Mini-Game Island: Difference between revisions

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==Spaces==
==Spaces==
*Mini-Game Space – enter this space to play a minigame. Red spaces are uncleared spaces and the yellow spaces are cleared spaces.
*Mini-Game Space – enter this space to play a minigame. Blue spaces are uncleared spaces and the yellow spaces are cleared spaces.
*Koopa Troopa Space – enter this space to talk to the [[Koopa Troopa]] and save. Most worlds end with a Koopa Troopa Space.
*Koopa Troopa Space – enter this space to talk to the [[Koopa Troopa]] and save. Most worlds end with a Koopa Troopa Space.
*Entrance Space – enter this space to go to another area.
*Entrance Space – enter this space to go to another area.

Revision as of 15:12, April 2, 2013

Mini-Game Island is an island located on the outskirts of the Mushroom Village in Mario Party. To get here, the player must use the raft in the Mushroom Village. The goal of the island is to clear all 50 minigames, although the character can reach the end by taking shortcuts. The player starts out with three lives and loses a life every time he or she fails a minigame. Coins are won after each minigame is complete. Collecting 100 coins grants the character a life. At World 9, Fwoosh can take the character to start if they wanted to.

Spaces

  • Mini-Game Space – enter this space to play a minigame. Blue spaces are uncleared spaces and the yellow spaces are cleared spaces.
  • Koopa Troopa Space – enter this space to talk to the Koopa Troopa and save. Most worlds end with a Koopa Troopa Space.
  • Entrance Space – enter this space to go to another area.
  • Pink Space – this space cannot be entered and are merely used to move across.

Levels

World 1 World 2 World 3 World 4 World 5 World 6 World 7 World 8 World 9
1-1: Coin Block Blitz 2-1: Memory Match 3-1: Crazy Cutter 4-1: Bobsled Run 5-1: Cast Aways 6-1: Box Mountain Mayhem 7-1: Slot Machine 8-1: Running of the Bulb 9-1: Hammer Drop
1-2: Coin Block Bash 2-2: Ground Pound 3-2: Buried Treasure 4-2: Skateboard Scamper 5-2: Shy Guy Says 6-2: Pedal Power 7-2: Crane Game 8-2: Grab Bag 9-2: Slot Car Derby 1
1-3: Coin Shower Flower 2-3: Limbo Dance 3-3: Desert Dash 4-3: Handcar Havoc 5-3: Bumper Balls 6-3: Tipsy Tourney 7-3: Pipe Maze 8-3: Key-pa-Way 9-3: Shell Game
1-4: Paddle Battle 2-4: Musical Mushroom 3-4: Tug o' War 4-4: Ghost Guess 5-4: Treasure Divers 6-4: Hot Bob-omb 7-4: Bowl Over 8-4: Balloon Burst 9-4: Knock Block Tower
N/A 2-5: Piranha's Pursuit 3-5: Teetering Towers N/A 5-5: Bombs Away 6-5: Bombsketball 7-5: Whack-a-Plant 8-5: Face Lift 9-5: Platform Peril
N/A N/A N/A N/A 5-6: Deep Sea Divers 6-6: Hot Rope Jump 7-6: Mario Bandstand 8-6: Bash 'n' Cash 9-6/GOAL: Slot Car Derby 2
N/A N/A N/A N/A 5-7: Mushroom Mix-Up N/A N/A N/A N/A
N/A N/A N/A N/A 5-8: Tightrope Treachery N/A N/A N/A N/A

After clearing all of the minigames in World 9 and beating Toad at the Goal, the character will receive Bumper Ball Maze 1 from Koopa Troopa, and if all the minigames were cleared, Toad will gave Bumper Ball Maze 2 to the player as well.