Bill Bounce: Difference between revisions

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{{Minigame-infobox
{{minigame infobox
|image=[[Image:MPA_BillBounce.png]]
|image=[[File:MPA_BillBounce.png]]
|appeared_in=''[[Mario Party Advance]]''
|appears_in=''[[Mario Party Advance]]''
|type=1-player minigame
|type=Single-player mini-game
|info=''Keep bouncing on those [[Bullet Bill]]s, and make your way to the top!''
|time=60 seconds
|controls={{button|gba|Pad}} - Left/Right <br> {{button|gba|A}} - Jump
|track=Big Trouble
|sample=[[File:MPA Mini-Game Theme 2.oga]]
}}
}}
'''Bill Bounce''' is a single-player [[minigame]] found in ''[[Mario Party Advance]]''. This minigame was the featured minigame in [[Town Area]] of the ''Mario Party Advance'' website, where it could be played.
'''Bill Bounce''' is a single-player [[minigame]] found in ''[[Mario Party Advance]]''. An [[Bill Bounce (Flash game)|Adobe Flash version]] of this minigame was released as the featured minigame in the [[town area]] of the ''Mario Party Advance'' website, where it could be played.
==Introduction==
The player falls into the arena from above before the minigame starts.


==Gameplay==
==Gameplay==
The player has to jump on [[Bullet Bills]] to gain points they shot out from the [[Bill Blaster]]s. If the player continues jumping on the Bullet Bills without touching the ground or getting hit by a Bullet Bill, the player gains combined points and can gain some seconds in the minigame.
The player has to [[jump]] on [[Bullet Bill]]s that shoot out from the [[Bill Blaster]]s to gain as many [[point]]s as possible. Jumping on consecutive Bullet Bills results in the player earning more points, starting from 10 points for the first Bullet Bill, then an additional 10 points from the last Bullet Bill for the next one jumped on until it maxes out at 200 points. If the player is hit by a Bullet Bill, they are stunned and must wait for a few seconds to recover. The game ends when the time is over.
<br clear=all>
 
{{Mario Party Advance}}
When playing in the [[Shroom City (Mario Party Advance)|Shroom City]] mode, the player must earn at least 1,000 points within 30 seconds to win. In Mini-Game Attack, the player must earn at least 2,500 points within 60 seconds to clear the minigame. In Play Land, two seconds are added to the timer for the first five consecutive Bullet Bills stomped, three seconds for the second five consecutive Bullet Bills, four seconds for the third five consecutive Bullet Bills, and five seconds for the fourth five consecutive Bullet Bills.
[[Category:Mario Party Advance Minigames]]
 
==Controls==
*{{button|gba|Pad}} &ndash; Left/Right
*{{button|gba|A}} &ndash; Jump
 
==In-game text==
''Keep bouncing on those Bullet Bills, and make your way to the top!''
 
==Names in other languages==
{{foreign names
|Jap=ふんづけキラー
|JapR=Funzuke kirā
|JapM=Bullet Bill Hop
|Ita=Alla vetta
|ItaM=To the top
|Fre=Bondibill
|FreM=Portmanteau of "bondir" (jump) and "Bill Balle" (French name of Bullet Bill)
|Ger=Williwusel
|GerM=Bill Scurry
|Spa=Saltabalas
|SpaM=Bullet Jump
}}
{{MPA minigames}}
[[Category:Mario Party Advance minigames]]

Latest revision as of 05:46, January 8, 2024

Bill Bounce
The mini-game, Bill Bounce from Mario Party Advance
Appears in Mario Party Advance
Type Single-player mini-game
Time limit 60 seconds
Music track Big Trouble
Music sample

Bill Bounce is a single-player minigame found in Mario Party Advance. An Adobe Flash version of this minigame was released as the featured minigame in the town area of the Mario Party Advance website, where it could be played.

Introduction[edit]

The player falls into the arena from above before the minigame starts.

Gameplay[edit]

The player has to jump on Bullet Bills that shoot out from the Bill Blasters to gain as many points as possible. Jumping on consecutive Bullet Bills results in the player earning more points, starting from 10 points for the first Bullet Bill, then an additional 10 points from the last Bullet Bill for the next one jumped on until it maxes out at 200 points. If the player is hit by a Bullet Bill, they are stunned and must wait for a few seconds to recover. The game ends when the time is over.

When playing in the Shroom City mode, the player must earn at least 1,000 points within 30 seconds to win. In Mini-Game Attack, the player must earn at least 2,500 points within 60 seconds to clear the minigame. In Play Land, two seconds are added to the timer for the first five consecutive Bullet Bills stomped, three seconds for the second five consecutive Bullet Bills, four seconds for the third five consecutive Bullet Bills, and five seconds for the fourth five consecutive Bullet Bills.

Controls[edit]

  • +Control Pad – Left/Right
  • A Button – Jump

In-game text[edit]

Keep bouncing on those Bullet Bills, and make your way to the top!

Names in other languages[edit]

Language Name Meaning
Japanese ふんづけキラー
Funzuke kirā
Bullet Bill Hop

French Bondibill
Portmanteau of "bondir" (jump) and "Bill Balle" (French name of Bullet Bill)
German Williwusel
Bill Scurry
Italian Alla vetta
To the top
Spanish Saltabalas
Bullet Jump