World 7 (Super Mario 3D Land): Difference between revisions

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====Overview====
====Overview====
[[File:3DS SuperMario 6 scrn06 E3.png|thumb|200px|Mario near a Spike Eel.]]
[[File:3DS SuperMario 6 scrn06 E3.png|thumb|200px|Mario near a Spike Eel.]]
This level was remiscent to World 3-2. Mario starts this level on a grassy area with flowers, a wooden pipe board and a [[Moneybag|Coin Coffer]]. Near of this place, there is a large pool of water. The goal is right ahead and can be quickly accessed by a [[Wall Jump]] on the wall, or the player may use a Tanooki Suit to cross the gap. Although, Mario must jump on the pool, to collect Star Medals. Mario must swim down, until reach in an area with some crates, two [[Cheep-Cheep]]s and a [[P-Switch]]. Pressing it, the wall on the right will reveal a passage. After crossing some [[Spiky Plant]]s, the plumber faces two [[Porcu-Puffer]]s guarding another passage. This passage splits into two. Swimming through the first opening, Mario can break many [[Brick Block]]s to get a [[+ Clock]]. In the second opening, Mario is taken by a stream to the [[Checkpoint Flag]]. Then, he must swim inside a U-shaped hollow, where are four [[Spike Eel]]s and a single Porcu-Puffer. Mario will reach inside a dry area with a [[Warp Pipe]], a [[Piranha Plant]] and Crates. The pipe leads Mario to the ending area, with more Warp Pipes, another Piranha Plant and the [[Flagpole]].
This level is reminiscent of World 3-2. Mario starts this level on a grassy area with flowers, a wooden pipe board and a [[Moneybag|Coin Coffer]]. Near of this place, there is a large pool of water. The goal is right ahead and can be quickly accessed by a [[Wall Jump]] on the wall, or the player may use a Tanooki Suit to cross the gap. Although, Mario must jump on the pool, to collect Star Medals. Mario must swim down, until reach in an area with some crates, two [[Cheep-Cheep]]s and a [[P-Switch]]. Pressing it, the wall on the right will reveal a passage. After crossing some [[Spiky Plant]]s, the plumber faces two [[Porcu-Puffer]]s guarding another passage. This passage splits into two. Swimming through the first opening, Mario can break many [[Brick Block]]s to get a [[+ Clock]]. In the second opening, Mario is taken by a stream to the [[Checkpoint Flag]]. Then, he must swim inside a U-shaped hollow, where are four [[Spike Eel]]s and a single Porcu-Puffer. Mario will reach inside a dry area with a [[Warp Pipe]], a [[Piranha Plant]] and Crates. The pipe leads Mario to the ending area, with more Warp Pipes, another Piranha Plant and the [[Flagpole]].


====Star Medals====
====Star Medals====
12

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