Rings of Fire!: Difference between revisions

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|world=[[World 5 (Super Mario Run)|World 5]]
|world=[[World 5 (Super Mario Run)|World 5]]
|game=''[[Super Mario Run]]''
|game=''[[Super Mario Run]]''
|boss=[[Fake Bowser]]
|before=[[Boohind Lock and Key|<<]]
|before=[[Boohind Lock and Key|<<]]
|after=[[Land of Spikes|>>]]
|after=[[Land of Spikes|>>]]
}}
}}
'''Rings of Fire!''' is the fourth level of World 5 in ''[[Super Mario Run]]''.
'''Rings of Fire!''' (or '''World 5-4''') is the fourth and final level of [[World 5 (Super Mario Run)|World 5]] and the twentieth level overall in ''[[Super Mario Run]]''.


==Layouts==
==Layouts==
Line 30: Line 31:
|JapR=Kugure! Hinowa no Oshiro
|JapR=Kugure! Hinowa no Oshiro
|JapM=Go Through! Castle of the Rings of Fire
|JapM=Go Through! Castle of the Rings of Fire
|Spa=Los aros de fuego de Bowser
|SpaM=
|Fra=Château des anneaux ardents
|FraM=
|Dut=Bowsers vuurringen
|DutM=
|Ger=Verflixte Feuerringe
|GerM=
|Ita=Gli anelli di fuoco di Bowser
|ItaM=
|Por=Brincando com fogo
|PorM=Playing with fire
|Rus=Осторожно, огненные кольца!
|RusR=Ostorozhno, ognennyye kol'tsa!
|RusM=
|Kor=통과하라! 파이어링
|Kor=통과하라! 파이어링
|KorR=Tongwahara! Pialing
|KorR=Tongwahara! Pialing

Revision as of 06:55, June 3, 2017

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Template:Levelbox Rings of Fire! (or World 5-4) is the fourth and final level of World 5 and the twentieth level overall in Super Mario Run.

Layouts

Pink Coins

The level begins with two Dry Bones as well as a Fire Chain with a Super Mushroom. The first Pink Coin is just up ahead, inside a moving Fire Chain. After passing another Dry Bones, the player should take the top path, and be led to the Fire Chain with the second Pink Coin. The player will approach a Red Ring and collect some Red Coins to get a Super Star. The player must then jump through a Fire Chain to collect the third Pink Coin. Afterwards, the player must jump up to the very top and follow a platform to a Fire Chain with the fourth Pink Coin. The player will then follow a series of Fire Chains, with the fifth and final Pink Coin in the very last Fire Chain. Afterwards, the player will approach two more Fire Chains, along with Fake Bowser. Just like in the previous two castle levels, the player must avoid Fake Bowser and hit the ax, clearing the level.

Purple Coins

The level begins with two Dry Bones as well as a Fire Chain with the first Purple Coin. A Super Mushroom can be found just up ahead, inside a moving Fire Chain. After passing another Dry Bones, regardless of which path the player takes, they will be led to the Fire Chain with the second Purple Coin. The player will approach a Red Ring and collect some Red Coins to get a Super Star. The player must then jump through a Fire Chain to collect the third Purple Coin. Afterwards, the player must jump up to the center and follow a platform to a Fire Chain with the fourth Purple Coin. The player will then follow a series of Fire Chains, with the fifth and final Purple Coin in the second to last Fire Chain. Afterwards, the player will approach two more Fire Chains, along with Fake Bowser. Just like in the previous two castle levels, the player must avoid Fake Bowser and hit the ax, clearing the level.

Black Coins

The level begins with a Dry Bones as well as a Fire Chain with a Hidden Coin that turns into the first Black Coin; the player must then use the back arrow block to truly collect it. A Super Mushroom can be found just up ahead, inside a moving Fire Chain. After passing another Dry Bones, regardless of which path the player takes, they will be led to the Fire Chain with the second Black Coin. The player will approach a Red Ring and collect some Red Coins to get a Super Star. The player must then jump through a Fire Chain and jump off of the Hard Block to collect the third Black Coin. Afterwards, the player must jump up to the very top and follow a platform to a Fire Chain with the fourth Black Coin. The player will then follow a series of Fire Chains, with the fifth and final Black Coin in the very last Fire Chain. Afterwards, the player will approach two more Fire Chains, along with Fake Bowser. Just like in the previous two castle levels, the player must avoid Fake Bowser and hit the ax, clearing the level.

Enemies

Names in other languages

Language Name Meaning
Japanese くぐれ!火のわのお城
Kugure! Hinowa no Oshiro
Go Through! Castle of the Rings of Fire

Chinese 跳過去!火圈城堡
Tiào guòqu! Huǒ quān chéngbǎo
Jump Through! Fire Ring Castle

Dutch Bowsers vuurringen
 
German Verflixte Feuerringe
 
Italian Gli anelli di fuoco di Bowser
 
Korean 통과하라! 파이어링
Tongwahara! Pialing
Go Through! Fire Ring

Portuguese Brincando com fogo
Playing with fire
Russian Осторожно, огненные кольца!
Ostorozhno, ognennyye kol'tsa!
 

Spanish Los aros de fuego de Bowser
 

Template:SMR Levels