Editing Bowser's Peculiar Peak

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{{board infobox
{{Board-infobox
|image=[[File:MPIT - Bowser's Peculiar Peak Intro.png|250px]]
|image=[[File:MPIT - Bowser's Peculiar Peak Intro.png|250px]]
|appears_in=''[[Mario Party: Island Tour]]''
|appeared=''[[Mario Party: Island Tour]]''
|theme=Volcanic
|theme=Volcanic
|skill=2
|skill=2
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|unlockable=Yes, by playing through all the boards, excluding [[Shy Guy's Shuffle City]], at least once.
|unlockable=Yes, by playing through all the boards, excluding [[Shy Guy's Shuffle City]], at least once.
}}
}}
'''Bowser's Peculiar Peak''' (known as '''Bowser's Bizarre Volcano''' in the British English version) is one of the seven boards in ''[[Mario Party: Island Tour]]'', unlocked by playing every other board, excluding [[Shy Guy's Shuffle City]], at least once. The objective of this board is the exact opposite of the objectives of all other boards in the game except [[Star-Crossed Skyway]]; it is a race against [[Bowser]], who hosts this board instead of [[Yellow Toad (character)|Yellow Toad]]. This board introduces [[Bowser Dice Block]]s which can hinder the player; if the player rolls doubles, they remain where they are.
'''Bowser's Peculiar Peak''' (known as '''Bowser's Bizarre Volcano''' in the British English version) is one of the seven boards in ''[[Mario Party: Island Tour]]'', unlocked by playing every other board, excluding [[Shy Guy's Shuffle City]], at least once. The objective of this board is the exact opposite of the objectives of all other boards in the game except [[Star-Crossed Skyway]]; it is a race against [[Bowser]], who hosts this board instead of [[Yellow Toad (character)|Yellow Toad]]. This board introduces [[Bowser Dice Block]]s which can hinder the player; if the player rolls doubles, they remain where they are. Once a player is 16 spaces or less from Bowser, at the start of the next round, Bowser adds seven Bowser Spaces scattered across the board to make the game much more difficult. The player closest to Bowser also will get the chance to pick the minigames. When a player reaches Bowser, the player has to roll a three or lower to prevent being knocked away. Players can still roll doubles if they reach Bowser. The player still on the board and farthest away from Bowser wins.
 
The game starts out with everyone playing a minigame to decide who goes first. Once done, each player receives an extra Bowser Dice Block, with the lower-place players receiving the Bowser Dice Blocks with the higher numbers. The order during each turn also changes and is determined by the players' performance in the last minigame, with the 4th-place player going first, 3rd-place going second, etc. Once a player is 16 spaces or less from Bowser, at the start of the next round, Bowser adds seven [[Bowser Space]]s scattered across the board to make the game much more difficult. In addition, the player closest to Bowser is given the chance to pick the minigames. In the event of a tie for last, Bowser will randomly choose a player to select the minigames. When a player reaches Bowser, the player takes part in the Bowser Challenge where they need to roll a three or lower to avoid being knocked away. Players can still roll doubles to save themselves. When a player loses the Bowser Challenge and is knocked away, whoever is the farthest away from Bowser wins.


When the winner is presented, [[Lakitu]] is shown holding the player that got knocked away.
When the winner is presented, [[Lakitu]] is shown holding the player that got knocked away.
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*American English: ''First place is the worst place in this reverse race. Bowser is waiting for the "winner"!''
*American English: ''First place is the worst place in this reverse race. Bowser is waiting for the "winner"!''
*British English: ''Whoever reaches the goal loses?! It's dangerous to move forwards in Bowser's diabolical volcano!''
*British English: ''Whoever reaches the goal loses?! It's dangerous to move forwards in Bowser's diabolical volcano!''
==Summary==
The game starts out with everyone playing a minigame to decide who should go first. Once done. each player will get a extra Bowser Dice Block at random to decide who should move spaces at max. At each round, a minigame begins. After the mingame ends, the turn order is switched like [[Kamek's Carpet Ride]]. Once a player is 16 spaces or less from Bowser, at the start of the next round. Bowser adds seven Bowser Spaces scattered across the board to make the game much more difficult. The player closest to Bowser also will get the chance the pick the minigames. When a player reaches Bowser, the player has to roll a three or lower to prevent being knocked away. Player can still roll doubles if they reach Bowser. The player still on the board and farthest away from Bowser wins.


==Bowser Dice Blocks==
==Bowser Dice Blocks==
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==Minigame results==
==Minigame results==
{{MPIT results|Bowser's Peculiar Peak}}
{{minigame results|Bowser's Peculiar Peak}}
NOTE: The player who got first place cannot roll doubles, but still has the lowest average movement and can move a maximum of six spaces on the turn.
NOTE: The player who got first place cannot roll doubles, but can move a maximum of six spaces on the turn.


When there are fewer players, the distribution is different:
When there are fewer players, the distribution is different:


* When there are three players, first place gets a bronze 1-2 Bowser Dice Block, second place gets a silver 1-3 Bowser Dice Block, and third place gets a gold 1-6 Bowser Dice Block.
* When there are three players, first place gets a bronze Bowser Dice Block, second place gets a silver one and third place gets a gold one.


* When there are two players, first place gets a bronze 1-2 Bowser Dice Block and second place gets a gold 1-6 Bowser Dice Block.  
* When there are two players, first place gets a bronze Bowser Dice Block and second place gets a gold one.


==Bowser Blockade==
==Bowser Blockade==
When a player reaches the first Special Event Space, the player stops moving and Bowser shows up. A bomb and two detonators will show up in front of the player. One of them will make the bomb explode, and the other one will not. The player who picks the detonator that does not blow up the bomb is safe, and their turn ends. If a player picks the detonator that makes the bomb explode, the rest of the board is open and that player either keeps moving the amount of spaces left on their roll or rolls with their given Dice Blocks.
If the player gets to the first Special Event Space, then the player stops moving and Bowser shows up. A bomb and two detonators will show up in front of the player. One of them will make the bomb explode and the other one won't. The player who picks the detonator that doesn't blow up the bomb is safe and their turn ends. If a player picks the detonator that makes the bomb explode, the rest of the board is open and that player keeps moving the amount of spaces left on their roll.


==Bowser Challenge==
==Bowser Challenge==
[[File:BowserChallengeWario.png|thumb|Wario takes on the Bowser Challenge.]]
[[File:BowserChallengeWario.png|thumb|Wario takes on the Bowser Challenge.]]
When a player reaches the goal, that player will be forced to participate in the dreaded Bowser Challenge. If the player rolls 1-3, they are safe for another turn. If the player rolls 4 for more, Bowser will fling the player far away, ending the game and giving that player last place. Although a player's first attempt at the Bowser Challenge ensures that only one Bowser Dice Block is used, subsequent attempts may force players to use multiple Bowser Dice Blocks, making the Bowser Challenge far more difficult to survive. However, players can stay safe if they roll doubles.  
If the player reaches the goal first, that person participates in the Bowser Challenge. If the player rolls a one, two, or three, they are safe for another turn, but if the player rolls a four or more, then Bowser flings the player far away, which ends the game and that person will receive last place. Players can also stay safe if they roll doubles as well.  
{{br}}
{{br}}


== Spaces ==
== Spaces ==
{|border=1
{|border=1
!
!
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==Music==
==Music==
{{media table
{{media table
|file1=MPIT Bowsers Peculiar Peak.oga
|type1=audio
|title1=Bowser's Peculiar Peak
|name1=MPIT Bowsers Peculiar Peak
|length1=0:30
|pipe1=Bowser's Peculiar Peak
|file2=MPIT Bowser Challenge.oga
|length1=2:43
|title2=Bowser Challenge
|type2=audio
|length2=0:30
|name2=MPIT Bowser Challenge
|pipe2=Bowser Challenge
|length2=0:59
}}
}}


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|JapR=Abekobe! Kuppa Kazan
|JapR=Abekobe! Kuppa Kazan
|JapM=Opposite! Bowser Volcano
|JapM=Opposite! Bowser Volcano
|Fre=Volcan de Bowser
|Fra=Volcan de Bowser
|FreM=Bowser's Volcano
|FraM=Bowser's Volcano
|Ger=Bowsers verrückter Feuerberg
|Ger=Bowsers verrückter Feuerberg
|GerM=Bowser's crazy fire mountain
|GerM=Bowser's crazy fire mountain
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|SpaM=Bowser's Volcano
|SpaM=Bowser's Volcano
|Ita=Vulcano di Bowser
|Ita=Vulcano di Bowser
|ItaM=Bowser's Volcano; shared with [[Bowser Highlands]]
|ItaM=Bowser's Volcano
|Dut=Bowsers Bizarre Vulkaan
|Dut=Bowsers Bizarre Vulkaan
|DutM=Bowser's Bizarre Volcano
|DutM=Bowser's Bizarre Volcano
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}}
}}


==Trivia==
{{Mario Party Board List}}
*When a player takes second place in a minigame, their character does their third-place animation instead of their second-place animation.
*The mathematical odds of surviving the Bowser Challenge are as follows:
**With a single Bowser Dice Block, the player has a 50% chance of survival.
**With a 1-2 Bowser Dice Block, the player has a 33.3% chance of survival.
**With a 1-3 Bowser Dice Block, the player has a 27.8% chance of survival.
**With a 1-6 Bowser Dice Block, the player has a 22.2% chance of survival.
 
{{Mario Party boards}}
{{MPIT}}
{{MPIT}}
[[Category:Unlockable Gameboards]]
[[Category:Mountains]]
[[Category:Mountains]]
[[Category:Volcanic areas]]
[[Category:Volcanic Areas]]
[[Category:Mario Party: Island Tour boards]]
[[Category:Mario Party: Island Tour Boards]]

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