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{{quote|Yup. Fleeing. It works.|Dashell|Super Paper Mario}}
{{quote|Yup. Fleeing. It works.|Dashell|Super Paper Mario}}
[[Image:SPM_Dashell.jpg|thumb|right|'''Dashell'''.]]
[[Image:SPM_Dashell.jpg|thumb|right|'''Dashell'''.]]
'''Dashell''' is one of the [[Pixl|Pixls]] in the game ''[[Super Paper Mario]]''. He gives the team a great boost in speed. He is unlocked after defeating [[Wracktail]] in the Flipside [[Pit of 100 Trials]]. Dashell, like [[Barry]] and [[Piccolo]], is an optional Pixl. Dashell resembles a missile. Dashell thinks fighting is useless and revealed that when he gets in a fight, he flees. When he causes his user to dash, he flashes red.
'''Dashell''' is one of the [[Pixl|Pixls]] in the game ''[[Super Paper Mario]]''. He gives the team a great boost in speed. He is unlocked after defeating [[Wracktail]] in the [[Flipside Pit of 100 Trials]]. Dashell, like [[Barry]] and [[Piccolo]], is an optional Pixl. Dashell resembles a missile. Dashell thinks fighting is useless and revealed that when he gets in a fight, he flees. When he causes his user to dash, he flashes red.


==Trivia==
==Trivia==
*Dashell's name comes from ''dash'', his ability, and ''shell'', his appearance (a bomb shell).
*Dashell's name comes from ''dash'', his ability, and ''shell'', his appearance (a bomb shell).
*Dashell's [[Catch Card]] is found on the tenth floor of the [[Flopside]] [[Pit of 100 Trials]].
*Dashell's [[Catch Card]] is found on the tenth floor of the [[Flopside Pit of 100 Trials]].
*According to his Catch Card, Dashell used to be a track star.
*According to his Catch Card, Dashell used to be a track star.



Revision as of 12:49, September 21, 2007

“Yup. Fleeing. It works.”
Dashell, Super Paper Mario

Dashell is one of the Pixls in the game Super Paper Mario. He gives the team a great boost in speed. He is unlocked after defeating Wracktail in the Flipside Pit of 100 Trials. Dashell, like Barry and Piccolo, is an optional Pixl. Dashell resembles a missile. Dashell thinks fighting is useless and revealed that when he gets in a fight, he flees. When he causes his user to dash, he flashes red.

Trivia

  • Dashell's name comes from dash, his ability, and shell, his appearance (a bomb shell).
  • Dashell's Catch Card is found on the tenth floor of the Flopside Pit of 100 Trials.
  • According to his Catch Card, Dashell used to be a track star.

Catch Card

File:238. Dashell Card.JPG
Dashell's Catch Card.
  • Card Type: Rare
  • Card Description: This former track star brings some Pixl pep to your party. You could say he has wheels, but...he doesn't.


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