Editing Merlon

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*''You return [[Boo's Portrait|a Boo]] to his empty picture frame, and he helps you go upstairs. When you enter the room upstairs, you find [[Lady Bow|a pair]] [[Bootler|of Boos]] waiting for you. They tell you many things. You realize that not all Boos are troublemakers.
*''You return [[Boo's Portrait|a Boo]] to his empty picture frame, and he helps you go upstairs. When you enter the room upstairs, you find [[Lady Bow|a pair]] [[Bootler|of Boos]] waiting for you. They tell you many things. You realize that not all Boos are troublemakers.
*''There's only one thing that has the power to scare Boos. I speak of [[Tubba Blubba|a castle-dwelling monster]] that can never be hurt. There are many stories about this immortal creature. The Boos living on the [[Gusty Gulch|windy hill]] have heard them all. You listen carefully to these tales then bravely head for [[Tubba Blubba's Castle|the castle]] on the hill.
*''There's only one thing that has the power to scare Boos. I speak of [[Tubba Blubba|a castle-dwelling monster]] that can never be hurt. There are many stories about this immortal creature. The Boos living on the [[Gusty Gulch|windy hill]] have heard them all. You listen carefully to these tales then bravely head for [[Tubba Blubba's Castle|the castle]] on the hill.
*''Although you enter the castle on the windy hill, you are stopped by a locked door. You begin your search for [[Castle Key (Tubba Blubba's Castle)|the door key]]. In a room containing a large table, you open a small door and see stairs going down. Once you descend, you notice a boarded piece of floor that you can break. Down in the basement, you find the key that you seek.
*''Although you enter the castle on the windy hill, you are stopped by a locked door. You begin your search for [[Castle Key|the door key]]. In a room containing a large table, you open a small door and see stairs going down. Once you descend, you notice a boarded piece of floor that you can break. Down in the basement, you find the key that you seek.
*''In the castle on the windy hill, a much-needed key waits in the room with the spiked floor. With [[Lady Bow|your Boo companion]], you run out onto the floor when the spikes retract. Before the spikes return, the lady Boo helps you to turn invisible. While invisible, you are not hurt. The key you find inside the treasure chest helps you continue your quest.
*''In the castle on the windy hill, a much-needed key waits in the room with the spiked floor. With [[Lady Bow|your Boo companion]], you run out onto the floor when the spikes retract. Before the spikes return, the lady Boo helps you to turn invisible. While invisible, you are not hurt. The key you find inside the treasure chest helps you continue your quest.
*''In the castle on the windy hill, you find a room off the main corridor on the top floor. The key to the locked door is at the end of this room. You sneak through the room without waking any [[Clubba|guards]] and claim the key. You unlock the door and step into the heart of the mystery.
*''In the castle on the windy hill, you find a room off the main corridor on the top floor. The key to the locked door is at the end of this room. You sneak through the room without waking any [[Clubba|guards]] and claim the key. You unlock the door and step into the heart of the mystery.

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