Wild Swing-Ding: Difference between revisions

331 bytes added ,  13 days ago
Swing and Fling
mNo edit summary
Tag: Mobile edit
(Swing and Fling)
 
Line 1: Line 1:
[[File:Wild Swing Ding screenshot.png|thumb]]
[[File:Wild Swing Ding screenshot.png|thumb]]
The '''Wild Swing-Ding''' is a powerful move that [[Wario]] can perform in ''[[Wario World]]''. When grabbing an enemy or a heavy object, if the player spins {{button|gcn|Stick}} in a circle in either direction, Wario will start spinning the enemy. After a few spins, auto-spin takes over and Wario spins without input from the player. At this point, it is possible to control Wario with {{button|gcn|Stick}}. After about 23 spins, Wario lets go of the enemy on his own, though the player can press {{button|gcn|B}} at any time to end the move. In addition to defeating the enemy Wario is currently holding, the Wild Swing-Ding damages or defeats any enemy that Wario contacts while he is spinning. In many cases, this move is required to progress through [[level]]s, such as using the move to raise [[platform]]s or open gates by spinning a nearby [[Swirly Spinner]] or [[Swirly Slab]].
The '''Wild Swing-Ding''', or '''Swing and Fling''',<ref>{{cite|author=[[Nintendo|Nintendo of Europe]]|title=''Super Mario 64 DS Instruction Booklet''|url=https://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_ds_21/Manual_NintendoDS_SuperMario64DS_EN.pdf|format=PDF|location=Großostheim|publisher=Nintendo of Europe|date=2005}}</ref> is a powerful move that [[Wario]] can perform in ''[[Wario World]]''. When grabbing an enemy or a heavy object, if the player spins {{button|gcn|Stick}} in a circle in either direction, Wario will start spinning the enemy. After a few spins, auto-spin takes over and Wario spins without input from the player. At this point, it is possible to control Wario with {{button|gcn|Stick}}. After about 23 spins, Wario lets go of the enemy on his own, though the player can press {{button|gcn|B}} at any time to end the move. In addition to defeating the enemy Wario is currently holding, the Wild Swing-Ding damages or defeats any enemy that Wario contacts while he is spinning. In many cases, this move is required to progress through [[level]]s, such as using the move to raise [[platform]]s or open gates by spinning a nearby [[Swirly Spinner]] or [[Swirly Slab]].


The move reappears in ''[[Super Mario 64 DS]]'', though only in the game's [[Super Mario 64 DS#VS mode|VS mode]]. The move is exclusive to the [[Yoshi (species)|Yoshi]] wearing [[Wario Cap|Wario's cap]] and is performed in much the same way, though there is no auto-spin. It also makes an appearance as Wario's forward throw in ''[[Super Smash Bros. Brawl]]'' and his back throw in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''.
The move reappears in ''[[Super Mario 64 DS]]'', though only in the game's [[Super Mario 64 DS#VS mode|VS mode]]. The move is exclusive to the [[Yoshi (species)|Yoshi]] wearing [[Wario Cap|Wario's cap]] and is performed in much the same way, though there is no auto-spin. It also makes an appearance as Wario's forward throw in ''[[Super Smash Bros. Brawl]]'' and his back throw in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''.
9,791

edits