Editing Magon

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 11: Line 11:


According to Wario's description of Magons in the ''Wario World'' instruction manual, they do not think about "anything whatsoever."<ref name=Magon/>
According to Wario's description of Magons in the ''Wario World'' instruction manual, they do not think about "anything whatsoever."<ref name=Magon/>
[[File:MagonODWD13.jpeg|thumb|left]]
In the ''[[Ore Dayo! Wario Dayo!!]]'' manga, Magons appear in volumes 1 and 2, where they act as minor enemies Wario defeats.
{{br|left}}


==Traits==
==Traits==
Magons develop several traits as the game progresses. Big variants follow Wario, try to hit him with their claws, and will roar while idle. If there are enemies in the way and they cannot reach Wario, they will taunt Wario with one of their two taunts. The small variant follows Wario and will roar and hop in place while idle. They are unable to attack at the start, but starting with [[Horror Manor]], small Magons gain a bite attack and keep it for the rest of the game. They get scared and tremble in fear after Wario beats other nearby enemies. If they are alone, they will scream and try to run away. If they are beaten while running away, they will drop six big coins, which are each worth ten regular coins. Some Magons will block Wario's path, the ones that do will not move and will just taunt Wario.
Magons develop several traits as the game progresses. Big variants follow Wario, try to hit him with their claws, and will roar while idle. If there are enemies in the way and they cannot reach Wario, they will taunt Wario with one of their two taunts. The small variant follows Wario and will roar and hop in place while idle. They are unable to attack at the start, but starting with [[Horror Manor]], small Magons gain a bite attack and keep it for the rest of the game. They get scared and tremble in fear after Wario beats other nearby enemies. If they are alone, they will scream and try to run away. If they are beaten while running away, they will drop six big coins, which are each worth ten regular coins. Some Magons will block Wario's path, the ones that do will not move and will just taunt Wario.


The sizes come in two additional behaviors; clumsy and fast. The clumsy ones sometimes trip on the floor while walking. If a small variant is clumsy and Wario walks behind them, they will look around and then sprint towards Wario with their arms raised. The fast kind is able to walk faster than normal. If a big variant is fast, it can slide onto the floor, pushing Wario out of the way.
The sizes come in two additional behaviors; clumsy and fast. The clumsy ones sometimes trip on the floor while walking. If a small variant is clumsy and wario walks behind them, they will look around and then sprint towards Wario with their arms raised. The fast kind is able to walk faster than normal. If a big variant is fast, it can slide onto the floor, pushing Wario out of the way.


==Gallery==
==Gallery==

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)