters now have to shoot themselves out of a cannon to reach the airships the Koopalings reside in.


====''Super Mario 3D World''====
====''Super Mario 3D World''====
Castles appear in ''[[Super Mario 3D World]]'', similar to ''Super Mario 3D Land'' and the ''New Super Mario Bros.'' games. Only some bosses have castles before them, however - other bosses have either a different kind of stage before the boss fight, or have the whole stage dedicated to the boss fight. Once again, the Goal Pole can be found after defeating the boss, in contrast to most of the 2D ''Super Mario'' games. The seventh world of the game is also named "[[World Castle]]".
Castles appear in ''[[Super Mario 3D World]]'', similar to ''Super Mario 3D Land'' and the ''New Super Mario Bros.'' games. Only some bosses have castles before them, however - other bosses have either a different kind of stage before the boss fight, or have the whole stage dedicated to the boss fight. Once again, the Goal Pole can be found after defeating the boss, in contrast to most of the 2D ''Super Mario'' games. The seventh world of the game is also named "[[World Castle]]".
====''Super Mario Bros. Wonder''====
In ''[[Super Mario Bros. Wonder]]'', castles (here called '''palaces''') appear as the final level of every world except [[Shining Falls]], [[Fungi Mines]], and [[Petal Isles]], similarly to castles in previous games. Every palace houses a [[Royal Seed]] and a boss fight with [[Bowser Jr.]] In the game's introduction, Bowser uses Wonder power to alter the palaces after transforming into [[Castle Bowser]], turning them into green buildings filled with hazardous ooze that summons enemies. After the player defeats Bowser Jr., the palace is restored.
According to a Japanese article, the palaces were built in each world by their leaders, who ruled the [[Flower Kingdom]] together, as their home and as a way to protect the Royal Seeds. When they retired, the leaders left the palaces and most of them remained, while those in Shining Falls, Fungi Mines, and Petal Isles disappeared.<ref>(January 12, 2024). [https://topics.nintendo.co.jp/article/81448599-29e6-4579-b553-6c95c7201f65 全て合わせて120以上。マリオたちが冒険するフラワー王国のいろんなコースをご紹介。【ワンダーの世界へ Vol.12】] ''nintendo.co.jp''. Retrieved January 12, 2024. ([https://web.archive.org/web/20240112160425/https://topics.nintendo.co.jp/article/81448599-29e6-4579-b553-6c95c7201f65 Archived] January 12, 2024, 16:04:25 UTC via Wayback Machine.)</ref>


===''Mario Kart'' series===
===''Mario Kart'' series===
Line 78: Line 73:


===''Super Mario World 2: Yoshi's Island'' / ''Yoshi's Island: Super Mario Advance 3''===
===''Super Mario World 2: Yoshi's Island'' / ''Yoshi's Island: Super Mario Advance 3''===
[[File:SMW2YI castle entrance.png|thumb|Yoshi outside [[The Potted Ghost's Castle]] in ''[[Super Mario World 2: Yoshi's Island]]''.]]
[[File:SMW2YI castle entrance.png|thumb|Yoshi outside a castle in ''[[Super Mario World 2: Yoshi's Island]]''.]]
Like in most other games, the castles in this game are found at the end of the World the Player is in. However, the  creature found at the end usually does not intend to harm [[Baby Mario]] and [[Yoshi]], until [[Kamek]] comes, and transforms it into a huge boss for the Player to fight, trying to slow down or even stop Yoshi from reaching [[Baby Bowser]]'s Castle. Once the player gets to Baby Bowser's castle, even though it is guarded by Kamek, the player does not get to fight Kamek; instead, the player will fight Baby Bowser, powered up with Kamek's magic.
Like in most other games, the castles in this game are found at the end of the World the Player is in. However, the  creature found at the end usually does not intend to harm [[Baby Mario]] and [[Yoshi]], until [[Kamek]] comes, and transforms it into a huge boss for the Player to fight, trying to slow down or even stop Yoshi from reaching [[Baby Bowser]]'s Castle. Once the player gets to Baby Bowser's castle, even though it is guarded by Kamek, the player does not get to fight Kamek; instead, the player will fight Baby Bowser, powered up with Kamek's magic.


Line 136: Line 131:
|Spa=Castillo
|Spa=Castillo
|SpaM=Castle
|SpaM=Castle
|Fre=Château
|Fra=Château
|FreM=Castle
|FraM=Castle
|Dut=Kasteel
|Dut=Kasteel
|DutM=Castle
|DutM=Castle

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)