Editing Super Mario World
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==Items and objects== | ==Items and objects== | ||
[[File:Smw powerup chart.jpg|thumb|A chart illustrating Mario's power-ups in this game]] | [[File:Smw powerup chart.jpg|thumb|A chart illustrating Mario's power-ups in this game]] | ||
There is a total of six power-ups that provide transformations in the game, with one being exclusive to Yoshi. Most power-ups emerge from the blocks populated in levels, and players are able to carry an extra item in their [[ | There is a total of six power-ups that provide transformations in the game, with one being exclusive to Yoshi. Most power-ups emerge from the blocks populated in levels, and players are able to carry an extra item in their [[Item Storage|Item Stock]] if they are already powered up. While the [[Super Mushroom]], [[Fire Flower]], and [[Super Star]] return, ''Super Mario World'' introduces the Cape Feather, which gently floats down when it appears onscreen as well as being able to be spawned from defeating a [[Super Koopa (enemy)|Super Koopa]] with a flashing cape. The new [[Power Balloon]] is a rare item used in a few levels and serves as a temporary transformation for Mario and Luigi. | ||
In addition to the power-up items, Mario and Luigi can encounter other level features that help them progress through the level, such as [[1-Up Mushroom]]s granting them [[extra life|extra lives]] or [[key]]s and [[keyhole]]s granting them access to secret levels. | In addition to the power-up items, Mario and Luigi can encounter other level features that help them progress through the level, such as [[1-Up Mushroom]]s granting them [[extra life|extra lives]] or [[key]]s and [[keyhole]]s granting them access to secret levels. |