List of Yoshi's Island DS pre-release and unused content: Difference between revisions

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{{italic title|List of ''Yoshi's Island DS'' beta elements}}
{{italic title|List of ''Yoshi's Island DS'' beta elements}}
This is a list of beta elements for the game ''[[Yoshi's Island DS]]''.
This is a list of beta elements for the game ''[[Yoshi's Island DS]]''.
==Early iterations==
When originally announced at E3 2006, ''Yoshi's Island DS'' was tentatively titled ''Yoshi's Island 2''. The game's early boxart also featured a [[Nintendo Wi-Fi Connection]] logo, implying that this game was at one point going to have Wi-Fi features that were scrapped before the final version was released.
<gallery>
YIDSBeta.jpg|Original box art.
BetaLogo YIDS.png|The original game logo.
</gallery>


==Early builds==
==Early builds==
*''Yoshi's Island DS'' (which was initially titled ''Yoshi's Island 2'') was originally going to be compatible with Nintendo Wi-Fi.
In the E3 2006 demo build, players could only defeat enemies while jumping on them with [[Baby Mario]]. This was changed by the final version, and the player can defeat enemies regardless of the baby. Baby Peach's cry was also going to sound more adult-like{{refneeded}}.
*Early screenshot showcasing a battle with [[Big Guy the Stilted]] seems to suggest that Big Guy was once going to be organic, as he had no patches on him in that picture (although one patch was visible near his right foot, which may merely mean his graphics were slightly incomplete).   
 
*One screenshot of an unknown origin shows a [[Black Yoshi]] traversing a flowery area with [[Baby Peach]]. The particular event illustrated in the picture doesn't seem to be left in the final game.  
An early screenshot showcasing a battle with [[Big Guy the Stilted]] seems to suggest that Big Guy was once going to be organic, as he had no patches on him in that picture (although one patch is visible near his right foot, which may merely mean his graphics were incomplete at the time).   
*Baby Peach's cry was also going to sound more adult-like {{refneeded}}.
 
*The level "[[Donuts and Eggs]]" wasn't themed in the mid-west, as shown in an early trailer{{refneeded}}.
One screenshot of an unknown origin shows a [[Black Yoshi]] traversing a flowery area with [[Baby Peach]]. The particular event illustrated in the picture doesn't seem to be left in the final game. The level "[[Donuts and Eggs]]" also wasn't themed in the mid-west, as shown in an early trailer{{refneeded}}.
*Originally, the player could only destroy enemies by jumping on them with [[Baby Mario]], as seen in the E3 demo version.
 
<center><gallery>
<gallery>
Image:YIDSBeta.jpg|<center>Original box art of ''[[Yoshi's Island DS]]''. Notice the name (''Yoshi's Island 2'') and this box art's Wi-Fi logo; Wi-Fi compatibility was later canned in the game.
Yidscreen6.jpg|An early battle with Big Guy the Stilted, who lacks mechanical features here.
Image:Yidscreen6.jpg|<center>A ''Yoshi's Island DS'' early battle with Big Guy the Stilted, who lacks mechanical features here.
BlackyoshiYIDS.jpg|Black Yoshi with Baby Peach.
Image:BetaLogo YIDS.png|<center>The original game logo.
</gallery>
Image:BlackyoshiYIDS.jpg|<center> Black Yoshi with Baby Peach.
Image:YIDS-BlackYoshiAndShyGuy.jpg|<center>Black Yoshi fighting Big Guy the Stilted.
</gallery></center>


==Unused data==
==Unused data==
Although never used in the game, graphics for [[Baby Wario]] and [[Baby Bowser]] [[Character Coin]]s exist<ref>''$/file/objcharacoin.arcz''</ref>.  Similarly, graphics exist for at least two different title screens<ref>Any attempt to access a nonexistent level will crash the game, sending players to the most complete of these.</ref>, and at least one of them was entirely complete when it was scrapped.  It's also worth noting that all were static images, unlike the final game's rotating shot.  Two of the scrapped title screens have a ''Yoshi's Island 2'' logo.   
Although never used in the game, graphics for [[Baby Wario]] and [[Baby Bowser]] [[Character Coin]]s exist<ref>''$/file/objcharacoin.arcz''</ref>.  Similarly, graphics exist for at least two different title screens<ref>Any attempt to access a nonexistent level will crash the game, sending players to the most complete of these.</ref>, and at least one of them was entirely complete when it was scrapped.  It's also worth noting that all were static images, unlike the final game's rotating shot.  Two of the scrapped title screens have a ''Yoshi's Island 2'' logo.   


<center><gallery>
<center><gallery>

Revision as of 18:27, February 12, 2015

This is a list of beta elements for the game Yoshi's Island DS.

Early iterations

When originally announced at E3 2006, Yoshi's Island DS was tentatively titled Yoshi's Island 2. The game's early boxart also featured a Nintendo Wi-Fi Connection logo, implying that this game was at one point going to have Wi-Fi features that were scrapped before the final version was released.

Early builds

In the E3 2006 demo build, players could only defeat enemies while jumping on them with Baby Mario. This was changed by the final version, and the player can defeat enemies regardless of the baby. Baby Peach's cry was also going to sound more adult-likeTemplate:Refneeded.

An early screenshot showcasing a battle with Big Guy the Stilted seems to suggest that Big Guy was once going to be organic, as he had no patches on him in that picture (although one patch is visible near his right foot, which may merely mean his graphics were incomplete at the time).

One screenshot of an unknown origin shows a Black Yoshi traversing a flowery area with Baby Peach. The particular event illustrated in the picture doesn't seem to be left in the final game. The level "Donuts and Eggs" also wasn't themed in the mid-west, as shown in an early trailerTemplate:Refneeded.

Unused data

Although never used in the game, graphics for Baby Wario and Baby Bowser Character Coins exist[1]. Similarly, graphics exist for at least two different title screens[2], and at least one of them was entirely complete when it was scrapped. It's also worth noting that all were static images, unlike the final game's rotating shot. Two of the scrapped title screens have a Yoshi's Island 2 logo.

References

  1. ^ $/file/objcharacoin.arcz
  2. ^ Any attempt to access a nonexistent level will crash the game, sending players to the most complete of these.

Template:BoxTop Template:BetaElements