User:Supermariofan67/Sandbox1: Difference between revisions

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==Glitches==
==Glitches==
'''NOTE:''' Unless otherwise marked, all names are unofficial.
'''NOTE:''' Unless otherwise noted, all names of glitches are unofficial.
===A look inside===
===A look inside===
If Mario falls into the [[black hole]] in the first section of the [[Bubble Blast Galaxy]], the player will be able to see through the bottom of the starting platform. A flat green pipe can be seen in the center, which would normally sprout up through the platform.
If Mario falls into the [[black hole]] in the first section of the [[Bubble Blast Galaxy]], the player will be able to see through the bottom of the starting platform. A flat green pipe can be seen in the center, which would normally sprout up through the platform.
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===Cameras don't like mansions===
===Cameras don't like mansions===
This glitch can be performed in the [[Ghostly Galaxy]] in the "Beware of Bouldergeist" mission. The player must go through the fireplace. If they are outside, they must go back through the fireplace in the mansion. The camera will still be outside and the player will see [[Mario]]'s silhouette moving behind the wall, inside the mansion. It quits when Mario goes outside again.
This glitch can be performed in the [[Ghostly Galaxy]] in the [[Beware of Bouldergeist]] mission. The player must go through the fireplace. If they are outside, they must go back through the fireplace in the mansion. The camera will still be outside and the player will see [[Mario]]'s silhouette moving behind the wall, inside the mansion. It quits when Mario goes outside again.


===Cameras and caverns don't get along===
===Cameras and caverns don't get along===
For this glitch, the player should go to the [[Beach Bowl Galaxy]] and enter the "The Secret of the Undersea cavern" mission. The player must enter the cavern and unlock the [[Launch Star]], then, they should perform a [[Wall Jump]] up the tunnel and reach the top of the mountain. If Mario goes back into the hole and walks around the cavern, the player just sees the mountaintop as the camera is still outside.
For this glitch, the player should go to the [[Beach Bowl Galaxy]] and enter the [[The Secret Undersea Cavern]] mission. The player must enter the cavern and unlock the [[Launch Star]]. Then, they should perform a [[Wall Jump]] up the tunnel and reach the top of the mountain. If Mario goes back into the hole and walks around the cavern, the player just sees the mountaintop as the camera is still outside.


===Climb slippery slopes===
===Climb slippery slopes===
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===[[Coin]] escape===
===[[Coin]] escape===
For this glich, the player must go to [[Toy Time Galaxy]]'s mission [[Toy Time Galaxy#Heavy Metal Mecha Bowser|Heavy Metal Mecha Bowser]], in the Mecha Bowser planet. The player must be in the place with the [[Mechakoopa]] and guide one to the gravity wall near the [[Firebar]]. Then, they should [[Ground Pound|ground pound]] the enemy, causing a coin to pop from it. If done correctly, the coin is attracted by the firebar's gravity and disappears.
For this glich, the player must go to [[Toy Time Galaxy]]'s first mission, [[Heavy-Metal Mecha Bowser]], and reach the Mecha Bowser planet. The player must be in the place with the [[Mechakoopa]] and guide one to the gravity wall near the [[Firebar]]. Then, they should [[Ground Pound]] the enemy, causing a coin to pop from it. If done correctly, the coin is attracted by the firebar's gravity and disappears.


===Coin Saves Mario's Life===
===Coin Saves Mario's Life===
To perform this glitch, the player must be near both a coin and an enemy that can easily knock Mario or Luigi off his feet. The player must have one wedge of health and get pushed by the enemy into the coin. Then, the player will be revived instead of losing a life. This glitch is also present in [[Super Mario Galaxy 2|the sequel]].
To perform this glitch, the player must be near both a coin and an enemy that can easily knock Mario or Luigi off his feet. The player must have one wedge of health and get pushed by the enemy into the coin. Then, the player will be revived instead of losing a life. This glitch is also present in [[Super Mario Galaxy 2]].


===Confused Kingfin===
===Confused Kingfin===
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===Die in midair===
===Die in midair===
To perform this glitch, the player needs to be in a galaxy that is under a Speedy Comet or timed Purple Comet. He or she must jump when the time is at 00:01. If the timing is right, Mario will stand in midair while doing the Too Bad! motion. The same thing can happen in its sequel.
To perform this glitch, the player needs to be in a galaxy that is under a Speedy Comet or timed Purple Comet. He or she must jump when the time is at 00:01. If the timing is right, Mario will stand in midair while doing the Too Bad! motion. The same thing can happen in the game's sequel.


===Disappearing penguin===
===Disappearing penguin===
In any of two missions in [[Buoy Base Galaxy]], Mario/Luigi should stand underwater near the diving [[Penguin]]. If done correctly, the Penguin will disappear when it dives.
In [[Buoy Base Galaxy]], Mario/Luigi should stand underwater near the diving [[Penguin]]. If done correctly, the Penguin will disappear when it dives.


===Double spin===
===Double spin===
For this glitch the player should make Mario or Luigi spin, jump and spin again. Doing so, they can get two spins without waiting. This is also possible in ''[[Super Mario Galaxy 2]]''.
For this glitch the player should make Mario or Luigi spin, jump, and spin again. Doing so, they can get two spins without waiting. This is also possible in ''[[Super Mario Galaxy 2]]''.
 
===Enter the small house===
[[File:Glitch_miniplanetbluehouse_supermariogalaxy_1.png|thumb|Mario seeing the transparent floor inside the blue house (camera mode)]]
To perform this glitch, the player must head to the [[Deep Dark Galaxy]] and choose a level where the cannon can be used. Next, the player should take Mario/Luigi to the shrinking planet (Located in Deep Dark's sky). Next, Mario/Luigi must crouch and enter the door of the house with the blue roof (achieved by holding down the Z button and walking into the doorway). Mario/Luigi should now be inside the house. Once inside, the player can see the basic virtual design of the house as well as the [[coin]]s that are hidden inside the planet. The house's walls aren't solid from the inside, so to leave the house, Mario/Luigi simply has to walk out.
{{br}}


===Enter the [[Starshroom]]===
===Enter the [[Starshroom]]===
[[File:Starshroom 2.jpg|thumb|A view of space from yellow Starshroom]]
[[File:Starshroom 2.jpg|thumb|A view of space from yellow Starshroom]]
In the level ''Kamella's Airship Attack'' in the [[Space Junk Galaxy]], Mario/Luigi starts out on a yellow [[Starshroom]], facing a red one. To perform this glitch, the player should stand in the middle of the yellow one, then run at the red one and do a long jump. If they hit a certain point on the red Starshroom, they will be thrust back to the yellow one and end up inside it. When this happens, it will be impossible to access first-person view. However, if the player jumps around while inside then this view may be accessed. There is no way to exit the Starshroom; the player must return to the observatory to escape.
In the level ''Kamella's Airship Attack'' in the [[Space Junk Galaxy]], Mario/Luigi starts out on a yellow [[Starshroom]], facing a red one. To perform this glitch, the player should stand in the middle of the yellow one, then run at the red one and do a long jump. If they hit a certain point on the red Starshroom, they will be thrust back to the yellow one and end up inside it. When this happens, the player cannot immediately enter first-person view, but might be able to if they move to a certain spot inside the Starshoom. There is no way to exit the Starshroom; the player must return to the observatory to escape.
{{br}}


===Exploding [[Li'l Cinder]]===
===Exploding [[Li'l Cinder]]===
To perform this glitch, the player must select the second mission of the [[Freezeflame Galaxy]] and play until they reach the star. The player must grab a Fire Flower and shoot a fireball at a Li'l Cinder that had just fallen in the lava. This will cause a fiery explosion where the Li'l Cinder had fallen, which will last for the rest of the level.
To perform this glitch, the player must select the [[Freezeflame's Blistering Core]] mission of the [[Freezeflame Galaxy]] and play until they reach the star. The player must grab a Fire Flower and shoot a fireball at a Li'l Cinder that had just fallen in the lava. This will cause a fiery explosion where the Li'l Cinder had fallen, which will last for the rest of the level.


===Explore [[Buoy Base Galaxy|Buoy Base]]'s second ring===
===Explore [[Buoy Base Galaxy|Buoy Base]]'s second ring===
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On the Tower Planet in [[Bowser's Galaxy Reactor]], if Mario/Luigi lands in the lava right next to one of the moving green platforms, they will be under the platform and then under the lava. When Mario/Luigi stops sprinting in pain, they will be stuck in some gravity force beneath the lava. If they then [[Spin]], they will fall away from the planet and then be sucked into a [[Black Hole]].
On the Tower Planet in [[Bowser's Galaxy Reactor]], if Mario/Luigi lands in the lava right next to one of the moving green platforms, they will be under the platform and then under the lava. When Mario/Luigi stops sprinting in pain, he will be stuck in some gravity force beneath the lava. If the player then [[Spin]]s, they will fall away from the planet and then be sucked into a [[Black Hole]].
{{br}}


===Fall twice===
===Fall twice===
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===Falling through the hill===
===Falling through the hill===
In [[Deep Dark Galaxy]] the player needs to approach the hill closest to the starting point. Mario needs to backflip onto the hill and use the slope climbing glitch. When Mario reaches a certain point on the hill, he will fall through it and either die or land in a body of water outside of the normally-accessible area.<ref>[https://www.youtube.com/watch?v=TzCzs9vMALQ Youtube - Super Mario Galaxy - Deep Dark Galaxy Out of Bounds]</ref>
In [[Deep Dark Galaxy]] the player needs to approach the hill closest to the starting point. Mario needs to backflip onto the hill and use the slope climbing glitch. When Mario reaches a certain point on the hill, he will fall through it and either die or land in a body of water outside the normally-accessible area.<ref>[https://www.youtube.com/watch?v=TzCzs9vMALQ Youtube - Super Mario Galaxy - Deep Dark Galaxy Out of Bounds]</ref>


===Falling through the planet===
===Falling through the planet===
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There are four different ways to perform this glitch. The first way is to go to [[Drip Drop Galaxy]] and open the chest containing the [[Porcupuffer]]. If the Porcupuffer hits [[Mario]]/[[Luigi]] so that he is pinned to the ground, Mario/Luigi may fall through the floor and into the planet, still being able to swim. The glitch will end when Mario/Luigi swims up through the surface of the planet and into the main water body, or when he dies somehow.
There are four different ways to perform this glitch. The first way is to go to [[Drip Drop Galaxy]] and open the chest containing the [[Porcupuffer]]. If the Porcupuffer hits [[Mario]]/[[Luigi]] so that he is pinned to the ground, Mario/Luigi may fall through the floor and into the planet, still being able to swim. The glitch will end when Mario/Luigi swims up through the surface of the planet and into the main water body, or when he dies somehow.


The second way to perform this glitch is to go to [[Good Egg Galaxy]]'s [[Good Egg Galaxy#Rock Planet|Rock Planet]] during the [[Purple Comet]] mission. If [[Mario]]/[[Luigi]] [[Spin|spins]] near a certain metal bulge in the planet, he will fall into the planet and will suddenly start perpetually orbiting around the unseen center of it; glitching the camera as well. The only way to end the glitch is to exit the level.
The second way to perform this glitch is to go to [[Good Egg Galaxy]]'s [[Good Egg Galaxy#Rock Planet|Rock Planet]] during the [[Purple Comet]] mission. If [[Mario]]/[[Luigi]] [[Spin]]s near a certain metal bulge in the planet, he will fall into the planet and suddenly start perpetually orbiting around the unseen center of it; glitching the camera as well. The only way to end the glitch is to exit the level.


The third way is to go to [[Melty Molten Galaxy]] and enter the mission [[Melty Molten Galaxy#Through the Meteor Storm|Through the Meteor Storm]]. On the [[Melty Molten Galaxy#Stone Octagon Planet|Stone Octagon Planet]], the player should stand near the first [[Thwomp]] in Mario's path. When it smashes into the ground, [[Mario]] or [[Luigi]] will instantly fall through the planet's floor and into the [[Black Hole]].
The third way is to go to [[Melty Molten Galaxy]] and enter the mission [[Through the Meteor Storm]]. On the [[Melty Molten Galaxy#Stone Octagon Planet|Stone Octagon Planet]], the player should stand near the first [[Thwomp]] in Mario's path. When it smashes into the ground, [[Mario]] or [[Luigi]] will instantly fall through the planet's floor and into the [[Black Hole]].


The fourth way is to go to [[Snow Cap Galaxy]] and enter the mission [[Snow Cap Galaxy#Star Bunnies in the Snow|Star Bunnies in the Snow]], catch 2 of the 3 [[Star Bunnies]], and have [[Fire Mario]]/Fire Luigi and near a high ravine. The player must then throw a fireball at the bunny. If done correctly, [[Mario]]/[[Luigi]] will fall through the planet with the camera shifting in random directions. There are two ways to end the glitch: wait for the timer to hit 0, or exit the mission.
The fourth way is to go to [[Snow Cap Galaxy]] and enter the mission [[Snow Cap Galaxy#Star Bunnies in the Snow|Star Bunnies in the Snow]], catch two of the three [[Star Bunnies]], and have [[Fire Mario]]/Fire Luigi and near a high ravine. The player must then throw a fireball at the bunny. If done correctly, [[Mario]]/[[Luigi]] will fall through the planet with the camera shifting in random directions. There are two ways to end the glitch: wait for the timer to hit 0, or exit the mission.


===Falling teleportation===
===Falling teleportation===
To perform this glitch, the player must go to the Beach Bowl Galaxy in the mission "The Secret Undersea Cavern". From there, the player should go to the waterfall planet, collect the [[Ice Flower]], and wall-jump up the waterfall nearest to the flower. Once on top of the platform, the player should long-jump, hitting the waterfall, and, right before Mario/Luigi hits the ground, use the spin attack. If done correctly, Mario/Luigi will be at the top of the waterfall, only to fall back down again.
To perform this glitch, the player must go to the Beach Bowl Galaxy's mission [[The Secret Undersea Cavern]]. From there, the player should go to the waterfall planet, collect the [[Ice Flower]], and wall-jump up the waterfall nearest to the flower. Once on top of the platform, the player should long-jump, hitting the waterfall, and, right before Mario/Luigi hits the ground, use the spin attack. If done correctly, Mario/Luigi will be at the top of the waterfall, only to fall back down again.


===Far Chatting===
===Far Chatting===
[[File:SMG Far Chatting Glitch.png|thumb|150px|Glitch in action.]]   
[[File:SMG Far Chatting Glitch.png|thumb|150px|Glitch in action.]]   
In [[Space Junk Galaxy#Stone Planet|Stone Planet]] of [[Space Junk Galaxy]], while freeing Toad from a [[Sling Pod]], if Toad get stuck in another Sling Pod, the game will think that Toad is still stuck near Mario/Luigi, and the player will be able to press {{button|wii|a}} to talk to the Toad, even though the Toad is on another Planet.
In [[Space Junk Galaxy#Stone Planet|Stone Planet]] of [[Space Junk Galaxy]], while freeing Toad from a [[Sling Pod]], if Toad gets stuck in another Sling Pod, the game will think that Toad is still stuck near Mario/Luigi, and the player will be able to press {{button|wii|a}} to talk to the Toad, even though the Toad is on another Planet.


===Flinging [[Mario]]===
===Flinging [[Mario]]===
There are many ways that the player can fling Mario. It is easy to do it in both the [[Toy Time Galaxy]] and the [[Dusty Dune Galaxy]].
There are many ways that the player can fling Mario. It is easy to do it in both the [[Toy Time Galaxy]] and the [[Dusty Dune Galaxy]].


To do this in the Toy Time Galaxy, the player must start the mission "[[Toy Time Galaxy#Fast Foes of Toy Time (Fast Foe Comet)|Fast Foes of Toy Time]]" and go to one of the [[Tox Box]]es and land in the hole. It makes [[Mario]] lose a life, but it flings Mario and falls in the level. It can also fling the camera when Mario gets squished by the Tox Boxes when doing this glitch.
To do this in the Toy Time Galaxy, the player must start the mission [[Fast Foes of Toy Time]] and go to one of the [[Tox Box]]es and land in the hole. It makes [[Mario]] lose a life, but it flings Mario and falls in the level. It can also fling the camera when Mario gets squished by the Tox Boxes when doing this glitch.
 
To do this in the Dusty Dune Galaxy, the player must start the level "[[Dusty Dune Galaxy#Blasting Through the Sand|Blasting Through the Sand]]". When the player goes to the planet that has the switch, Mario must ground pound it and wait. Mario should jump several times and when time runs out, Mario will be flung into the sky.


Also, if [[Mario]] or [[Luigi]] does any jump just as a platform is rising, they will be carried by it and jump higher when the platform stops (if the player has a [[Bee Mushroom]] or a [[Boo Mushroom]] this will not work). This also works in ''[[Super Mario Galaxy 2]]''.
To do this in the Dusty Dune Galaxy, the player must start the level "[[Dusty Dune Galaxy#Blasting Through the Sand|Blasting Through the Sand]]". When the player goes to the planet that has the switch, Mario must ground pound it and wait. Mario should jump several times and when time runs out. Mario will be flung into the sky.


===Floating [[Toad]]===
===Floating [[Toad]]===
To perform this glitch, the player should go to the level "Tarantox's Tangled Web". Mario should go to the final planet where [[Tarantox]] is fought and launch the green Toad onto the platform. Then, the player should jump into the sling pod and launch Mario onto the same platform so it breaks. If the player looks at Toad closely, he will be floating.
To perform this glitch, the player should go to the level [[Tarantox's Tangled Web]]. Mario should go to the final planet where [[Tarantox]] is fought and launch the green Toad onto the platform. Then, the player should jump into the sling pod and launch Mario onto the same platform so it breaks. If the player looks at Toad closely, he can be seen floating.


===Fly to the [[Planet of Trials]]===
===Fly to the [[Planet of Trials]]===
[[File:SMG Flying Luigi Glitch.PNG|thumb|200px|Flying Luigi on the Planet of Trials.]]
[[File:SMG Flying Luigi Glitch.PNG|thumb|200px|Flying Luigi on the Planet of Trials.]]
On the Comet Observatory, the player can use the [[Red Star]] to go to the Trial Galaxy planet using this glitch. The player must be Luigi and break open the crystal with the Red Star in the Garage, but must not use it and go to the Trial Galaxy planet. Luigi must go to one of the three ends and run, then use a homing ground pound on the green Luma that will take the player to the [[Grand Finale Galaxy]], and Luigi will fall out of the planet's gravity field. The player must use the spin to navigate as Luigi falls to the observatory, and touch the Red Star without landing on the observatory itself. After landing, the player must then fall off the Comet Observatory, and Luigi will be lifted back to the Planet of Trials. The game will not allow Luigi to fly on this planet, but the music will still play for the power-up and the suit will still be the color of the power-up.
On the Comet Observatory, the player can use the [[Red Star]] to go to the [[Planet of Trials]] using this glitch. The player must be Luigi and break open the crystal with the Red Star in the Garage, but must not use it and go to the Planet of Trials. Luigi must go to one of the three ends and run, then use a homing ground pound on the green Luma that takes the player to the [[Grand Finale Galaxy]]. Luigi will fall out of the planet's gravity field and toward the Observatory. The player must use the spin to navigate Luigi to the Red Star without touching ground as he falls. After landing, the player must then fall off the Comet Observatory, and Luigi will be lifted back to the Planet of Trials. The game will not allow Luigi to fly on this planet, but the music will still play for the power-up and Luigi will have the appearance of his powered-up form.


There is also an alternate method to put Flying Luigi on the planet. The player must do the same thing as above, but after using the homing ground pound on the Luma, the player can touch the ground and collect the star. They must then fly back up to the planet; however, they cannot fly directly to the planet, like before, and fall, though, after flying beneath the observatory, Luigi will float back to the Planet of Trials. Once again, Luigi cannot fly on this planet.<ref>[https://www.youtube.com/watch?v=P1xJy016Q0k YouTube - Super Mario Galaxy - Can't Fly Out of Bounds Glitch </ref>
There is also an alternate method to put Flying Luigi on the planet. The player must do the same thing as above, but after using the homing ground pound on the Luma, the player can touch the ground and collect the star. They must then fly back up to the planet; however, they cannot fly directly to the planet, like before, and fall, though, after flying beneath the observatory, Luigi will float back to the Planet of Trials. Once again, Luigi cannot fly on this planet.<ref>[https://www.youtube.com/watch?v=P1xJy016Q0k YouTube - Super Mario Galaxy - Can't Fly Out of Bounds Glitch </ref>
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===[[Ghostly Galaxy]]'s murderer-roof===
===[[Ghostly Galaxy]]'s murderer-roof===
To perform this glitch, the player should go to the [[Ghostly Galaxy]] and enter the [[Luigi and the Haunted Mansion]] mission. If Mario is near the window with Luigi, jumps down the platform, and lands on the spiky roof, Mario loses a life instantly. This likely happens because Mario is out of bounds just before touching the roof.
To perform this glitch, the player should go to the [[Ghostly Galaxy]] and enter the [[Luigi and the Haunted Mansion]] mission. If Mario is near the window with Luigi, jumps down the platform, and lands on the spiky roof, Mario loses a life instantly. This likely happens because Mario goes out of bounds just before touching the roof.


===Gravity blocks glitch===
===Gravity blocks glitch===
In the level [[Gusty Garden's Gravity Scramble]], the player should perform a long jump on the left corner at the bottom of the third group of blocks. If done correctly, Mario/Luigi may fall back to the planetoids where the Launch Star is. Because the blocks' gravity has been changed, if the player uses the Launch Star, they will fall back to the Launch Star immediately after landing. Therefore, the only way to progress is to die or reset the level.<ref>[https://www.youtube.com/watch?v=eCEAsfVl8Kw]</ref>
In the level [[Gusty Garden's Gravity Scramble]], the player should perform a long-jump on the left corner at the bottom of the third group of blocks. If done correctly, Mario/Luigi may fall back to the planetoids where the Launch Star is. Because the blocks' gravity has been changed, if the player uses the Launch Star, they will fall back to the Launch Star immediately after landing. Therefore, the only way to progress is to die or reset the level.<ref>[https://www.youtube.com/watch?v=eCEAsfVl8Kw]</ref>


===Gravity tug of war glitches===
===Gravity tug of war glitches===
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===Half-Swim through the glass===
===Half-Swim through the glass===
This glitch can be performed in the [[Buoy Base Galaxy]]. Mario or Luigi must head to the edge ring of Buoy Base, like for the [[#Explore Buoy Base's Second Ring|Explore the Buoy Base's Second Ring]] glitch. Mario should fall to the third ring. There, the player needs to walk to the glass. If done correctly, only the half of Mario or Luigi pass through the glass, so the player can swim half in the space and half in water.
This glitch can be performed in the [[Buoy Base Galaxy]]. Mario or Luigi must head to the edge ring of Buoy Base, like for the [[#Explore Buoy Base's Second Ring|Explore the Buoy Base's Second Ring]] glitch. Mario should fall to the third ring. There, the player needs to walk to the glass. If done correctly, only half of Mario or Luigi passes through the glass, so the player can swim half in the space and half in water.


===Inside the Dreadnought===
===Inside the Dreadnought===
In [[Dreadnought Galaxy]], the player should select the [[Dreadnought's Colossal Cannons]] mission. At the end of the level, where the two Sentry Beams are and when the final moving platform is close to stopping, they have to jump off. If performed correctly, Mario/Luigi will be pushed inside the planet and hang on to an invisible platform once inside. If the player presses A, Mario/Luigi will get up, only to fall into space and lose a life.
In [[Dreadnought Galaxy]], the player should select the [[Dreadnought's Colossal Cannons]] mission. At the end of the level, where the two Sentry Beams are found and when the final moving platform is close to stopping, they have to jump off. If performed correctly, Mario/Luigi will be pushed inside the planet and hang on to an invisible platform once inside. If the player presses {{button|wii|A}}, Mario/Luigi will get up, only to fall into space and lose a life.


Alternatively, the player can jump on top of a [[Thwomp]] on the Cannon Fleet Path Planet long-jump toward the building. The player will be stuck inside and can only move sideways. <ref>GlitchFish (Mar 20, 2014) [https://www.youtube.com/watch?v=ZnbyZzJuLOA *New* Super Mario Galaxy - Out of Bounds at Dreadnought Galaxy Glitch] ''YouTube'' Retrieved Feb 28, 2017</ref>
Alternatively, the player can jump on top of a [[Thwomp]] on the Cannon Fleet Path Planet long-jump toward the building.<ref>GlitchFish (Mar 20, 2014) [https://www.youtube.com/watch?v=ZnbyZzJuLOA *New* Super Mario Galaxy - Out of Bounds at Dreadnought Galaxy Glitch] ''YouTube'' Retrieved Feb 28, 2017</ref>


===Invincible [[Koopa Troopa]] shell===
===Invincible [[Koopa Troopa]] shell===
To perform this glitch, the player must go to [[Sea Slide Galaxy]], to the mission Faster Than a Speeding Penguin. The player must go to the island with red [[Koopa Troopa]] and collect its shell, then return to the racing penguins. There should be a Green Koopa Troopa. If Mario touches it while holding the shell, he won't take damage.
To perform this glitch, the player must go to [[Sea Slide Galaxy]]'s mission [[Sea Slide Galaxy#Faster Than a Speeding Penguin|Faster Than a Speeding Penguin]]. The player must go to the island with the red [[Koopa Troopa]] and collect its shell, then return to the racing penguins. There should be a Green Koopa Troopa. If Mario touches it while holding the shell, he won't take damage.


===Invisible platform===
===Invisible platform===
To perform this glitch the player must go to the second half of [[Bubble Breeze Galaxy]]. Mario/Luigi should back flip onto the rocks and land on a small invisible platform above the swamp with slippery edges. A huge shortcut can be taken in the level using the glitch, by long jumping to the area with the [[Power Star]] on the other side of the rocks. <ref>Someoneguy64 (Jul 25, 2016) [https://www.youtube.com/watch?v=kWYMJTACuLo#t=2m24s Super Mario Galaxy - Bubble Breeze Galaxy Glitch] ''YouTube'' Retrieved Feb 28, 2017</ref>
To perform this glitch the player must go to the second half of [[Bubble Breeze Galaxy]]. Mario/Luigi should backflip onto the rocks and land on a small invisible platform above the swamp with slippery edges. A huge shortcut can be taken in the level using the glitch, by long jumping to the area with the [[Power Star]] on the other side of the rocks. <ref>Someoneguy64 (Jul 25, 2016) [https://www.youtube.com/watch?v=kWYMJTACuLo#t=2m24s Super Mario Galaxy - Bubble Breeze Galaxy Glitch] ''YouTube'' Retrieved Feb 28, 2017</ref>


===Invisible Goomba===
===Invisible Goomba===
At the beginning of the [[Rolling Gizmo Galaxy]], the player must ignore the [[Star Ball]] and spin a Goomba on the zigzag, and knock it off the platform. Then they must walk back to the ball. Get on it, then go on the zigzag platform. The "dizzy Goomba" sound will still play, even though the Goomba is not there.
At the beginning of the [[Rolling Gizmo Galaxy]], the player must ignore the [[Star Ball]] and spin a Goomba on the zigzag and knock it off the platform. Then, they must walk back to the ball, get on it, then go on the zigzag platform. The "dizzy Goomba" sound will still play, even though the Goomba is not there.


===[[Luigi]] scream===
===[[Luigi]] scream===
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===[[Magikoopa]] on the Moon===
===[[Magikoopa]] on the Moon===
In the [[Sand Spiral Galaxy]], If the player uses the [[Bee Mario]] path very quickly, and flies to the moon making only one stop on the spiral path, there is a chance that the Magikoopa from the beginning of the level will be on the moon right before [[Mario]] collects the [[Power Star]].
In the [[Sand Spiral Galaxy]], If the player uses the [[Bee Mario]] path very quickly, and flies to the moon making only one stop on the spiral path, there is a chance that the Magikoopa from the beginning of the level will be on the moon right before [[Mario]] collects the [[Power Star]].{{refneeded}}


===[[Mario]] / [[Luigi]] inside the [[Beacon]]===
===[[Mario]] / [[Luigi]] inside the [[Beacon]]===
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===Mario is not weak===
===Mario is not weak===
If Mario has only one life section left, he normally gets in a tired pose and his breathing voice effect can be heard. However, if the player activates the first person mode and then goes back to the normal mode, Mario returns to his normal pose (although his breath can still be heard).
If Mario has only one life section left, he normally gets in a tired pose and his breathing voice effect can be heard. However, if the player activates the first-person view and then goes back to the normal view, Mario returns to his normal pose (although his breath can still be heard).


===Misplaced camera===
===Misplaced camera===
[[Mario]]/[[Luigi]] must be under a [[Launch Star]], close enough to not need to jump to use it. The player should set the first person camera mode and shake {{button|wii|Wiimote}}. The character will use the Launch Star and the camera will be misplaced very close to it. In some cases, such as the [[Launch Star]] at the [[Toy Time Galaxy#Train Planet|Train Planet]] in [[Toy Time Galaxy]], the camera will be kind of stuck on a wall.
[[Mario]]/[[Luigi]] must be under a [[Launch Star]], close enough to not need to jump to use it. The player should set the first-person camera mode and shake {{button|wii|Wiimote}}. The character will use the Launch Star and the camera will be misplaced very close to it. In some cases, such as the [[Launch Star]] at the [[Toy Time Galaxy#Train Planet|Train Planet]] in [[Toy Time Galaxy]], the camera will be kind of stuck on a wall.


===Moving galaxies===
===Moving galaxies===
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