Marching Milde's Fort: Difference between revisions

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{{level
{{level infobox
|title=Marching Milde's Fort
|image=[[File:Marching_Milde's_Fort.PNG|256px]]
|image=[[Image:Marching_Milde's_Fort.PNG]]
|code=4-4
|code=4-4
|game=''[[Super Mario World 2: Yoshi's Island]]'', ''[[Yoshi's Island: Super Mario Advance 3]]''
|game=''[[Super Mario World 2: Yoshi's Island]]'', ''[[Yoshi's Island: Super Mario Advance 3]]''
|difficulty=
|boss=[[Marching Milde]]
|notes=
|before=[[Don't Look Back!|<<]]
|before=[[Don't Look Back!|<<]]
|after=[[Chomp Rock Zone|>>]]
|after=[[Chomp Rock Zone|>>]]
}}{{YISMA3 Map|W4}}
|track=Athletic<br>[[File:SMW2YI Athletic.oga]]<br>Castle & Fortress<br>[[File:SMW2YI Castle and Fortress.oga]]
'''Marching Milde's Fort''' is is the fourth level of [[World 4 (Super Mario World 2: Yoshi's Island)|World 4]] in ''[[Super Mario World 2: Yoshi's Island]]'' and ''[[Yoshi's Island: Super Mario Advance 3]]''.  
}}
'''Marching Milde's Fort''' is the fourth [[level]] of [[World 4 (Super Mario World 2: Yoshi's Island)|World 4]] in ''[[Super Mario World 2: Yoshi's Island]]'' and ''[[Yoshi's Island: Super Mario Advance 3]]''. This level's playable [[Yoshi (species)|Yoshi]] is the yellow Yoshi.
==Layout==
[[File:Marching Milde Battle.png|thumb|left|200px|Yoshi fighting Marching Milde]]
The beginning of this stage takes place in a grassed area outside of the fort. It has [[Incoming Chomp]]s and [[Big Chain Chomp|Shark Chomp]]s swarming around.


The beginning of this stage takes place in a grassed area outside of the fort. It has [[Chomp]]s and [[Chomp Shark]]s swarming around.
When [[Yoshi (species)|Yellow Yoshi]] enters the fort, he will find four doors to choose from. The first door contains plenty of [[lava]] and [[Hot Lips]]. Yoshi must navigate an area filled to the brim with lava, and receives a [[key]] at the end of the area. The second area is a room filled with [[Bandit]]s, [[Snifit]]s, [[Bullet Bill]]s, and a lone [[Bandit|Coin Bandit]]. If Yoshi can navigate this room without getting [[Baby Mario]] stolen, he will receive a key. The third area has lots of [[thorn]]s and [[Grunt (Yoshi's Island series)|Grunt]]s, as well as a few [[Snifit]]s. It also has blue [[arrow wheel|spinning wheel]]s. Yoshi gets a key at the end of the area. The fourth area has every plant-based enemy in the game guarding the last key. If Yoshi can defeat them all, he will receive the last key.


When [[Yoshi]] enters the fort, he will find four doors to choose from. The first door contains plenty of [[Lava]] and [[Hot Lips]]. Yoshi must navigate an area filled to the brim with Lava but if Yoshi gets to the end of the area he gets a [[Key]]. The second area is a room filled with [[Bandit]]s, [[Snifit]]s, and [[Bullet Bill]]s. If Yoshi can navigate this room with out getting [[Baby Mario]] stolen, he will receive a Key. The third area has lots of Thorns and Spike Bandits. It also has Ghost Arrow Lifts. Yoshi gets a key at the end of the area. The fourth area has every plant-based enemy in the game guarding the last key. If Yoshi can defeat them all, he well receive the last key.
Using the four keys, Yoshi can open the locked door in the center hub area, and the three locked doors that follow it. The first room is filled with [[Milde]]s. The second one is filled with other enemies in the floor and ceiling. The third one is filled with lava and some red coins along with a tilting platform as a bridge. The last room features more Mildes. It also has the entrance to [[Marching Milde]]'s chamber where Yoshi must battle and defeat her.


Now it's time for Yoshi to use these keys in the center hub area where there is a locked door that Yoshi opens with the first key. The first room is filled with Marching. The second one is filled with other enemies in the floor and ceiling. The third one is filled with lava and some red coins along with a tilting platform as a bridge. The last room feature various of [[Milde]]s. It also has the entrance to [[Marching Milde]]'s chamber where Yoshi must battle and defeat her.
==Boss Battle==
Like a regular Milde, Marching Milde does not attack, instead simply walking left and right inside her large chamber, hurting Yoshi if he touches her from any other side than from above. As is the case with [[Puchipuchi L]], jumping on Marching Milde simply causes the Yoshi to bounce off without doing any damage. To defeat this boss, the player must instead [[Ground Pound]] on top of Marching Milde to make her split apart into two smaller versions of herself, which are large versions of Puchipuchi L. Employing the same strategy against the large Puchipuchi L makes them split into regular-sized Puchipuchi L, which in turn split into Mildes upon being Ground Pounded. Once every Milde has been destroyed or eaten, the boss is defeated.


==Names in Other Languages==
==Enemies==
{{foreignname
<gallery>
SMW2 Shy-Guy far.png|[[Shy Guy]] (red)
IncomingChomp.png|[[Incoming Chomp]]
Milde.png|[[Milde]]
SMW2 Chomp Shark.png|[[Big Chain Chomp|Shark Chomp]]
SMW2YI - Lava Bubble.png|[[Lava Bubble]] (vertical)
SMW2 Lava Bubble arc.png|Lava Bubble (arc)
Hot Lips.png|[[Hot Lips]]
SMW2 Thorn.png|[[Thorn]]
SMW2 Turtle Cannon green.png|[[Bill Blaster|Turtle Cannon]] (green)
BulletBill-SMW2.png|[[Bullet Bill]]
Snifit SMW2.png|[[Snifit]]
Bandit-SMW2.png|[[Bandit]]
Coin Bandit.png|[[Bandit|Coin Bandit]]
Grunt.PNG|[[Grunt (Yoshi's Island series)|Grunt]] (running)
SMW2 Grunt walk.png|Grunt (walking)
SMW2 Spiked Fun Guy.png|[[Spiked Fun Guy (Super Mario World 2: Yoshi's Island)|Spiked Fun Guy]]
SMW2 Potted Spiked Fun Guy.png|Potted Spiked Fun Guy
SMW2 Piranha Plant.png|[[Piranha Plant|Wild Piranha]]
Blow hard.png|[[Blow Hard]]
SMW2 Needlenose yellow.png|[[Pokey (projectile)|Needlenose]] (yellow)
Wild Piranha.png|[[Wild Ptooie Piranha]]
SMW2YI - Marching Milde.png|[[Marching Milde]] (boss)
SMW2 Puchipuchi XL.png|[[Puchipuchi L]]
Puchipuchi L SMW2.png|Puchipuchi L
</gallery>
 
==Gallery==
<gallery>
Icon SMW2-YI - Marching Milde's Fort.png|Level icon from ''Super Mario World 2: Yoshi's Island''
SMA3-MarchingMildesFort-Icon.png|Level icon from ''Yoshi's Island: Super Mario Advance 3''
SMA3-MarchingMildesFortMap.png|Icon from World 4 map from ''Yoshi's Island: Super Mario Advance 3''
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=ビッグプチプチの とりで
|Jap=ビッグプチプチの とりで
|JapR=Biggu Puchipuchi no Toride
|JapR=Biggu Puchipuchi no Toride
|JapM=Marching Milde's Fortress
|JapM=Big Milde's Fort
|Ger=Big Puschels Festung
|Ger=Big Puschels Festung
|GerM=Marching Milde's Fortress
|GerM=Marching Milde's Fortress
|Chi=超犬布奇堡壘/超犬布奇堡垒
|Chi=超大布奇堡垒
|ChiR=Chāoquǎn Bùqí bǎolěi
|ChiR=Chāodà Bùqí bǎolěi
|ChiM=Super Dog Poochy Fortress}}
|ChiM=Marching Milde Fort
{{BoxTop}}
|Spa=Castillo de Gran Bollito
{{YI}}
|SpaM=Marching Milde's castle (Oddly, the name refers to a castle and not a fort, which is usually the fourth level of every world)
{{YoshiLevels}}
|Ita=La fortezza del Grande Coccolo
[[Category:Yoshi Levels]]
|ItaM=Marching Milde's fort
|Fre=Antre de Clac Clac.
|FreM=Lair of Marching Milde.
}}
 
==Trivia==
*This is the only fort level in the game to not begin with the fort/castle background music. Instead, the athletic background music plays first.
*This is one of only two fort levels to begin outside, the other being [[Prince Froggy's Fort]].
{{YI levels}}
[[Category:Fortresses]]
[[Category:Fortresses]]
[[Category:Volcanic Areas]]
[[Category:Volcanic areas]]
[[Category:Super Mario World 2: Yoshi's Island]]
[[Category:Super Mario World 2: Yoshi's Island levels]]
[[Category:Yoshi's Island: Super Mario Advance 3]]
[[Category:Yoshi's Island: Super Mario Advance 3 levels]]
[[Category:Yoshi Places]]
[[Category:Yoshi's Island]]

Latest revision as of 18:40, March 20, 2024

Level
Marching Milde's Fort
Marching Milde's Fort.PNG
Level code 4-4
Game Super Mario World 2: Yoshi's Island, Yoshi's Island: Super Mario Advance 3
Boss Marching Milde
Music track Athletic

Castle & Fortress
<< Directory of levels >>

Marching Milde's Fort is the fourth level of World 4 in Super Mario World 2: Yoshi's Island and Yoshi's Island: Super Mario Advance 3. This level's playable Yoshi is the yellow Yoshi.

Layout[edit]

Yoshi fighting Marching Milde
Yoshi fighting Marching Milde

The beginning of this stage takes place in a grassed area outside of the fort. It has Incoming Chomps and Shark Chomps swarming around.

When Yellow Yoshi enters the fort, he will find four doors to choose from. The first door contains plenty of lava and Hot Lips. Yoshi must navigate an area filled to the brim with lava, and receives a key at the end of the area. The second area is a room filled with Bandits, Snifits, Bullet Bills, and a lone Coin Bandit. If Yoshi can navigate this room without getting Baby Mario stolen, he will receive a key. The third area has lots of thorns and Grunts, as well as a few Snifits. It also has blue spinning wheels. Yoshi gets a key at the end of the area. The fourth area has every plant-based enemy in the game guarding the last key. If Yoshi can defeat them all, he will receive the last key.

Using the four keys, Yoshi can open the locked door in the center hub area, and the three locked doors that follow it. The first room is filled with Mildes. The second one is filled with other enemies in the floor and ceiling. The third one is filled with lava and some red coins along with a tilting platform as a bridge. The last room features more Mildes. It also has the entrance to Marching Milde's chamber where Yoshi must battle and defeat her.

Boss Battle[edit]

Like a regular Milde, Marching Milde does not attack, instead simply walking left and right inside her large chamber, hurting Yoshi if he touches her from any other side than from above. As is the case with Puchipuchi L, jumping on Marching Milde simply causes the Yoshi to bounce off without doing any damage. To defeat this boss, the player must instead Ground Pound on top of Marching Milde to make her split apart into two smaller versions of herself, which are large versions of Puchipuchi L. Employing the same strategy against the large Puchipuchi L makes them split into regular-sized Puchipuchi L, which in turn split into Mildes upon being Ground Pounded. Once every Milde has been destroyed or eaten, the boss is defeated.

Enemies[edit]

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese ビッグプチプチの とりで
Biggu Puchipuchi no Toride
Big Milde's Fort

Chinese 超大布奇堡垒
Chāodà Bùqí bǎolěi
Marching Milde Fort

French Antre de Clac Clac.
Lair of Marching Milde.
German Big Puschels Festung
Marching Milde's Fortress
Italian La fortezza del Grande Coccolo
Marching Milde's fort
Spanish Castillo de Gran Bollito
Marching Milde's castle (Oddly, the name refers to a castle and not a fort, which is usually the fourth level of every world)

Trivia[edit]

  • This is the only fort level in the game to not begin with the fort/castle background music. Instead, the athletic background music plays first.
  • This is one of only two fort levels to begin outside, the other being Prince Froggy's Fort.