Flower (Super Mario RPG): Difference between revisions

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(Adding Yoshi's New Island and official name of the YI flowers (from the YNI website).)
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{{articleabout|the item from ''Super Mario World 2: Yoshi's Island'', ''Super Mario RPG: Legend of the Seven Stars'', and ''Yoshi's Island DS''|other uses of "Flower"|[[Flower (disambiguation)|here]]}}
{{articleabout|the Flowers that heal [[Mario]]'s [[Flower Point]]s in [[Super Mario RPG: Legend of the Seven Stars]]|other uses of "Flower"|[[Flower (disambiguation)|here]]}}


[[Image:Flower.PNG|frame|right|As seen in ''[[Super Mario World 2: Yoshi's Island]]''.]]
'''Flowers''' are plant [[items]] that appear in ''[[Super Mario Land]]'', ''[[Super Mario World 2: Yoshi's Island]]'', ''[[Yoshi's Island: Super Mario Advance 3]]'', ''[[Super Mario RPG: Legend of the Seven Stars]]'', ''[[Yoshi's Island DS]]'', and ''[[Yoshi's New Island]]''. In ''Super Mario Land'', the Flower's first appearance, the [[Flower (Super Mario Land)|Flower]] (also known as '''Superball Flower''' or simply '''Super Flower''') morphs [[Mario]] into [[Superball Mario]], granting him the ability to shoot [[Superball]]s. The Flower in this game is very much as the [[Fire Flower]] and appears identical to pre-''[[Super Mario World]]'' Fire Flowers in-game.


[[Image:YIDS_Flower.jpg|left|thumb|A '''Flower''' from ''Yoshi's Island DS''.]]
[[Image:SMRPG_Flower.png|thumb|140px|A '''Flower''' from ''Super Mario RPG''.]]
In ''Super Mario World 2: Yoshi's Island'', ''Yoshi's Island DS'', and ''Yoshi's New Island'', there are five '''Smiley Flowers''' in each level, and netting all five earns [[Yoshi (species)|Yoshi]] an [[Extra Life]] and fifty points. Getting all flowers in each level is also necessary for Yoshi to get a perfect score. Collecting at least one flower is also necessary to access a [[Bonus Challenge]] via the [[GOAL! Ring]], and the chance of playing a Bonus Challenge is increased by collecting more flowers. The flowers in this game appear as sleeping seeds if frozen or not collected at the end of a level.
 
[[Image:SMRPG_Flower.png|thumb|140px|A '''flower''' from ''Super Mario RPG''.]]
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', a Flower automatically increases Mario's maximum FP ([[Flower Point]]s) by one. Flower Points are needed to perform special attacks. These flowers resemble [[Fire Flowers]] from ''[[Super Mario Bros.]]'' They do not directly grant the ability to shoot [[fireball]]s, however, though some of Mario's flower-point-consuming special attacks involve shooting fireballs.
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', a Flower automatically increases Mario's maximum FP ([[Flower Point]]s) by one. Flower Points are needed to perform special attacks. These flowers resemble [[Fire Flowers]] from ''[[Super Mario Bros.]]'' They do not directly grant the ability to shoot [[fireball]]s, however, though some of Mario's flower-point-consuming special attacks involve shooting fireballs.
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{{Flowers}}
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{{Super Mario RPG}}
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[[Category:Items]]
[[Category:Yoshi Items]]
[[Category:Plants]]
[[Category:Flowers]]
[[Category:Power-Ups]]
[[Category:RPG Items - General]]
[[Category:Super Mario Land]]
[[Category:Super Mario RPG: Legend of the Seven Stars]]
[[Category:Super Mario RPG: Legend of the Seven Stars]]
[[Category:Super Mario World 2: Yoshi's Island]]
[[Category:Yoshi's Island: Super Mario Advance 3]]
[[Category:Yoshi's Island DS]]

Revision as of 10:58, March 20, 2014

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File:SMRPG Flower.png
A Flower from Super Mario RPG.

In Super Mario RPG: Legend of the Seven Stars, a Flower automatically increases Mario's maximum FP (Flower Points) by one. Flower Points are needed to perform special attacks. These flowers resemble Fire Flowers from Super Mario Bros. They do not directly grant the ability to shoot fireballs, however, though some of Mario's flower-point-consuming special attacks involve shooting fireballs.

Other appearances

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