Parallel world: Difference between revisions

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{{about|the dimension in ''Paper Mario: Color Splash''|the Mario Maker level of the same name|[[Parallel World]]}}
{{about|the dimension in ''Paper Mario: Color Splash''|the Mario Maker level of the same name|[[Parallel World]]}}
{{Quote|What?! A parallel world...identical in every way?! What are we waiting for, Mario? Let's go!|Huey|Paper Mario: Color Splash}}
{{Quote|What?! A parallel world...identical in every way?! What are we waiting for, Mario? Let's go!|Huey|Paper Mario: Color Splash}}
The '''parallel world''' is a dimension visited during [[Paper Mario: Color Splash]]. Like [[Subspace]] from [[Super Mario Bros. 2]] and [[Flopside]] from [[Super Paper Mario]], the terrain resembles a gloomier version of its counterpart world, including houses and most other structures. Across the Violet Isles are [[Warp Pipes]] with an ornate, circular pattern beneath, which are used to traverse between the parallel and normal worlds. This design corresponds to the traits of each world: in the normal world the design resembles a sun with 8 points which spins clockwise. In the parallel world, it resembles a partial eclipse or crescent moon, composed of 2 rings with offset centers that spin counterclockwise.
The '''parallel world''' is a dimension visited during ''[[Paper Mario: Color Splash]]''. Like [[Subspace]] from ''[[Super Mario Bros. 2]]'' and [[Flopside]] from ''[[Super Paper Mario]]'', the terrain resembles a gloomier version of its counterpart world, including houses and most other structures. Across the Violet Isles are [[Warp Pipes]] with an ornate, circular pattern beneath, which are used to traverse between the parallel and normal worlds. This design corresponds to the traits of each world: in the normal world the design resembles a sun with 8 points which spins clockwise. In the parallel world, it resembles a partial eclipse or crescent moon, composed of 2 rings with offset centers that spin counterclockwise.
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==Locations==
==Locations==
'''Note''': It is unknown whether this dimension is restricted to the Violet Isles or extends to the rest of [[Prism Island]] or even beyond. It should be noted that the pirate ship and other special objects do not receive an equivalent in the parallel world.
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*[[Vortex Island]]
*[[Vortex Island]]
*[[Lighthouse Island]]
*[[Lighthouse Island]]

Revision as of 19:35, June 17, 2022

Vortex Island
The first time Mario and Huey visit the parallel world.
This article is about the dimension in Paper Mario: Color Splash. For the Mario Maker level of the same name, see Parallel World.
“What?! A parallel world...identical in every way?! What are we waiting for, Mario? Let's go!”
Huey, Paper Mario: Color Splash

The parallel world is a dimension visited during Paper Mario: Color Splash. Like Subspace from Super Mario Bros. 2 and Flopside from Super Paper Mario, the terrain resembles a gloomier version of its counterpart world, including houses and most other structures. Across the Violet Isles are Warp Pipes with an ornate, circular pattern beneath, which are used to traverse between the parallel and normal worlds. This design corresponds to the traits of each world: in the normal world the design resembles a sun with 8 points which spins clockwise. In the parallel world, it resembles a partial eclipse or crescent moon, composed of 2 rings with offset centers that spin counterclockwise.

A special Warp Pipe used to access the parallel world in Paper Mario: Color Splash A special Warp Pipe used to leave the parallel world in Paper Mario: Color Splash
The special Warp Pipes in the normal world (top) and parallel world (bottom)

Certain objects and features in the Violet Isles and parallel world are intrinsically linked. For example, stone posts in the one world will reflect the positions of wooden posts on the other side. Despite being described by various residents as identical to the world it mimics, there are various aspects which differ:

  • The oceans are not present, replaced with dark clouds and humid air,[1] and exposing the barren rocky surface beneath.
  • Torches burn blue rather than the usual red.
  • Shadows are cast in the opposite direction compared to the normal world.
  • The peaceful residents are Shy Guys instead of Toads.
  • Enemies such as Bloopers and Koopas are replaced with Boos and Dry Bones respectively.
  • During transitions, the screen fades to purple rather than the typical black.
  • A distorted version of the music will play both on the field and in battles.



Locations

Record

Audio.svg Island in Violet (Parallel) - Plays in the parallel world on Vortex Island and Lighthouse Island
File infoMedia:PMCS Island in Violet (Parallel).oga
Audio.svg Fortune Island (Parallel) - Plays in the parallel world on Fortune Island
File infoMedia:PMCS Fortune Island (Parallel).oga
Audio.svg Fight! (Parallel Mix) - Plays during battles in the parallel world
File infoMedia:PMCS Fight! (Parallel Mix).oga
Help:MediaHaving trouble playing?

Names in other languages

Language Name Meaning
Japanese ウラの世界が
Ura no sekai ga
hidden world; world of the other side

French monde parallèle
parallel world
German Revers-Welt
Reverse World; [Revers] also means "lapel," a pun on the inversion of and connection to the normal world
Italian mondo parallelo
parallel world
Portuguese mundo invertido
inverted world
Russian параллельный мир
parallelʹnyj mir
parallel world

Spanish mundo paralelo
parallel world

References

  1. ^ One of Huey's remarks about the parallel world at Vortex Island: "If you hang out laundry to dry in the parallel world...it won't ever dry, will it? Because it's so wet and cloudy?"