Editing 110m Hurdles (Mario & Sonic at the London 2012 Olympic Games for Wii)
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|controls=Start: Swing Wii Remote down.<br>Run: Swing Wii Remote up and down.<br>Jump: {{Button|Wii|B}} | |controls=Start: Swing Wii Remote down.<br>Run: Swing Wii Remote up and down.<br>Jump: {{Button|Wii|B}} | ||
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'''110m Hurdles''' is a track [[Athletics]] [[Event]] that appears in the [[Wii]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]''. The objective of the event is to reach the finish line in the fastest time by jumping over hurdles, with the event taking place in the Olympic Stadium. [[Sonic]] is seen competing in this event in the game's opening. The starting Olympic record in this event is held by Sonic at 12.91 seconds. | '''110m Hurdles''' is a track [[Athletics]] [[Event]] that appears in the [[Wii]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]''. The objective of the event is to reach the finish line in the fastest time by jumping over hurdles, with the event taking place in the Olympic Stadium. [[Sonic the Hedgehog|Sonic]] is seen competing in this event in the game's opening. The starting Olympic record in this event is held by Sonic at 12.91 seconds. | ||
During [[London Party]] mode, when the player faces off [[Rouge]], they compete in this sport | During [[London Party]] mode, when the player faces off [[Rouge the Bat|Rouge]], they compete in this sport | ||
==Gameplay== | ==Gameplay== | ||
This events starts with each of the players' characters being announced, before showing them on the starting line. Before the race starts, the player is able to hold {{button|wii|B}} to charge up and get a short boost. When the word "Go" appears on screen, the player must swing down the Wii remote to start the event. Doing so with perfect timing grants the player a starting dash. The player must then constantly shake the Wii remote as fast as possible to cause their character to run. However, the player needs to jump with {{Button|Wii|B}} to get over hurdles or lose lots of speed. The player is also able to perform a special dash at any point in the event to give their character a short speed boost by pressing {{button|wii|A}}. When the player approaches the finish line, they can press {{button|wii|B}} to lead with their chest which also provides a small speed boost. [[Toad]] and [[Espio]] appear as referees in this event and alternate between being at the start and end of the running track. | This events starts with each of the players' characters being announced, before showing them on the starting line. Before the race starts, the player is able to hold {{button|wii|B}} to charge up and get a short boost. When the word "Go" appears on screen, the player must swing down the Wii remote to start the event. Doing so with perfect timing grants the player a starting dash. The player must then constantly shake the Wii remote as fast as possible to cause their character to run. However, the player needs to jump with {{Button|Wii|B}} to get over hurdles or lose lots of speed. The player is also able to perform a special dash at any point in the event to give their character a short speed boost by pressing {{button|wii|A}}. When the player approaches the finish line, they can press {{button|wii|B}} to lead with their chest which also provides a small speed boost. [[Toad]] and [[Espio the Chameleon|Espio]] appear as referees in this event and alternate between being at the start and end of the running track. | ||
==Controls== | ==Controls== | ||
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|Ger=110m Hürdenlauf | |Ger=110m Hürdenlauf | ||
|GerM=110m Hurdles | |GerM=110m Hurdles | ||
| | |Fra=110m haies | ||
| | |FraM=110m Hurdles | ||
|Spa=110m vallas | |Spa=110m vallas | ||
|SpaM=110m Hurdles | |SpaM=110m Hurdles |