Editing 110m Hurdles (Mario & Sonic at the London 2012 Olympic Games for Wii)

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|controls=Start: Swing Wii Remote down.<br>Run: Swing Wii Remote up and down.<br>Jump: {{Button|Wii|B}}
|controls=Start: Swing Wii Remote down.<br>Run: Swing Wii Remote up and down.<br>Jump: {{Button|Wii|B}}
}}
}}
'''110m Hurdles''' is a track [[Athletics]] [[Event]] that appears in the [[Wii]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]''. The objective of the event is to reach the finish line in the fastest time by jumping over hurdles, with the event taking place in the Olympic Stadium. [[Sonic]] is seen competing in this event in the game's opening. The starting Olympic record in this event is held by Sonic at 12.91 seconds.
'''110m Hurdles''' is a track [[Athletics]] [[Event]] that appears in the [[Wii]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]''. The objective of the event is to reach the finish line in the fastest time by jumping over hurdles, with the event taking place in the Olympic Stadium. [[Sonic the Hedgehog|Sonic]] is seen competing in this event in the game's opening. The starting Olympic record in this event is held by Sonic at 12.91 seconds.


During [[London Party]] mode, when the player faces off [[Rouge]], they compete in this sport
During [[London Party]] mode, when the player faces off [[Rouge the Bat|Rouge]], they compete in this sport


==Gameplay==
==Gameplay==
This events starts with each of the players' characters being announced, before showing them on the starting line. Before the race starts, the player is able to hold {{button|wii|B}} to charge up and get a short boost. When the word "Go" appears on screen, the player must swing down the Wii remote to start the event. Doing so with perfect timing grants the player a starting dash. The player must then constantly shake the Wii remote as fast as possible to cause their character to run. However, the player needs to jump with {{Button|Wii|B}} to get over hurdles or lose lots of speed. The player is also able to perform a special dash at any point in the event to give their character a short speed boost by pressing {{button|wii|A}}. When the player approaches the finish line, they can press {{button|wii|B}} to lead with their chest which also provides a small speed boost. [[Toad]] and [[Espio]] appear as referees in this event and alternate between being at the start and end of the running track.
This events starts with each of the players' characters being announced, before showing them on the starting line. Before the race starts, the player is able to hold {{button|wii|B}} to charge up and get a short boost. When the word "Go" appears on screen, the player must swing down the Wii remote to start the event. Doing so with perfect timing grants the player a starting dash. The player must then constantly shake the Wii remote as fast as possible to cause their character to run. However, the player needs to jump with {{Button|Wii|B}} to get over hurdles or lose lots of speed. The player is also able to perform a special dash at any point in the event to give their character a short speed boost by pressing {{button|wii|A}}. When the player approaches the finish line, they can press {{button|wii|B}} to lead with their chest which also provides a small speed boost. [[Toad]] and [[Espio the Chameleon|Espio]] appear as referees in this event and alternate between being at the start and end of the running track.


==Controls==
==Controls==
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|Ger=110m Hürdenlauf
|Ger=110m Hürdenlauf
|GerM=110m Hurdles
|GerM=110m Hurdles
|Fre=110m haies
|Fra=110m haies
|FreM=110m Hurdles
|FraM=110m Hurdles
|Spa=110m vallas
|Spa=110m vallas
|SpaM=110m Hurdles
|SpaM=110m Hurdles

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