K-9: Difference between revisions
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|location = [[Bandit's Way]] | |location = [[Bandit's Way]] | ||
|hp = 30 | |hp = 30 | ||
| | |atk = 13 | ||
| | |def = 13 | ||
| | |matk = 1 | ||
| | |mdef = 10 | ||
| | |fp = 100 | ||
| | |speed= 19 | ||
| | |evade = 0% | ||
| | |mevade= 0% | ||
|flower = [[ONCE AGAIN! | |moves = [[Howl]], [[Fangs]] | ||
|strong= None | |||
|weak= None | |||
|items = None | |||
|flower = [[Bonus Flower|ONCE AGAIN!]] | |||
|cookie = [[Energizer]] | |cookie = [[Energizer]] | ||
|related = [[Chow]] | |related = [[Chow]] | ||
| | |coins = 0 | ||
| | |exp = 2 | ||
|psychopath = May I take a BITE?}} | |psychopath = May I take a BITE?}} | ||
'''K-9s''' are basic enemies that are found in [[Bandit's Way]] in ''[[Super Mario RPG: Legend of the Seven Stars]]''. A stronger variant called [[Chow]]s is found in [[Land's End]]. | '''K-9s''' are basic enemies that are found in [[Bandit's Way]] in ''[[Super Mario RPG: Legend of the Seven Stars]]''. The enemy's name "K-9" is a pun on the word "[[wikipedia:Canidae|Canine]]", although its name and robotic appearance may also be a reference to the identically-named robotic dog from the British science-fiction television series ''[[Wikipedia:Doctor Who|Doctor Who]]''. A stronger variant called [[Chow]]s is found in [[Land's End]]. | ||
In the overworld, K-9s tend to walk slowly, either in random paths or slowly following [[Mario]] and his party. In the second area of Bandit's Way, two K-9s wander the grounds underneath the flying [[Board]] path. If Mario and his party defeat one, another one replaces it. A K-9 in the third area guards a [[Treasure Box]], while four K-9s in the fourth area of the level chase Mario. As the K-9s of the second area, another K-9 respawns. | In the overworld, K-9s tend to walk slowly, either in random paths or slowly following [[Mario]] and his party. In the second area of Bandit's Way, two K-9s wander the grounds underneath the flying [[Board]] path. If Mario and his party defeat one, another one replaces it. A K-9 in the third area guards a [[Treasure Box]], while four K-9s in the fourth area of the level chase Mario. As the K-9s of the second area, another K-9 respawns. | ||
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K-9s fight in groups of two or three and are often accompanied into battle by [[Spikey (Super Mario RPG: Legend of the Seven Stars)|Spikey]]s or [[Frogog]]s. In battle, a K-9 attacks by biting. Additionally, they have a couple of special attacks. K-9s can use the [[Howl]] attack to give the [[fear]] status condition, weakening Mario and his party's attack and defense. K-9s can also use the [[Fangs]] attack that gives 50% more damage than usual.<ref>[http://www.gamefaqs.com/console/snes/file/588739/30935 Super Mario RPG Battle Mechanics Guide] by newmansage. "Enemy Skills" section.</ref> | K-9s fight in groups of two or three and are often accompanied into battle by [[Spikey (Super Mario RPG: Legend of the Seven Stars)|Spikey]]s or [[Frogog]]s. In battle, a K-9 attacks by biting. Additionally, they have a couple of special attacks. K-9s can use the [[Howl]] attack to give the [[fear]] status condition, weakening Mario and his party's attack and defense. K-9s can also use the [[Fangs]] attack that gives 50% more damage than usual.<ref>[http://www.gamefaqs.com/console/snes/file/588739/30935 Super Mario RPG Battle Mechanics Guide] by newmansage. "Enemy Skills" section.</ref> | ||
The unused enemy, [[Reacher|Juju]], mentions a K-9 in its [[psychopath]]. | |||
==Names in other languages== | ==Names in other languages== | ||
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|JapR=Hai Inu | |JapR=Hai Inu | ||
|JapM=From "hyena" and ''inu'', "dog".}} | |JapM=From "hyena" and ''inu'', "dog".}} | ||
==References== | ==References== |
Revision as of 23:21, February 7, 2016
Template:Smrpgenemy K-9s are basic enemies that are found in Bandit's Way in Super Mario RPG: Legend of the Seven Stars. The enemy's name "K-9" is a pun on the word "Canine", although its name and robotic appearance may also be a reference to the identically-named robotic dog from the British science-fiction television series Doctor Who. A stronger variant called Chows is found in Land's End.
In the overworld, K-9s tend to walk slowly, either in random paths or slowly following Mario and his party. In the second area of Bandit's Way, two K-9s wander the grounds underneath the flying Board path. If Mario and his party defeat one, another one replaces it. A K-9 in the third area guards a Treasure Box, while four K-9s in the fourth area of the level chase Mario. As the K-9s of the second area, another K-9 respawns.
Mario can acquire an invincibility Star in the fourth area, which causes all the K-9s to move faster, including the pursuing ones.
K-9s fight in groups of two or three and are often accompanied into battle by Spikeys or Frogogs. In battle, a K-9 attacks by biting. Additionally, they have a couple of special attacks. K-9s can use the Howl attack to give the fear status condition, weakening Mario and his party's attack and defense. K-9s can also use the Fangs attack that gives 50% more damage than usual.[1]
The unused enemy, Juju, mentions a K-9 in its psychopath.
Names in other languages
References
- ^ Super Mario RPG Battle Mechanics Guide by newmansage. "Enemy Skills" section.