Castle Crush

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Platformer Level
Castle Crush
Image:Castle_Crush.png
World-Level 6 - 3 (SNES)
6 - 2 (GBA)
Game Donkey Kong Country 2: Diddy's Kong Quest
Notes The floor of Castle Crush continues to move upward, and can crush a Kong against a ceiling.
<< List of Levels (SNES) >> **
<< List of Levels (GBA) >> **

Castle Crush is the thirtieth level of Donkey Kong Country 2: Diddy's Kong Quest, the twenty-ninth level in the Gameboy Advance remake, the third area of K. Rool's Keep, and the second area in the remake.

This is the first castle level that the Kongs will venture through, and it's far from easy. The rising floor will force the Kongs to avoid all ceilings, and the many enemies throughout the level will only make things worse. Rambi, who is needed to access a bonus area, can be found, but he's well hidden. Likewise, Squawks also appears in this level, and is needed to get hold of this level's DK Coin, and to reach another bonus area. Krunchas, Kutlass, Klampons, Krooks, Neeks, Spinys, Zingers and Mini-Neckys are all found here.

[edit] Trivia

  • The Super Nintendo version of Castle Crush is infamous among players for a fatal glitch.




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