Welcome Wagon: Difference between revisions

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The player controls a moving car. The game's purpose is to make this car stop and face the screen. If the car faces the screen, the game is won; however, if the car is turned to the wrong way or if time expires and it is still not turned, the game is lost.  
The player controls a moving car. The game's purpose is to make this car stop and face the screen. If the car faces the screen, the game is won; however, if the car is turned to the wrong way or if time expires and it is still not turned, the game is lost.  


*'''1st level difficulty:''' The car rolls on a [[Mario Circuit]]-like road.
*'''1st level difficulty:''' The car rolls on a [[Mario Circuit (GBA)|Mario Circuit]]-like road.
*'''2nd level difficulty:''' The car rolls on a desert.
*'''2nd level difficulty:''' The car rolls on a desert.
*'''3rd level difficulty:''' The car rolls on ice.
*'''3rd level difficulty:''' The car rolls on ice.

Revision as of 15:48, November 22, 2013

Template:Minigame-infobox Welcome Wagon is one of Mona's microgames in WarioWare: Twisted!.

Gameplay

The player controls a moving car. The game's purpose is to make this car stop and face the screen. If the car faces the screen, the game is won; however, if the car is turned to the wrong way or if time expires and it is still not turned, the game is lost.

  • 1st level difficulty: The car rolls on a Mario Circuit-like road.
  • 2nd level difficulty: The car rolls on a desert.
  • 3rd level difficulty: The car rolls on ice.

Template:BoxTop Template:WarioWare: Twisted! Microgames