Bramble Scramble (Donkey Kong Country 2: Diddy's Kong Quest): Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
Line 16: Line 16:
== Level Layout ==
== Level Layout ==
===Donkey Kong Country 2===
===Donkey Kong Country 2===
From the start of the level, the Kongs must walk down the path and jump over the brambles to a rope. As they climb sideways, there are Zingers they need to dodge, or risk losing a monkey. Then, they should climb up the next rope, where a Krook will be found throwing his hook at them. Once they pass him, though, the heroes need to hop to the left and land on the safe wooden platforms. After they jump across each gap in between the platforms, the monkeys will find a box containing [[Squawks the Parrot]]. With the [[Animal Buddy]], the can fly strait up and follow the path between the sharp brambles. There are Zingers and Flitters in the way as they go, so the Kongs need to watch where they're going. Soon, they will find a [[DK Barrel]] and have to glide downwards. Krooks and Zingers attempt to attack them as they come down. Then at the bottom, they must fly west. Again, there are enemies scattered all over the place as the group travels through the level. They will even have to dodge a swarm off Zingers flying around in a circle, similar to [[Boo Buddy|Boo Buddies]]. After that, they will have to go under a Kannon, who shoots his cannons at them at a fast pace. Moving on, the animals will have to watch out for more enemies and soon go north, where there is an evil Krook on the side. He will attack as soon as the Kongs come by. But, once they pass him, they will get to a [[No Animal Sign]], and it will make Squawks disappear. As the heroes begin to walk on land again, they will climb up a rope with the [[Star Barrel]] on it.
From here, they must continue up the rope and avoid Mini Neckys that swoop down at them attack. They will travel west when they get to the top, and keep going across the ropes. Once they pass a Kannon, they'll have to climb north again, though. When they get to the top there, the monkeys must climb east. There are kannonballs blasting towards them as they go, coming from the nearby Kannon, whom they will soon meet. When they beat him, they need to go little farther, and finally drop down off the rope to the below platform. The monkeys will defeat two Click-Clacks here, and then have to jump over the brambles, following the path of bananas. They should land on another platform, where there is a second box, containing Squawks. With the parrot's help again, they can fly east and beat the Zingers in their path. Then, they'll enter a large area filled with red Zingers. They can not be defeated, even with Squawk's assistance, so they must go around each and every one of them. Eventually, the group will get to the bottom right corner of the area and move on between the dangerous brambles. They must they go under a few Zingers, and travel up north. Here, they will go through a tight, round space, where some more Zingers will be flying in circles. They need to tag along behind the enemies, and they exit the area from the opening in the top. Soon, the animals need to go west again, where red and normal Zingers will both buzz toward them. They should carefully maneuver around these foes, and then dodge a few Mini Neckys after that. When all these hazardous villains are passed, the heroes must fly north and go around more red Zingers in a tight, round area. When they get through this part, the monkeys and their buddy must move on east. There are some Kloaks throwing several crates at them when they come by, and they are hard to avoid, therefore, Squawks should use his pellets to defeat them. After this, they will cross another No Animal Sign, and lose their parrot friend. After this, the lone two monkeys must walk along the path and jump down on the Ending Pad.


===Donkey Kong Land 2===
===Donkey Kong Land 2===
Line 22: Line 26:
===Donkey Kong Country 2===
===Donkey Kong Country 2===
====Bonus Level(s)====
====Bonus Level(s)====
To find the only Bonus Level in Bramble Scramble, the heroes must get to the platform where they find the first Click-Clack in the level. If they use their [[Team-up]] move, they should hit or at lease see an [[Invincibility Barrel]]. After they break it, they need to jump into the first abyss they see and run along the brambles. Although the surface is sharp, the Invincibility Barrel had before granted them temporary invincibility. Once they hop over all the brambles, they will get in a barrel. With it, they should shoot up to the path of bananas, and land into the [[Bonus Barrel]]. It will take them to the Bonus Level, where they must have the aid of Squawks to defeat all the Zingers around the area, and grab the stars that were behind them. When all the stars are collected, the [[Kremkoin]] will appear.


====DK Coin====
====DK Coin====

Revision as of 12:28, February 8, 2010

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed by February 10th, 2010.

Template:Level Bramble Scramble is the nineteenth level of Donkey Kong Country 2: Diddy's Kong Quest, as well as the eighteenth level of Donkey Kong Land 2, a similar game for the Game Boy system. It is the third area of Krazy Kremland in Diddy's Kong Quest, and the fourth area in Donkey Kong Land 2.

This is the second bramble level of the games, which is strangely located in the amusement park, Krazy Kremland. Both of the Kongs need to climb ropes and use the help of the Animal Buddy, Squawks, as well as the well-hidden Squitter, who can be found in Diddy's Kong Quest. Sharp brambles trace the outside of the area, though, and one touch of them can cause a monkey to run away. Several enemies also lurk around this level, including Krooks, Kannons, Kloaks, Zingers, Flitters, Click-Clacks and Mini-Neckys.

Level Layout

Donkey Kong Country 2

From the start of the level, the Kongs must walk down the path and jump over the brambles to a rope. As they climb sideways, there are Zingers they need to dodge, or risk losing a monkey. Then, they should climb up the next rope, where a Krook will be found throwing his hook at them. Once they pass him, though, the heroes need to hop to the left and land on the safe wooden platforms. After they jump across each gap in between the platforms, the monkeys will find a box containing Squawks the Parrot. With the Animal Buddy, the can fly strait up and follow the path between the sharp brambles. There are Zingers and Flitters in the way as they go, so the Kongs need to watch where they're going. Soon, they will find a DK Barrel and have to glide downwards. Krooks and Zingers attempt to attack them as they come down. Then at the bottom, they must fly west. Again, there are enemies scattered all over the place as the group travels through the level. They will even have to dodge a swarm off Zingers flying around in a circle, similar to Boo Buddies. After that, they will have to go under a Kannon, who shoots his cannons at them at a fast pace. Moving on, the animals will have to watch out for more enemies and soon go north, where there is an evil Krook on the side. He will attack as soon as the Kongs come by. But, once they pass him, they will get to a No Animal Sign, and it will make Squawks disappear. As the heroes begin to walk on land again, they will climb up a rope with the Star Barrel on it.

From here, they must continue up the rope and avoid Mini Neckys that swoop down at them attack. They will travel west when they get to the top, and keep going across the ropes. Once they pass a Kannon, they'll have to climb north again, though. When they get to the top there, the monkeys must climb east. There are kannonballs blasting towards them as they go, coming from the nearby Kannon, whom they will soon meet. When they beat him, they need to go little farther, and finally drop down off the rope to the below platform. The monkeys will defeat two Click-Clacks here, and then have to jump over the brambles, following the path of bananas. They should land on another platform, where there is a second box, containing Squawks. With the parrot's help again, they can fly east and beat the Zingers in their path. Then, they'll enter a large area filled with red Zingers. They can not be defeated, even with Squawk's assistance, so they must go around each and every one of them. Eventually, the group will get to the bottom right corner of the area and move on between the dangerous brambles. They must they go under a few Zingers, and travel up north. Here, they will go through a tight, round space, where some more Zingers will be flying in circles. They need to tag along behind the enemies, and they exit the area from the opening in the top. Soon, the animals need to go west again, where red and normal Zingers will both buzz toward them. They should carefully maneuver around these foes, and then dodge a few Mini Neckys after that. When all these hazardous villains are passed, the heroes must fly north and go around more red Zingers in a tight, round area. When they get through this part, the monkeys and their buddy must move on east. There are some Kloaks throwing several crates at them when they come by, and they are hard to avoid, therefore, Squawks should use his pellets to defeat them. After this, they will cross another No Animal Sign, and lose their parrot friend. After this, the lone two monkeys must walk along the path and jump down on the Ending Pad.

Donkey Kong Land 2

Secrets

Donkey Kong Country 2

Bonus Level(s)

To find the only Bonus Level in Bramble Scramble, the heroes must get to the platform where they find the first Click-Clack in the level. If they use their Team-up move, they should hit or at lease see an Invincibility Barrel. After they break it, they need to jump into the first abyss they see and run along the brambles. Although the surface is sharp, the Invincibility Barrel had before granted them temporary invincibility. Once they hop over all the brambles, they will get in a barrel. With it, they should shoot up to the path of bananas, and land into the Bonus Barrel. It will take them to the Bonus Level, where they must have the aid of Squawks to defeat all the Zingers around the area, and grab the stars that were behind them. When all the stars are collected, the Kremkoin will appear.

DK Coin

Golden Feather (GBA Only)

Donkey Kong Land 2

Bonus Level(s)

DK Coin

Gallery