Pot Hole Panic (Donkey Kong Country 3: Dixie Kong's Double Trouble!): Difference between revisions

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{{Italic title|Pot Hole Panic (''Donkey Kong Country 3: Dixie Kong's Double Trouble!'')}}
{{italic title|id=yes}}
{{Levelbox
{{level infobox
|title=Pot Hole Panic
|image=[[File:Pot Hole Panic.png|256px]]
|image=[[image:Pot_Hole_Panic.png]]
|code=6 - 4
|code=6 - 4
|world=[[Razor Ridge]]
|game=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''
|game=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''
|notes=This level shares its name with a [[Pot Hole Panic (Donkey Kong Land)|level]] from ''[[Donkey Kong Land]]''.
|track=Cavern Caprice
|before=[[Floodlit Fish|<<]]
|before=[[Floodlit Fish|<<]]
|after=[[Ropey Rumpus|>>]]
|after=[[Ropey Rumpus|>>]]
}}
}}
'''Pot Hole Panic''' is the twenty-ninth [[level]] in the [[Super Nintendo Entertainment System]] and [[Game Boy Advance]] game ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' It is also the fourth area of [[Razor Ridge]].
'''Pot Hole Panic''' is the twenty-ninth [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' It is also the fourth area of [[Razor Ridge]]. The level takes place in a purple cavern with four sections where [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] can ride on each of the four [[Animal Friends]]. In the first section, the [[Kong]]s get to ride [[Squawks]], who encounters [[Kopter]]s and [[Booty Bird]]s along the way. This is followed by a water portion, where the Kongs can optionally ride [[Enguarde]] by breaking his [[animal crate]] to the right of [[KONG Letters|the letter O]]. After this, the Kongs can ride [[Ellie]], who needs to avoid Kopters, as well as bombs thrown by [[Kuchuka]]s, which first appear in this level. Lastly, the Kongs can ride [[Squitter]], who can reach the letter G and the second [[Bonus Barrel]].
==Layout==
[[File:Pot Hole Panic DKC3 GBA.png|thumb|left|Pot Hole Panic in the Game Boy Advance version]]
When the Kongs begin the level, they must fall into a thin gap and land on a crate with Squawks in it. They should grab onto the parrot and ride to the east. As they fly through the mostly straight path, they are greeted by Kuchukas, whose bombs must be avoided at all costs. After passing four Kopters gliding in and out of small alcoves, the heroes must float downwards, and then hover to the west. As they travel in this area, they need to defeat a few Booty Birds. Soon, the heroes find an underwater area. There, Squawks drops them off and flies away. So, the monkeys need to swim over a few Kocos to find Enguarde. The large fish must be ridden through the water, beating many different species of foes. After the three swim through the narrow paths around several Lurchins and Bounty Basses, they enter an open area with more Lurchins. They need to swim around the foes and swim in a U shaped path to find the outside of the lake, where they must hop off of Enguarde and jump onto a ledge. There, they can find the [[Star Barrel]], as well as a crate.


In this level, [[Dixie Kong]] and [[Kiddy Kong]] must ride on almost every [[Animal Friend]] found throughout the game. For the first section of the stage, the Kongs get to ride [[Squawks the Parrot]], who is the only Animal Friend not optional in the level. This part is followed by a second part riding on [[Enguarde the Swordfish]] around a watery section, along with another part where the heroes must ride on [[Ellie the Elephant]], although only for a short time. In the level's final section, the monkeys must ride on [[Squitter the Spider]] through more of the long cave. The enemies in this game's Pot Hole Panic include [[Booty Bird]]s, [[Kopter]]s, [[Koco]]s, [[Lurchin]]s, [[Bounty Bass]]es, [[Kuchuka]]s, and [[Buzz (enemy)|Buzzes]].
Halfway through the level, the group needs to break open the crate near them to find Ellie. The friend must be ridden through an area full of rowdy Kuchukas and Kopters. After they dodge each of the foes on the eastward path, they must fall into a gap and land into another lake. There, the Kongs have to say goodbye to Ellie as they leave her and hop up into a high up barrel nearby. It shoots them to the next area, where Squitter can be found. The spider must be ridden under two dangerous Kopters. After that, the heroes must avoid a Booty Bird, being surrounded by another Kopter. Once they pass this short part, the monkeys and Squitter should continue east and watch out for the bombs of a Kuchuka. Farther on is a [[No Animal Sign]]. Squitter disappears when this sign is passed, allowing the Kongs to get onto the flagpole to the right and exit the level.


==Level Layout==
==Enemies==
[[File:PotHolePanic165.png|thumb|left|The beginning of the level in ''Donkey Kong Country 3''.]]
The following enemies appear in the following quantities:
When the Kongs begin the level, they must fall into a thin gap and land on a crate with Squawks in it. They should grab onto the parrot and ride to the east. As they fly through the mostly strait path, they are greeted by Kuchukas, whose bombs must be avoided at all costs. After passing four Kopters gliding in and out of small alcoves, the heroes must float downwards, and then hover to the west. As they travel in this area, they need to defeat a few Booty Birds. Soon, the heroes find an underwater area. There, Squawks drops them off and flies away. So, the monkeys need to swim over a few Kocos to find Enguarde. The large fish must be ridden through the water, beating many different species of foes. After the three swim through the narrow paths around several Lurchins and Bounty Basses, they enter an open area with more Lurchins. They need to swim around the foes and swim in a U shaped path to find the outside of the lake, where they must hop off of Enguarde and jump onto a ledge. There, they can find the [[Star Barrel]], as well as a crate.
<gallery>
Booty Bird DKC3.png|[[Booty Bird]] (5)
Bounty Bass DKC3.png|[[Bounty Bass]] (7)
Buzz DKC3 red.png|[[Buzz (enemy)|Buzz]] (red) (1)
Koco DKC3 green.png|[[Koco]] (green) (2)
Kopter DKC3.png|[[Kopter]] (7)
Kuchuka DKC3 sprite.png|[[Kuchuka]] (8)
Lurchin DKC3.png|[[Lurchin]] (10)
</gallery>


[[File:PotHolePanic565.png|thumb|The heroes riding on Ellie in the water.]]
==Items and objects==
Halfway through the level, the group needs to break open the crate near them to find Ellie the Elephant. The friend must be ridden through an area full of rowdy Kuchukas and Kopters. After they dodge each of the foes on the eastward path, they must fall into a gap and land into another lake. There, the Kongs have to say goodbye to Ellie as they leave her and hop up into a high up barrel nearby. It shoots them to the next area, where Squitter can be found. The spider must be ridden under two dangerous Kopters. After that, the heroes must avoid a Booty Bird, being surrounded by another Kopter. Once they pass this short part, the monkeys and Squitter should continue east and watch out for the bombs of a Kuchuka. Farther on is a [[No Animal Sign]]. Squitter disappears when this sign is passed, allowing the Kongs to get onto the flagpole to the right and exit the level.  
The following items and objects appear in the following quantities:
<gallery>
Banana Bunch DKC SNES.png|[[Banana Bunch]] (5)
Bear Coin.png|[[Bear coin]] (3)
DK Barrel DKC.png|[[DK Barrel]] (4)
</gallery>
===K-O-N-G Letters===
[[File:Pot Hole Panic SNES N.png|thumb|The location of the letter N]]
*'''K:''' The letter K is found by defeating the first Booty Bird in the level with Squawks' attack.
*'''O:''' The letter O is found right after the Squawks segment, floating at the end of a [[banana]] trail.
*'''N:''' The letter N is beneath the first Bonus Barrel.
*'''G:''' The letter G is found above a red Buzz in the Squitter area (or below it in the Game Boy Advance version).
{{br}}


==Secrets==
===DK Coin===
====Bonus Level(s)====
[[File:Pot Hole Panic GBA Koin.png|thumb|The Koin of Pot Hole Panic in the Game Boy Advance version]]
*When the heroes dive into a watery area on Ellie the Elephant, they should head west and look up to see a [[Bonus Barrel]]. If the primates jump off of Ellie as she jumps in mid-air, they should fly high enough to reach the barrel. Once they get in it, they are taken to the Bonus Level, where they must use Ellie again to hop up and reach many stars. After all the stars are collected, a [[Bonus Coin]] appear nearby. In the [[Game Boy Advance]] version of the game, the bonus is slightly changed. Instead of using Ellie to grab the stars, the monkeys have to jump upwards alone and grab the objects above them.
At the end of the level, right before the Level Flag, Kiddy must use a [[Team-up]] throw to elevate himself and Dixie onto a high ledge with the [[Koin]]. The Kongs must do another Team-up throw to reach a ledge at the top-left, where they can pick up a [[Iron Barrel|Steel Barrel]]. The Kongs must then jump down to the right to land back on the ledge with the Koin. The Kongs must stand on Koin's shield and throw the Steel Barrel at the left wall. This causes the Steel Barrel to bounce off into the Koin and defeat him; the Kongs are rewarded with the [[DK Coin]].
*Shortly after finding Squitter, the heroes should notice several bombs raining down on them. Squitter has to find the source of these bombs by climbing upwards into an opening with his web platforms. Soon, the group should find that a Kuchuka has been throwing the bombs, guarding a nearby Bonus Barrel. The heroes need to jump into the barrel to the right to enter the Bonus Level. There, they must collect many green bananas before time runs out. As they go, however, they are attacked by a Kuchuka and its bombs. Once fifteen bananas are collected, the Bonus Coin appears nearby.
{{br}}


====DK Coin====
==Bonus Levels==
*Immediately after passing the final [[No Animal Sign]] in the level, Kiddy must pick up Dixie and perform a [[Team-up]] move, throwing the monkey up to an above ledge. There, the two can find a [[Koin]] with the [[DK Coin]]. The foe must be defeated to get the item, though he is using the coin to guard himself. So, the Kongs have no choice but to pick up the keg at the top-left part of the screen and stand on the enemy. If they throw the keg into the wall on the right as they stand on the Kremling, it should bounce back and defeat him, giving the heroes their DK Coin.
{{multiframe|[[File:Pot Hole Panic GBA Bonus Area 1.png|200px]] [[File:Pot Hole Panic GBA Bonus Area 2.png|200px]]|size=420|The first and second Bonus Levels respectively}}
Pot Hole Panic has two [[Bonus room|Bonus Level]]s, listed by type:
*'''''Collect 20 Stars!''''': While the Kongs are riding Ellie, they must eventually jump below into the water. The group must swim to the left until they reach the letter N. From there, Dixie and Kiddy must jump off Ellie for a height boost into the [[Bonus Barrel]] above. At the start of the [[Bonus Level]], the Kongs are back to mounting Ellie. They must collect 20 [[star (Donkey Kong franchise)|star]]s within 20 seconds, which are hovering over a pool of water and can only be reached by Dixie and Kiddy jumping off of Ellie for a boost in height. After collecting all the stars, the [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]] appears.
*'''''Collect 15 Bananas!''''': After mounting Squitter and passing the letter G, the group come across an open area. A Kuchuka is throwing down bombs from a wide opening in the ceiling. Squitter must use his web platforms to go up the opening to find the Kuchuka on a left platform. The Kongs and Squitter must continue slightly higher to enter the Bonus Barrel on the ceiling. In the Bonus Level, the Kongs and Squitter must collect 15 [[green banana]]s while avoiding a Kuchuka as it throws bombs at them from the top-left platform. After collecting every green banana, the Bonus Coin appears in front of the exit, at the bottom right of the area.
{{br}}


==Gallery==
==Gallery==
<center>
<gallery>
<gallery>
File:PotHolePanic165.png|The beginning of the level.
Pot Hole Panic DKC3 shot.png|The start of the level
File:PoTHolePanic265.png|Kiddy rides on Squawks.
Pot Hole Panic DKC3 shot 2.png|Kiddy rides on Squawks.
File:PotHolePanic365.png|The apes swimming underwater.
Pot Hole Panic DKC3 shot 3.png|The apes swimming underwater.
File:PotHolePanic465.png|At the surface of the water.
Pot Hole Panic DKC3 shot 4.png|At the surface of the water.
File:PotHolePanic565.png|Kiddy riding on Ellie.
Pot Hole Panic SNES Ellie Crate.png|Ellie's animal crate.
image:Pot_Hole_Panic.png|Traveling through the level in ''Donkey Kong Country 3''.
Pot Hole Panic DKC3 shot 5.png|Kiddy riding on Ellie.
Image:Pot Hole Panic GBA 65.jpg|The level as it appears in the [[Game Boy Advance]] version of ''Donkey Kong Country 3''.
Pot Hole Panic SNES Kuchuka.png|The location of the second Bonus Area.
Pot Hole Panic SNES Kopter.png|A Kopter.
Pot Hole Panic GBA underwater.png|The underwater area, as seen in the Game Boy Advance version
Pot Hole Panic GBA K.png|The letter K, as seen in the Game Boy Advance version
Pot Hole Panic GBA O.png|The letter O, as seen in the Game Boy Advance version
Pot Hole Panic GBA G.png|The letter G, as seen in the Game Boy Advance version
</gallery>
</gallery>
</center>


==Names in other languages==
==Names in other languages==
{{Foreignname
{{foreign names
|Jap=ともだちがいっぱい
|Jap=ともだちがいっぱい
|JapR=Tomodachi ga ippai
|JapR=Tomodachi ga ippai
Line 48: Line 78:
|Spa=Pánico en la Gruta
|Spa=Pánico en la Gruta
|SpaM=Panic in the Grotto
|SpaM=Panic in the Grotto
|Fra=Cuvette Pas Cool
|Fre=Cuvette Pas Cool
|FraM=Uncool Basin
|FreM=Uncool Basin
|Ger=Höhlen-Humbug
|Ger=Höhlen-Humbug
|GerM=Cave Hokum
|GerM=Cave Hokum
|Ita=Panico nel Canyon
|ItaM=Panic in the Canyon
}}
}}


==Trivia==
==Trivia==
*This level is very similar to [[Animal Antics (Donkey Kong Country 2: Diddy's Kong Quest)|Animal Antics]] from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', as the Kongs will get to ride all of the game's ridable [[Animal Friends]] in it.
*This level is very similar to [[Animal Antics (Donkey Kong Country 2: Diddy's Kong Quest)|Animal Antics]] from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', as the Kongs will get to ride all of the game's ridable [[Animal Friends]] in it.
*This level shares is name with a [[Pot Hole Panic (Donkey Kong Land)|level]] in ''[[Donkey Kong Land]]''. It is also set inside a cavern, but is otherwise unrelated to this level.
{{BoxTop}}
{{DKC3}}
{{DKC3}}
[[Category:Donkey Kong Levels]]
[[Category:Aquatic areas]]
[[Category:Northern Kremisphere]]
[[Category:Underground areas]]
[[Category:Donkey Kong Places]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! levels]]
[[Category:Subterranean Areas]]
[[category:Donkey Kong Country 3: Dixie Kong's Double Trouble!]]
[[Category:Levels with Enguarde]]
[[Category:Levels with Squawks]]
[[Category:Levels with Ellie]]
[[Category:Bodies of Water]]

Latest revision as of 03:14, May 1, 2024

Level
Pot Hole Panic
Pot Hole Panic.png
Level code 6 - 4
World Razor Ridge
Game Donkey Kong Country 3: Dixie Kong's Double Trouble!
Music track Cavern Caprice
<< Directory of levels >>

Pot Hole Panic is the twenty-ninth level in Donkey Kong Country 3: Dixie Kong's Double Trouble! It is also the fourth area of Razor Ridge. The level takes place in a purple cavern with four sections where Dixie and Kiddy can ride on each of the four Animal Friends. In the first section, the Kongs get to ride Squawks, who encounters Kopters and Booty Birds along the way. This is followed by a water portion, where the Kongs can optionally ride Enguarde by breaking his animal crate to the right of the letter O. After this, the Kongs can ride Ellie, who needs to avoid Kopters, as well as bombs thrown by Kuchukas, which first appear in this level. Lastly, the Kongs can ride Squitter, who can reach the letter G and the second Bonus Barrel.

Layout[edit]

Pot Hole Panic
Pot Hole Panic in the Game Boy Advance version

When the Kongs begin the level, they must fall into a thin gap and land on a crate with Squawks in it. They should grab onto the parrot and ride to the east. As they fly through the mostly straight path, they are greeted by Kuchukas, whose bombs must be avoided at all costs. After passing four Kopters gliding in and out of small alcoves, the heroes must float downwards, and then hover to the west. As they travel in this area, they need to defeat a few Booty Birds. Soon, the heroes find an underwater area. There, Squawks drops them off and flies away. So, the monkeys need to swim over a few Kocos to find Enguarde. The large fish must be ridden through the water, beating many different species of foes. After the three swim through the narrow paths around several Lurchins and Bounty Basses, they enter an open area with more Lurchins. They need to swim around the foes and swim in a U shaped path to find the outside of the lake, where they must hop off of Enguarde and jump onto a ledge. There, they can find the Star Barrel, as well as a crate.

Halfway through the level, the group needs to break open the crate near them to find Ellie. The friend must be ridden through an area full of rowdy Kuchukas and Kopters. After they dodge each of the foes on the eastward path, they must fall into a gap and land into another lake. There, the Kongs have to say goodbye to Ellie as they leave her and hop up into a high up barrel nearby. It shoots them to the next area, where Squitter can be found. The spider must be ridden under two dangerous Kopters. After that, the heroes must avoid a Booty Bird, being surrounded by another Kopter. Once they pass this short part, the monkeys and Squitter should continue east and watch out for the bombs of a Kuchuka. Farther on is a No Animal Sign. Squitter disappears when this sign is passed, allowing the Kongs to get onto the flagpole to the right and exit the level.

Enemies[edit]

The following enemies appear in the following quantities:

Items and objects[edit]

The following items and objects appear in the following quantities:

K-O-N-G Letters[edit]

Pot Hole Panic (Donkey Kong Country 3: Dixie Kong's Double Trouble!)
The location of the letter N
  • K: The letter K is found by defeating the first Booty Bird in the level with Squawks' attack.
  • O: The letter O is found right after the Squawks segment, floating at the end of a banana trail.
  • N: The letter N is beneath the first Bonus Barrel.
  • G: The letter G is found above a red Buzz in the Squitter area (or below it in the Game Boy Advance version).

DK Coin[edit]

Pot Hole Panic (Donkey Kong Country 3: Dixie Kong's Double Trouble!)
The Koin of Pot Hole Panic in the Game Boy Advance version

At the end of the level, right before the Level Flag, Kiddy must use a Team-up throw to elevate himself and Dixie onto a high ledge with the Koin. The Kongs must do another Team-up throw to reach a ledge at the top-left, where they can pick up a Steel Barrel. The Kongs must then jump down to the right to land back on the ledge with the Koin. The Kongs must stand on Koin's shield and throw the Steel Barrel at the left wall. This causes the Steel Barrel to bounce off into the Koin and defeat him; the Kongs are rewarded with the DK Coin.

Bonus Levels[edit]

Pot Hole Panic (Donkey Kong Country 3: Dixie Kong's Double Trouble!) Pot Hole Panic (Donkey Kong Country 3: Dixie Kong's Double Trouble!)
The first and second Bonus Levels respectively

Pot Hole Panic has two Bonus Levels, listed by type:

  • Collect 20 Stars!: While the Kongs are riding Ellie, they must eventually jump below into the water. The group must swim to the left until they reach the letter N. From there, Dixie and Kiddy must jump off Ellie for a height boost into the Bonus Barrel above. At the start of the Bonus Level, the Kongs are back to mounting Ellie. They must collect 20 stars within 20 seconds, which are hovering over a pool of water and can only be reached by Dixie and Kiddy jumping off of Ellie for a boost in height. After collecting all the stars, the Bonus Coin appears.
  • Collect 15 Bananas!: After mounting Squitter and passing the letter G, the group come across an open area. A Kuchuka is throwing down bombs from a wide opening in the ceiling. Squitter must use his web platforms to go up the opening to find the Kuchuka on a left platform. The Kongs and Squitter must continue slightly higher to enter the Bonus Barrel on the ceiling. In the Bonus Level, the Kongs and Squitter must collect 15 green bananas while avoiding a Kuchuka as it throws bombs at them from the top-left platform. After collecting every green banana, the Bonus Coin appears in front of the exit, at the bottom right of the area.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese ともだちがいっぱい
Tomodachi ga ippai
Full of Friends

French Cuvette Pas Cool
Uncool Basin
German Höhlen-Humbug
Cave Hokum
Italian Panico nel Canyon
Panic in the Canyon
Spanish Pánico en la Gruta
Panic in the Grotto

Trivia[edit]