Trick Track Trek: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
(merged from dkwiki)
Line 1: Line 1:
{{more images|Remaining K-O-N-G Letters and Bonus Levels, consistent screenshots.}}
{{more images|Remaining K-O-N-G Letters and Bonus Levels, consistent screenshots.}}
{{DKClevelbox
{{DKClevelbox
|title=Trick Track Trek
|image=[[File:Trick Track Trek SNES.png]]
|image=[[File:Trick Track Trek SNES.png|256px]]
|code=5 - 2
|code=5 - 2
|game=''[[Donkey Kong Country]]
|game=''[[Donkey Kong Country]]
|song=Life in the Mines
|before=[[Oil Drum Alley|<<]]
|before=[[Oil Drum Alley|<<]]
|after=[[Elevator Antics|>>]]
|after=[[Elevator Antics|>>]]
|before2=[[Oil Drum Alley|<<]]
|before2=[[Oil Drum Alley|<<]]
|after2=[[Poison Pond|>>]]
|after2=[[Poison Pond|>>]]
|song=Life in the Mines
}}
}}
'''Trick Track Trek''' is the twenty-fourth level of ''[[Donkey Kong Country]]'' and the second level of the area, [[Kremkroc Industries, Inc.]]
'''Trick Track Trek''' is the twenty-fourth level of ''[[Donkey Kong Country]]'' and the second level of [[Kremkroc Industries, Inc.]]


In this dark walkway level, the heroes find a new obstacles: long, metallic platforms that navigate them over a large abyss that fills the whole level. Although the rail track holding the platforms looks rather rickety and unsafe, the [[Kong]]s must instead focus on avoiding [[Necky|Neckies]], [[Mini-Necky|Mini-Neckies]], and [[Zinger]]s. These foes try to block their way and knock the primates off of the track. In the second half of the level, [[Donkey Kong]] and [[Diddy Kong]] are ambushed by [[Gnawty|Gnawties]], [[Kritter]]s, [[Klaptrap]]s, [[Klump]]s, a [[Krusha]], and [[Manky Kong]]s along the way. The two heroes have to look out as the enemies walk off of the above platforms and fall in them. A red Klaptrap is also introduced in this level, though only in a [[Bonus Level]]. Strangely, the platforms in Trick Track Trek do not use any fuel, unlike those in [[Tanked Up Trouble]], which must be refilled very often. In the GBA version, this is the only level that is not one of the levels in the first two worlds, to have a [[Warp Barrel]].
==Summary==
In Trick Track Trek, [[Donkey Kong]] and [[Diddy Kong]] must ride a platform on a rail from start to end. There are a few boardwalks that they can move across along the way. The platform starts to move when the [[Kong]]s jump on it. While the Kongs are on the platform, they must avoid several [[Necky|Neckies]], [[Mini-Necky|Mini-Neckies]], and [[Zinger]]s. The platform automatically slows down if the Kongs encounter a Mini-Necky on the track, or if a perched Necky throws nuts at them from above. During the second half, enemies such as [[Gnawty|Gnawties]] and [[Kritter]]s walk down from a boardwalk and onto the moving platform with the Kongs, attempting to knock them off track. A purple [[Klaptrap]] is introduced in this level, though it only appears in a [[Bonus Level]]. Trick Track Trek is one of the longer levels in the game.


==Overview==
==Layout==
[[File:Trick Track Trek 2.png|thumb|left|upright=0.95|The first moving platform is put in view]]
[[File:Trick Track Trek 2.png|thumb|left|upright=0.95|The first moving platform is put in view]]
The Kongs begin the level on a pathway of scaffolds with a Necky throwing eggs standing over them on a hanging platform. After climbing up a slanted scaffold, they reach a metallic platform connected to a long rail. Once they land on this platform, it is activated and begins to move, taking them up to a Necky with the level's first [[DK Barrel]] over it. The mobile platform then makes a few sharp turns, slowly heading downwards into an area with a Necky flying around in it. The platform then carries the heroes to a part of the rails that is higher up, where more Neckies are located. As the platform travels to the east, it comes under a Necky on a stationary platform and the letter K. It approaches another Necky as it moves up a rail leading to the north. It then leads the Kongs to the east, where the Kongs can find a trio of [[banana]]s and another pathway leading downwards for the platform to follow. As it moves down this area, a few Neckies fly in the Kongs' way.  
The Kongs begin the level on a pathway of scaffolds with a Necky throwing eggs standing over them on a hanging platform. After climbing up a slanted scaffold, they reach a metallic platform connected to a long rail. Once they land on this platform, it is activated and begins to move, taking them up to a Necky with the level's first [[DK Barrel]] over it. The mobile platform then makes a few sharp turns, slowly heading downwards into an area with a Necky flying around in it. The platform then carries the heroes to a part of the rails that is higher up, where more Neckies are located. As the platform travels to the east, it comes under a Necky on a stationary platform and the letter K. It approaches another Necky as it moves up a rail leading to the north. It then leads the Kongs to the east, where the Kongs can find a trio of [[banana]]s and another pathway leading downwards for the platform to follow. As it moves down this area, a few Neckies fly in the Kongs' way.  
Line 27: Line 27:


==Enemies==
==Enemies==
Trick Track Trek has a wider variety of enemies compared to the other levels in the game.
{|class="dktable-brown" width=25%
{|class="dktable-brown" width=25%
|-
|-
Line 53: Line 54:
|1 (Absent in Game Boy Color version)
|1 (Absent in Game Boy Color version)
|-
|-
|align="center"|[[File:Manky_Kong_DKC.png]]
|align="center"|[[File:Manky Kong DKC.png]]
|align="center"|[[Manky Kong]]
|align="center"|[[Manky Kong]]
|2
|2
Line 69: Line 70:
|5
|5
|}
|}
==Items==
==Items and objects==
{|class="dktable-brown" width=40%
{|class="dktable-brown" width=40%
|-
|-
Line 78: Line 79:
|align="center"|[[File:Banana DKC SNES.png]]
|align="center"|[[File:Banana DKC SNES.png]]
|align="center"|[[Banana]]
|align="center"|[[Banana]]
|52
|52 (main level)
|-  
|-  
|align="center"|[[File:DK Barrel DKC.png]]
|align="center"|[[File:DK Barrel DKC.png]]
Line 90: Line 91:
|align="center"|[[File:Winky Token Sprite SNES.png]]
|align="center"|[[File:Winky Token Sprite SNES.png]]
|align="center"|[[Animal Token|Winky Token]]
|align="center"|[[Animal Token|Winky Token]]
|1
|1 (on a hidden scaffold to the right of the third Bonus Barrel)
|}
|}
===K-O-N-G Letters===
===K-O-N-G Letters===
Line 99: Line 100:
|-
|-
|align="center"|[[File:Trick Track Trek 5.png]]
|align="center"|[[File:Trick Track Trek 5.png]]
|The letter K is under an egg-throwing Necky shortly after the first DK Barrel in the level.
|Under a platform with the second perched Necky.
|-
|-
|align="center"|[[File:Letter_O_DKC.png]]
|align="center"|[[File:Letter_O_DKC.png]]
|Shortly after passing the first Mini-Necky in the level, a few Neckies approach the heroes that they can bounce on to reach the letter O.
|Shortly after the first Mini-Necky, the Kongs must bounce on three Neckies to reach the letter O.
|-
|-
|align="center"|[[File:TrickTrackTrek-GBC-1.png]]
|align="center"|[[File:TrickTrackTrek-GBC-1.png]]
|After the second Klump drops onto the primates in the second half of the level, they come up to the letter N under a Necky.
|During the second half, after the second Klump drops onto the moving platform, the Kongs find the letter N hovering under a perched Necky.
|-
|-
|align="center"|[[File:Letter_G_DKC.png]]
|align="center"|[[File:Letter_G_DKC.png]]
|The letter G is orbited by a Zinger found after a Klaptrap, who is located immediately after the letter N, that drops onto the Kongs.
|Right after the letter N, the Kongs encounter a Klaptrap and then a Zinger that circles around the letter G.
|}
|}


Line 119: Line 120:
|-
|-
|align=center|
|align=center|
|'''''Collect the Bananas!'''''<br>Once the first moving platform reaches the end of the track, one of the Kongs should super-jump under the slanted pathway ahead to land in a barrel. It can blast them into a [[Bonus Level]], where they have to jump on a platform and ride around the area, collecting many bananas. As the platform moves in a large circle, they should jump to grab bananas high in the air. Once done, the heroes can exit through a nearby path.
|'''''Collect the Bananas!'''''<br>When the first moving platform reaches the end of a track, right before the Star Barrel, the Kongs must roll jump under the slanted pathway to land into a [[Bonus Barrel]]. In the [[Bonus Level]], the Kongs must jump on a platform that moves on an invisible track up and around the area. The Kongs can jump at several bananas arranged in a rectangular shape to collect them. They can exit the Bonus Level by either falling below or exiting to the right.
|-
|-
|align=center|[[File:TrickTrackTrek-GBA-2.png]]
|align=center|[[File:TrickTrackTrek-GBA-2.png]]
|'''''Bash the Baddies!'''''<br>After passing the second Zinger while on the second moving platform, the Kongs turn to a 90 degree angle and begin to ride downwards. Before the platform gets too low, the primates need to jump to the right to land on a small area with two Gnawties. A barrel is farther on that can take them into a Bonus Level. There, the group must jump on a purple Klaptrap to gain [[Banana|Banana Bunch]]es. The foe hops with them, so they must be careful. Once the foe is defeated, the Kongs are awarded and be able to exit the area.
|'''''Bash the Baddies!'''''<br>After the first Mini-Necky from the Star Barrel, the Kongs must pass a Zinger that vertically moves on the track. When the moving platform starts to move down, the Kongs must roll jump onto a platform with two Gnawties and then do another roll jump to enter a Bonus Barrel to the right. In the Bonus Level, the Kongs must jump on a purple Klaptrap to gain [[Banana|Banana Bunch]]es. Unlike the normal variant, the purple Klaptrapt jumps at the same time as the Kongs. After the Kongs jump on it ten times, the Klaptrap is defeated, and the Kongs are rewarded a Red Balloon. After winning or losing the challenge, the Kongs return into the main level.
|-
|-
|align=center|
|align=center|
|'''''Stop the Barrel!'''''<br>At the very end of the level, the heroes can notice a Manky Kong near the exit. They should cartwheel or roll into it and fall off a ledge to land on a hidden scaffold. There, they should head left to find a barrel that blasts them to the third Bonus Level. There, they have to hit three balloons so that the images on them all match. If they are matched, the Kongs are given a red (brown in the Game Boy Advance version), green, or blue [[Extra Life Balloon]] (depending on which pictures they match) and then exit the area. If they fail to match all of the pictures, they are forced out of the bonus without a prize.
|'''''Stop the Barrel!'''''<br>At the very end of the level, the Kongs encounter a Manky Kong near the exit. They must defeat it and fall down onto a hidden scaffold with a Winky Token. The Kongs can jump left into the third Bonus Barrel. In the third and last Bonus Level, there are three barrels which alternate between a red, a green, and a Blue Balloon. The Kongs must jump at each of the three barrels so that they depict the Extra Life Balloon of the same color. By doing so, the Kongs are awarded with the Extra Life Balloon of that color. The Kongs return into the main level after either winning or losing.
|}
|}


Line 136: Line 137:
|-
|-
|align="center"|[[File:Warp Barrel sprite GBA.png]]
|align="center"|[[File:Warp Barrel sprite GBA.png]]
|align="center"|[[Warp Barrel]] (Original and Game Boy Advance only)
|align="center"|[[Warp Barrel]]
|Instead of jumping to the metallic platform at the beginning of the level, the Kongs should make a super-jump into the air above a wide abyss. They should land in a [[Warp Barrel]], which then sends them to a sign near the end of the level. This warp appears in all versions on ''Donkey Kong Country'', except for the [[Game Boy Color]] version.
|At the start of the level, instead of jumping to the metallic platform at the start, the Kongs must do a long roll-jump to jump up into a hidden [[Warp Barrel]] in the air. The Warp Barrel sends them to an arrow sign near the end of the level. The warp does not appear in the [[Game Boy Color]] version. In the Game Boy Advance remake, Trick Track Trek is the only level not from the first two worlds to have a Warp Barrel.
|}
|}
==Trivia==
*In the Japanese version of the game, the moving platforms do not automatically drop at the end of their rails, thus making this level easier than in the American or European version.


==Gallery==
==Gallery==
<gallery>
<gallery>
Trick Track Trek 3.png
Trick Track Trek 3.png|The Kongs stand near a Star Barrel
TrickTrackTrek-GBA-1.png|The level in the [[Game Boy Advance]] version
TrickTrackTrek-GBA-1.png|Diddy jumps over a Mini-Necky in the [[Game Boy Advance]] version
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names|
{{foreign names
|Jap=トリックトラックリフト
|Jap=トリックトラックリフト
|JapR=Torikku torakku rifuto
|JapR=Torikku torakku rifuto
Line 163: Line 161:
|ItaM=Tricks of Trekking
|ItaM=Tricks of Trekking
}}
}}
==Trivia==
*In the Japanese version, the moving platforms do not automatically drop at the end of a rail.
{{DKC Levels}}
{{DKC Levels}}
[[Category:Subterranean Areas]]
[[Category:Subterranean Areas]]
[[Category:Donkey Kong Island]]
[[Category:Donkey Kong Island]]
[[Category:Donkey Kong Country Levels]]
[[Category:Donkey Kong Country Levels]]

Revision as of 16:41, November 17, 2019

It has been requested that more images be uploaded for this article. Remove this notice only after the additional image(s) have been added. Reason: Remaining K-O-N-G Letters and Bonus Levels, consistent screenshots.

Template:DKClevelbox Trick Track Trek is the twenty-fourth level of Donkey Kong Country and the second level of Kremkroc Industries, Inc.

Summary

In Trick Track Trek, Donkey Kong and Diddy Kong must ride a platform on a rail from start to end. There are a few boardwalks that they can move across along the way. The platform starts to move when the Kongs jump on it. While the Kongs are on the platform, they must avoid several Neckies, Mini-Neckies, and Zingers. The platform automatically slows down if the Kongs encounter a Mini-Necky on the track, or if a perched Necky throws nuts at them from above. During the second half, enemies such as Gnawties and Kritters walk down from a boardwalk and onto the moving platform with the Kongs, attempting to knock them off track. A purple Klaptrap is introduced in this level, though it only appears in a Bonus Level. Trick Track Trek is one of the longer levels in the game.

Layout

Trick Track Trek
The first moving platform is put in view

The Kongs begin the level on a pathway of scaffolds with a Necky throwing eggs standing over them on a hanging platform. After climbing up a slanted scaffold, they reach a metallic platform connected to a long rail. Once they land on this platform, it is activated and begins to move, taking them up to a Necky with the level's first DK Barrel over it. The mobile platform then makes a few sharp turns, slowly heading downwards into an area with a Necky flying around in it. The platform then carries the heroes to a part of the rails that is higher up, where more Neckies are located. As the platform travels to the east, it comes under a Necky on a stationary platform and the letter K. It approaches another Necky as it moves up a rail leading to the north. It then leads the Kongs to the east, where the Kongs can find a trio of bananas and another pathway leading downwards for the platform to follow. As it moves down this area, a few Neckies fly in the Kongs' way.

The mobile platform soon follows a rail leading to the east, where another Necky flies towards the two friends. After moving farther upwards, the moving platform carries the heroes past a DK Barrel and a few flying Neckies. Once it rides along a few 90 degree turns in the rails, it leads the heroes towards a Mini-Necky, who shoots eggs at them. More Neckies fly towards the duo as they are led east. The letter O hovers above their heads. Eventually, the mobile platform begins to ride upwards again. Mini-Neckies shoot eggs at the Kongs as they rise. The platform then moves along a rail behind these enemies, so the Kongs must defeat them on the way down. After the moving platform makes its way to the bottom of the trail, it carries the heroes towards a slanted scaffold that they can climb to find a leveled platform with a Gnawty on it. The level's Star Barrel hovers to the right of here above another metallic platform, which begins to move after they land on it.

The platform leads them under a scaffold holding a Gnawty, who drops down from the platform and lands near the Kongs. A Zinger is ahead of here with a DK Barrel above it. Before the moving platform makes its way north on the railway, it carries the primates under two more scaffolds that Gnawties drop from. After passing these foes and moving upwards, it moves to the east, where the duo is attacked by a Mini-Necky and a Zinger. After the Zinger is passed, the platform moves down to a lower part of the railway, where another scaffold holding two Gnawties is put into view. The Gnawties drop from it as the heroes approach. A Kritter hops from another scaffold ahead of here, followed by a heavy Klump on a separate scaffold. The platform soon heads slightly lower in the area, where a Mini-Necky stands in the Kongs' way. Once they pass it, they are led under a scaffold holding a Klump. They then approach the letter N, found under an egg-throwing Necky, who stands on a stationary platform.

Trick Track Trek
The primates reach the end of the level

A scaffold holding a Klaptrap that drops off of it when the heroes are nearby is ahead. The letter G is soon after this, being orbited by a Zinger. Once the platform climbs into a slightly higher area from here, two Klaptraps are dropped on the duo from a platform hanging above them. A scaffold holding a Manky Kong is ahead, but instead of dropping from the platform, the ape enemy hurls barrels at the heroes as the move along the railway. After passing this enemy, the moving platform leads the primates under a scaffold that drops a mighty Krusha on them. If the heroes manage to pass this foe, they are led along several sharp turns up to a set of scaffolds. After they head down a slanted part of this area, they encounter a Manky Kong with a platform hanging above it. The exit sign stands here, and once they pass it, they level is completed.

Enemies

Trick Track Trek has a wider variety of enemies compared to the other levels in the game.

Sprite Name Amount
Gnawty.png Gnawty 6
A sprite of a Klaptrap in Donkey Kong Country Klaptrap Blue: 3
Red: 1
Sprite of a Klump in Donkey Kong Country. Klump 2
A sprite of a Kritter, from Donkey Kong Country. Kritter 1
Sprite of a blue Krusha in Donkey Kong Country Krusha 1 (Absent in Game Boy Color version)
Manky Kong in Donkey Kong Country. Manky Kong 2
A Mini-Necky in Donkey Kong Country. Mini-Necky 5
Necky.png Necky 16
Sprite of a yellow Zinger in Donkey Kong Country. Zinger 5

Items and objects

Sprite Name Amount
The sprite of a Banana from the Donkey Kong Country trilogy on Super Nintendo. Banana 52 (main level)
Sprite of a DK Barrel in Donkey Kong Country. DK Barrel 4
A Life Balloon in Donkey Kong Country.A 2-Up Balloon from Donkey Kong CountryA Blue Balloon from Donkey Kong Country Extra Life Balloon 1 of each in Bonus Level
An animal token of Winky in Donkey Kong Country Winky Token 1 (on a hidden scaffold to the right of the third Bonus Barrel)

K-O-N-G Letters

Image Location
Trick Track Trek Under a platform with the second perched Necky.
The letter O in Donkey Kong Country. Shortly after the first Mini-Necky, the Kongs must bounce on three Neckies to reach the letter O.
Trick Track Trek During the second half, after the second Klump drops onto the moving platform, the Kongs find the letter N hovering under a perched Necky.
The letter G in Donkey Kong Country. Right after the letter N, the Kongs encounter a Klaptrap and then a Zinger that circles around the letter G.

Secrets

Bonus Levels

Image Type and description
Collect the Bananas!
When the first moving platform reaches the end of a track, right before the Star Barrel, the Kongs must roll jump under the slanted pathway to land into a Bonus Barrel. In the Bonus Level, the Kongs must jump on a platform that moves on an invisible track up and around the area. The Kongs can jump at several bananas arranged in a rectangular shape to collect them. They can exit the Bonus Level by either falling below or exiting to the right.
Trick Track Trek Bash the Baddies!
After the first Mini-Necky from the Star Barrel, the Kongs must pass a Zinger that vertically moves on the track. When the moving platform starts to move down, the Kongs must roll jump onto a platform with two Gnawties and then do another roll jump to enter a Bonus Barrel to the right. In the Bonus Level, the Kongs must jump on a purple Klaptrap to gain Banana Bunches. Unlike the normal variant, the purple Klaptrapt jumps at the same time as the Kongs. After the Kongs jump on it ten times, the Klaptrap is defeated, and the Kongs are rewarded a Red Balloon. After winning or losing the challenge, the Kongs return into the main level.
Stop the Barrel!
At the very end of the level, the Kongs encounter a Manky Kong near the exit. They must defeat it and fall down onto a hidden scaffold with a Winky Token. The Kongs can jump left into the third Bonus Barrel. In the third and last Bonus Level, there are three barrels which alternate between a red, a green, and a Blue Balloon. The Kongs must jump at each of the three barrels so that they depict the Extra Life Balloon of the same color. By doing so, the Kongs are awarded with the Extra Life Balloon of that color. The Kongs return into the main level after either winning or losing.

Warp Barrel

Sprite Name Location
Sprite of a Warp Barrel in Donkey Kong Country for the Game Boy Advance. Warp Barrel At the start of the level, instead of jumping to the metallic platform at the start, the Kongs must do a long roll-jump to jump up into a hidden Warp Barrel in the air. The Warp Barrel sends them to an arrow sign near the end of the level. The warp does not appear in the Game Boy Color version. In the Game Boy Advance remake, Trick Track Trek is the only level not from the first two worlds to have a Warp Barrel.

Gallery

Names in other languages

Language Name Meaning
Japanese トリックトラックリフト
Torikku torakku rifuto
Trick Track Lift

German Trick-Track-Treck
--
Italian Trekking di Trucchi
Tricks of Trekking
Spanish Viaje con Truco
Tricky Trip

Trivia

  • In the Japanese version, the moving platforms do not automatically drop at the end of a rail.

Template:DKC Levels