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==History==
{{#DPL:
===''Super Mario'' series===
|namespace=MarioWiki
====''Super Mario Bros. 3====
|titlematch=Featured Articles/Archive/N1/%
[[Image:SMB3_DryBones.jpg|thumb|Artwork of a '''Dry Bones''' from ''Super Mario Bros. 3'']][[Image:Dry_Bones_SMB3.png|left|frame]]
|format=,\n*[[²{#titleparts:%TITLE%¦¦4}²]] – ²{#DPL: namespace=MarioWiki ¦titlematch=Featured Articles/Archive/%/²{#titleparts:%TITLE%¦¦-1}²¦format=²{comma}²²{comma}² [[%«!----»PAGE%|²«!----»{#titleparts:!----»TITLE%¦1¦3}²]]¦noresultsheader=}²
Dry Bones make their debut is in the game ''[[Super Mario Bros. 3]]''. [[Bowser]] raids the [[Mushroom Kingdom]] with his [[Airship]]s, once again stealing [[Princess Toadstool]], transforming all of the [[Mushroom Kings]] into animals in the process. Dry Bones can be stomped on the head and turned into a pile of bones; however, they will soon reform, completely unharmed. The only ways to destroy them permanently are with a [[Star]] or the [[Hammer Suit]]; unlike normal [[Koopas]], Dry Bones is immune to the tail of [[Raccoon Mario]] and the fireballs of [[Fire Mario]]. Dry Bones appear most prominently in the multiple [[Fort]]s of the game, where they often accompany [[Boo]]s and [[Thwomp]]s. The first level that they appear in was the Fort of World 1.
 
In the remake ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', Dry Bones can be defeated by the [[Cape Feather]]. This item, originally from ''[[Super Mario World]]'', can only be obtained by scanning the "Cape" card with the [[e-Reader]].
 
====''Super Mario World====
[[Image:SMWDB.png|left|frame]]
Dry Bones reappear in [[Dinosaur Land]] when Bowser takes [[Princess Peach|Princess Toadstool]] hostage while on vacation in the game ''[[Super Mario World]]''. Dry Bones retain their ability to rebuild itself when stomped from ''[[Super Mario Bros. 3]]''. This time, however, they can be permanently defeated only with the [[cape]] or [[star]] power-ups. They can be eliminated even when they are crumbled with a swing of the cape. The Dry Bones of Dinosaur Land appear somewhat different from the ''Super Mario Bros. 3'' creatures, due to the fact that they were much taller, being about as tall as Mario, and have longer necks. Some of the Dry Bones in this game can throw bones at the player. ''Super Mario World'' is the first game that featured this variation of bone-throwing Dry Bones (this ability later appears in the [[Paper Mario (series)|''Paper Mario'' series]]). In the game, Dry Bones can solely be found in the various [[Fort]]s and [[Castle]]s around the map. Again, Fireballs have no effect.
 
====''New Super Mario Bros.'' and ''New Super Mario Bros. Wii====
Dry Bones are a common sight in the various [[Tower]]s and [[Castle]]s of ''[[New Super Mario Bros.]]''. They are placed there by [[Bowser Jr.]] to hinder [[Mario]]'s progress in his attempt to capture [[Princess Peach]]. Much like previous platformers, when Dry Bones are jumped on, they crumble and their head detaches and bounces away. Once collapsed, however, it is only a matter of time before they revitalize themselves. This reviving takes place no matter what, even if the creature's head has fallen into a bottomless pit or into lava. If the head ''does'' fall into a pit or lava, it will take longer for the creature to regenerate itself. A new subspecies is also in the game: [[Super Dry Bones]]. This species is essentially a giant version of a normal Dry Bones. They, like their smaller cousins, can only be found in various castles and forts. It takes a [[Ground Pound]] to crumble these beasts, and they will revive themselves just as fast as a normal Dry Bones. Both types of Dry Bones can be permanently defeated by either a [[Mega Mushroom]], a [[Starman]] or a [[Blue Koopa Shell]]. The Super Dry Bones cannot be hurt at all by [[Mini Mario]]. Their immunity to fire returns here. Also, [[Dry Bowser]] makes his debut. This is the first platformer where the creatures turn around at ledges instead of just falling off upon reaching one, in a similar manner to a [[Red Shell|red]] [[Koopa Troopa]].
 
Dry Bones reappear in ''[[New Super Mario Bros. Wii]]''. They are most commonly found in tower and castle levels. They act the same way they did in the game's predecessor. However, there a new means of defeating a Dry Bones. The player will need to use a [[Starman]], a [[POW Block]], or the [[Ice Flower]]/[[Penguin Suit]] to defeat one.
 
====''Super Mario Galaxy'' and ''Super Mario Galaxy 2====
[[image:Drybonessmg.jpg|thumb|A Dry Bones from ''Super Mario Galaxy''.]]
Dry Bones also appear in ''[[Super Mario Galaxy]]'', when [[Bowser]] once again kidnaps the [[Princess Peach|princess]] and tries to take over the universe. Dry Bones only appear in the [[Dusty Dune Galaxy]], [[Bowser's Dark Matter Plant]] and the final level, [[Bowser's Galaxy Reactor]]. Unlike normal Koopas, they are bipedal creatures but seems to walk on all fours. They are able to regenerate themselves, just as they did in previous games. When a Dry Bones successfully attacks Mario or Luigi, it cackles like a Boo. The only way to defeat these Dry Bones is by touching them while using a [[Rainbow Star]], leading them into quicksand, or destroying them with a [[Bullet Bill]]. They are immune to a [[Spinning|Spin]], as, when they are hit, they will simply crumble. They are notably more aggressive than before, because, after seeing [[Mario]] or [[Luigi]] they chase them, this can be used strategically to make them run on quicksand or down a bottomless pit. On an interesting note, Koopas that walk on all fours instead of two feet don't wear shoes (or gloves) in Super Mario Galaxy, while Dry Bones do.
 
Dry Bones reappear in the game's sequel, ''[[Super Mario Galaxy 2]]'' again, on four legs. They feature the same aggressive behavior and resistance to most attacks that was featured in the original. However, they seem to be more intelligent as they don't follow you into quicksand or lava anymore. Dry Bones appear, again, in very few galaxies; only two. They appear in [[Bowser Jr.'s Fiery Flotilla]] and [[Slipsand Galaxy]].
 
===''The Adventures of Super Mario Bros. 3===
[[Image: CartoonDryBones.jpg|thumb|left|A Dry Bones in ''The Adventures of Super Mario Bros. 3''.]]
Dry Bones make a few appearances in ''[[The Adventures of Super Mario Bros. 3]]''. They have a main role in the episode "[[Do the Koopa]]", in which one tells [[Bowser]] that upon spotting them, [[Mario]], [[Luigi]], [[Toad]] and [[Princess Peach|Princess Toadstool]] have sneaked into [[Dark Land]] and are attempting to find the [[Doom Dancer Music Box]]. Later on, Mario's group encounters more Dry Bones that they crush with the debris of broken [[Brick Block]]s. They are later uncovered and freed by [[Larry Koopa|Cheatsy Koopa]], [[Roy Koopa|Bully Koopa]], and [[Morton Koopa Jr.|Big Mouth Koopa]].
<br clear=all>
 
===''Super Mario World'' television series===
[[Image:DryBonesSMW.png|thumb|Dry Bones in ''Super Mario World'', about to attack Mario.]]
Dry Bones also appear in the [[Super Mario World (TV series)|''Super Mario World'']] animated series, in the episode "[[The Night Before Cave Christmas]]". Here, one of them makes a very small appearance as they try to keep Mario and [[Yoshi]] from infiltrating [[Bowser's Castle]]. The Dry Bone grabs a bone from out of its throat and throws it at Mario. It is never seen after that.
 
===Nintendo Comics System===
In the [[Nintendo Comics System]] story "[[It's Always Fair Weather]]" (printed in the ''Super Mario Bros. #7'' issue), a talking Dry Bones appears as the pilot of Bowser's personal helicopter.
 
===''Hotel Mario===
Dry Bones (known as Skeleton Koopas in the game) appear as enemies in the [[CD-i]] game ''[[Hotel Mario]]'', when [[Bowser]] and the [[Koopalings]] once again kidnap [[Princess Peach|Princess Toadstool]]. Skeleton Koopas only appear in the level [[Ludwig]]'s Thump Castle Hotel. As usual, the Skeleton Koopas in this game revive themselves once they are knocked out. They, however, can be defeated with a Fire Flower, which is impossible in games before this one. This weakness to fire reappears in the ''[[Paper Mario (series)|Paper Mario]]'' series of games.
 
===''Super Mario RPG: Legend of the Seven Stars===
{| cellpadding=2 cellspacing=0 width=240px style="font-family: verdana, sans-serif; color:black; padding: 4px; margin: 0 0 1em 1em; font-size: 10px; background-color: #ececf2; border:1px solid #CCD; float:right"
|-style=background:#CCD align="center"
|colspan="2" style="font-size:120%" |'''''[[Super Mario RPG: Legend of the Seven Stars|Super Mario RPG]]'' Enemy'''
|-align="center"
|colspan="2"|[[Image:SMRPG_DRY_BONES.png|180px]]
|-style=background:#CCD align="center"
|colspan="2" style="font-size:125%" |'''Dry Bones'''
|-
|'''Location'''
|[[Sunken Ship]]
|-style=background:#CCD
|'''HP'''
|Infinite
|-
|'''Attack'''
|74
|-
|-style=background:#CCD
|'''Defense'''
|0
|-
|'''Magic Attack'''
|7
|-
|-style=background:#CCD
|'''Magic Defense'''
|0
|-
|'''Special Attacks'''
|None
|-style=background:#CCD
|'''Special Defense'''
|None
|-
|'''Weak Point'''
|Thunder
|-style=background:#CCD
|'''Item Dropped'''
|[[Pure Water]], [[Max Mushroom]]
|-
|'''Coins Dropped'''
|5
|-style=background:#CCD
|'''Flower Dropped'''
|
|-
|'''Experience Gained'''
|12
|-style=background:#CCD
|'''[[Yoshi Cookie|<span style="color:black">Yoshi Cookie Item</span>]]'''
|[[Mushroom]]
|-
|'''Related'''
|[[Vomer]]
|-
|style=background:#CCD align="center" colspan="2"|'''[[Psychopath]] Thought'''
|-
|style= align="center" colspan="2"|"''I'm sick of gettin' hit!''"
|}
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', Dry Bones appear as enemies in the [[Sunken Ship]]. They guard the ship's midsection. The dead Koopas have an infinite amount of [[HP]], meaning that regular Attacks will never defeat them. The only way to defeat them is with a special attack, which defeats them instantly. When defeated, they simply crumble on the overworld map. However, they always resurrect after a short amount of time and attempt to re-engage battle with Mario. A stronger sub-species of Dry Bones known as [[Vomer]] makes an appearance in [[Barrel Volcano]].
 
===[[Paper Mario (series)|''Paper Mario'' series]]===
====''Paper Mario====
{| class="infobox" cellpadding=3 cellspacing=2 width=250px style="font-family: arial, sans-serif; padding: 4px; margin: {{#switch:left|left=0 1em 1em 0|center=1em 1em 1em 1em|0 0 1em 1em}}; font-size: 11px; background-color: #fcfffc; border:1px solid #8c8;float:left; color:black"
| align="center" colspan="2" bgcolor="#aacfaa" style="font-size:120%;" | {{#if:|'''''[[Paper Mario: The Thousand-Year Door]]''|'''''[[Paper Mario]]''}} Enemy'''
|-
| align="center" colspan="2" bgcolor="#aabaaa" style="font-size:125%" | {{PAGENAME}}
|-
|align="center" colspan="2" | [[Image:DBPM.png]]
|- style=background:#aca
| style="width:7em" | '''Max HP'''
| 8
|-
| '''Attack'''
| 4
|- style=background:#aca
| '''Defense'''
| 2
|-
| '''Location(s)'''
| [[Bowser's Castle]]
 
{{#if:|{{!}}- style=background:#aca
{{!}}'''Log'''
{{!}} {{{log}}}
{{!}}-
{{!}} '''Items'''
{{!}} {{{items}}}|}}
|- style=background:#aca
|'''Moves'''
| Bone throw (4), Shake (N/A), Get Up (+8HP)
|-
| colspan=2 |
{| class=expandable width=100% cellspacing=0
! style=background:#aca |'''Tattle'''
|-
|<span style="font-size:92%">This is a Dry Bones. Dry Bones are skeletal remains from Koopa Troopas. Just when you think they're beat, these guys rise back up and attack again! You're going to have to beat them all at once. Or you could use fire attacks. If they become ashes, there's no way they'll recover.</span>
|}
{{#if:|{{!}}-
{{!}} colspan=2 align="center" style="font-size:103%" {{!}} <span style="font-size:98%">'''[[Paper Mario: The Thousand-Year Door (Tattle Log){{!}}Bestiary]]'''</span><br>{{{before}}}&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style="font-size:115%">'''{{{#}}}'''</span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{{{after}}}|}}
|}
Dry Bones reappear in ''[[Paper Mario]]'' in [[Bowser's Castle]] when [[Bowser]] captures [[Princess Peach]] and [[Princess Peach's Castle|her castle]]. Dry Bones only appear in Bowser's Castle in the game, protecting the upper regions of the castle from [[Mario]] and his partners. They are a relatively powerful enemy, as they appear about halfway through the Castle. This variation of Dry Bones is able to walk upright and throw bones at Mario. They are also capable of building more of themselves, with the same amount of HP as the original unit. They regenerate themselves if all their HP is taken, but can be permanently be defeated with flames or explosions.
<br clear=all>
====''Paper Mario: The Thousand-Year Door====
{| class="infobox" cellpadding=3 cellspacing=2 width=250px style="font-family: arial, sans-serif; padding: 4px; margin: {{#switch:left|left=0 1em 1em 0|center=1em 1em 1em 1em|0 0 1em 1em}}; font-size: 11px; background-color: #fcfffc; border:1px solid #8c8;float:left; color:black"
| align="center" colspan="2" bgcolor="#aacfaa" style="font-size:120%;" | {{#if:yes|'''''[[Paper Mario: The Thousand-Year Door]]''|'''''[[Paper Mario]]''}} Enemy'''
|-
| align="center" colspan="2" bgcolor="#aabaaa" style="font-size:125%" | {{PAGENAME}}
|-
|align="center" colspan="2" | [[Image:Paper Dry Bones.png]]
|- style=background:#aca
| style="width:7em" | '''Max HP'''
| 8
|-
| '''Attack'''
| 5
|- style=background:#aca
| '''Defense'''
| 2
|-
| '''Location(s)'''
| [[Palace of Shadow]], [[Pit of 100 Trials (Rogueport)|Pit of 100 Trials]] (Levels 61-69)
 
{{#if:yes|{{!}}- style=background:#aca
{{!}}'''Log'''
{{!}} A skeleton Koopa that sometimes builds friends. Even after it collapses at 0 HP, it will sometimes get back up.
{{!}}-
{{!}} '''Items'''
{{!}} None|}}
|- style=background:#aca
|'''Moves'''
| Bone Throw (5), Multi Bone (2x4), Build (summons Dry Bones), Shake (N/A), Get Up (+8HP)
|-
| colspan=2 |
{| class=expandable width=100% cellspacing=0
! style=background:#aca |'''Tattle'''
|-
|<span style="font-size:92%">That's a Dry Bones.  It's a former Koopa whose spirit animates its bones. Their Max HP stat is 8, Attack 5 and Defense 2. When its HP goes down to 0, it collapses into a pile of dust, but it'll eventually rise again. Fire and explosions will put a permanent end to it getting back up, though. A Dry Bones will sometimes build friends if it feels it's outnumbered. If you don't take them all out close together, they'll just keep coming back. Let's wipe them out all at once, and quick!  These things totally freak me out!</span>
|}
{{#if:yes|{{!}}-
{{!}} colspan=2 align="center" style="font-size:103%" {{!}} <span style="font-size:98%">'''[[Paper Mario: The Thousand-Year Door (Tattle Log){{!}}Bestiary]]'''</span><br>[[Red Bones|21]]&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style="font-size:115%">'''22'''</span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[[Dark Bones|23]]|}}
|}
There are four different varieties of Dry Bones in ''[[Paper Mario: The Thousand-Year Door]]'' during the invasion of the [[X-Naut]]s. The first type appears in [[Hooktail Castle]]. This variety is named [[Dull Bones]] and is the weakest in the game. This type of Dry Bones cannot come back to life once its HP was taken, but it ''is'' able to build more allies. Many dead [[Koopa Troopas]] appear all around Hooktail's Castle, many of which are previous residents of [[Petalburg]]. Some of these are animate Dull Bones and others, like [[Kolorado's Father]], were truly dead.
 
Also in the castle is a different variety of Dry Bones, adequately named [[Red Bones]]. This alteration is slightly more powerful than the Dull Bones and has a red tint to its entire body. In the first battle, Red Bones is accompanied by four Dull Bones. This variety can also create reinforcements of more Dull Bones and can revive itself if fallen, unlike its weaker counterparts. Red Bones is first encountered by Mario and his party in Hooktail's Castle, and the dead Koopa later reappears in the [[Palace of Shadows]]. In the first confrontation, Red Bones calls upon countless numbers of Dull Bones and they swarm in on Mario and his partner. The player has to use Mario's hammer to scatter the Dull Bones and engage the Red Bones in a battle, or get tossed out of the castle.
 
Later in the game, normal Dry Bones appear in the Palace of Shadows and the [[Pit of 100 Trials]]. The normal variation is able to get back up once defeated, and is also able to build more allies at any point in a battle. To damage Mario and his partner, Dry bones can throw bones at the pair. The normal Dry Bones is stronger than both Red Bones and Dull Bones.
 
The palace is also home to [[Dark Bones]]. This variety is to Dry Bones as Red Bones is to Dull Bones; Dark Bones, much like Red Bones, are stronger than and able to build their weaker counterparts. Dark Bones are fought twice in the palace. The first encounter is when the Dark Bones call in innumerable amounts of Dry Bones, much like Red Bones do in Hooktail's Castle. The player once again has to use his hammer to clear away the minions and get to the leader of the troop, initiating a fight. If the player does nothing while Dry Bones are crowding around them, he or she gets a [[Game Over]].
 
All of the types of Dry Bones are encountered once more during Mario's travels. They are encountered all at once in one room of the [[Palace of Shadows]]. The four types have to be defeated in the order of weakest to strongest: Dull Bones, Red Bones, Dry Bones, and finally Dark Bones. Doing so gives Mario a key to another part of the palace.
 
Dry bones also occasionally appear in the [[Audience]]. Strangely, dry bones are the only audience members that don't give out [[Star Power]].
 
====''Super Paper Mario====
{| class="infobox" cellpadding=3 cellspacing=2 width=250px style="font-family: arial, sans-serif; padding: 4px; margin: {{#switch:right|left=0 1em 1em 0|center=1em 1em 1em 1em|0 0 1em 1em}}; font-size: 11px; background-color: #fcfffc; border:1px solid #8c8;float:right; color:black"
| align="center" colspan="2" bgcolor="#aacfaa" style="font-size:120%;" | '''''[[Super Paper Mario]]'' Enemy'''
|-
| align="center" colspan="2" bgcolor="#aabaaa" style="font-size:125%" | {{PAGENAME}}
|-
|align="center" colspan="2" | [[Image:29. Dry Bones Card.JPG]]
|- style=background:#aca
|'''Max HP'''
| style="width:17em" | 10
|-
| '''Attack'''
| 2
|- style=background:#aca
| '''Defense'''
|
|-
| '''Card Type'''
| Common
|-
| colspan=2 |
{| class=expandable width=100% cellspacing=0
!style=background:#aca| '''Card Description'''
|-
|<span style="font-size:92%">This resilient revenant won't rest in peace. Maybe it's its undying loyalty to Bowser. Or was it the pie it never got a chance to eat?</span>
|}
|-
| colspan=2 |
{| class=expandable width=100% cellspacing=0
! style=background:#aca |'''Tattle'''
|-
|<span style="font-size:92%">That's a Dry Bones. At one time, it was a Koopa, but now... Max HP is 10. Attack is 2. It will keep getting up no matter how many times you stomp it... Because it's already dead, you may have to use fire to stop if for good...</span>
|}
|- style=background:#aca
| colspan=2 align="center" style="font-size:103%" | <span style="font-size:98%">'''[[List of Catch Cards]]'''</span><br>[[Dark Dull Bones|28]]&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style="font-size:115%">'''29'''</span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[[Hammer Bro|30]]
|}
''[[Super Paper Mario]]'' once again features Dry Bones. When stomped, Dry Bones collapse, but come back very quickly, much like previous platformer games. Like in previous ''Paper Mario'' games, the undead creature throws bones at [[Mario]] and company. Dry Bones were found in [[The Underwhere]] and the [[Flipside Pit of 100 Trials]] in this game.
 
A new subspecies &ndash; the [[Dark Dull Bones]] &ndash; appear in the [[Flopside Pit of 100 Trials]], where all the enemies are dark counterparts of the regular ones. This subspecies is stronger than its colored cousin, like all Dark enemies are.
<br clear=all>
===[[Mario & Luigi (series)|''Mario & Luigi'' series]]===
====''Mario & Luigi: Superstar Saga====
{| class="infobox" cellpadding=3 cellspacing=0 width=215px style="font-family: arial, sans-serif; padding: 4px; margin: {{#switch:|left=0 1em 1em 0|center=1em 1em 1em 1em|0 0 1em 1em}}; font-size: 11px; background-color: aliceblue;float:right; color:black; -moz-border-radius:20px"
! align="center" colspan="2" bgcolor="steelblue" style="font-size:120%; color:white" |''{{color-link-piped|Mario & Luigi (series)|white|Mario & Luigi}}'' Enemy
|-
| align="center" colspan="2" bgcolor="lightblue" style="font-size:125%" | Dry Bones
|-
|align="center" colspan="2" | [[Image:MLSSDryBones.PNG]]
|- style=background:lightblue
|'''HP'''
| 8
|-
|'''Defense'''
| 26
|-style=background:lightblue
|'''Speed'''
| 16
|-
| '''EXP Gained'''
|6
|- style=background:lightblue
| '''Coins Dropped'''
|2
|-
| '''Item Dropped'''
| [[Mushroom]]
|-style=background:lightblue
| '''Location(s)'''
| [[Hoohoo Mountain]]
|}
Dry Bones reappear once more in ''[[Mario & Luigi: Superstar Saga]]'' in the [[Beanbean Kingdom]] when [[Princess Peach]]'s voice is stolen. The Dry Bones of this game look somewhat different from other versions, as they have no shell. They do walk on four legs just as the ones in ''[[Super Mario Bros. 3]]''. They are found all along [[Hoohoo Mountain]] as the Mario Bros. tried to scale the peak. Dry Bones attack by launching their heads at their opponents. If a Dry Bones's head twists counterclockwise, it will attack Mario; if its head spins clockwise, then Luigi will be the victim. To counterattack the Dry Bones while the creature is attacking, the Mario Bros. have to jump onto the spinning bone head as it flies towards either one. The Bros. can also initiate a battle with an attack if one of the pair stomps on the Dry Bones's body or its kamikaze head. When they are defeated, Mario and Luigi would occasionally receive a [[Mushroom]].
 
A stronger variety can be found in [[Teehee Valley]], which is also known as [[Dry Bones (Teehee Valley)|Dry Bones]] in English, but named differently in other languages.
 
====''Mario & Luigi: Partners in Time====
{| cellpadding=2 cellspacing=0 width=240px style="font-family: verdana, sans-serif; color:black; padding: 4px; margin: 0 0 1em 1em; font-size: 10px; background-color: #ececf2; border:1px solid #CCD; float:left"
|-style=background:#CCD align="center"
|colspan="2" style="font-size:120%" |'''''[[Mario & Luigi: Partners in Time|Partners in Time]]'' Enemy'''
|-align="center"
|colspan="2"|[[Image:Ml2_drybones.png]]
|-style=background:#CCD align="center"
|colspan="2" style="font-size:125%" |'''{{PAGENAME}}'''
|-
|'''Location'''
|[[Yoob's Belly]]
|-style=background:#CCD
|'''HP'''
|41
|-
|'''Power'''
|59 (54)
|-
|-style=background:#CCD
|'''Defense'''
|54
|-
|'''Speed'''
|26
|-
|-style=background:#CCD
|'''Experience'''
|32 (24)
|-
|'''Coins'''
|7
|-
|-style=background:#CCD
|'''Related'''
|None
{{#if:Stats in parentheses are from the Japanese and European versions of the game if they differ from the original American stats.<ref>[http://themushroomkingdom.net/mlpit_guide.shtml TMK Mario & Luigi: Partners in Time Enemy Guide]. Some stats were changed from the original American version of the game to the Japanese and European versions.</ref> |
{{!}}-
{{!}}'''Notice'''
{{!}}Stats in parentheses are from the Japanese and European versions of the game if they differ from the original American stats.<ref>[http://themushroomkingdom.net/mlpit_guide.shtml TMK Mario & Luigi: Partners in Time Enemy Guide]. Some stats were changed from the original American version of the game to the Japanese and European versions.</ref>
}}
}}
|}
<!--See, this is why 22 is so awesome-->
Chronologically, Dry Bones' first appearance is in the game ''[[Mario & Luigi: Partners in Time]]''. They appear during the [[Shroob]] invasion of the [[Mushroom Kingdom]]. Dry Bones reside exclusively inside [[Yoob's Belly]] in the game. When a battle is initiated, a Dry Bones throws bones at [[Mario]] and [[Luigi]] to attack. Usually, the Dry Bones stays still while throwing the bone, which causes the bone to go straight towards a single brother. To dodge this attack, the player needs to simply jump. However, if the Dry Bones jumps before throwing a bone, the bone bounces over the brothers' head and only causes damage if one of the Bros. jumps. Furthermore, Dry Bones is able to attack the Bros. one after the other. If the Dry Bones gnashes its teeth, the skeletal Koopa attacks Mario before attacking Luigi, and if the Dry Bones twirls its head around, the undead monster attacks Luigi before attacking Mario.
----
 
<DPL>
Later in the game, large Dry Bones statues appear in [[Gritzy Desert]]. When these are encountered, the player has to split up the Babies and the adults. After doing this, the player has to hit four blocks within ten seconds of each other. There are two pairs of blocks in the Desert and once the two pairs are hit, a hidden door to the [[Koopaseum]] opens.
namespace=MarioWiki
 
titlematch=Featured Articles/Archive/N2/%
====''Mario & Luigi: Bowser's Inside Story====
format=,\n* [[%PAGE%|{{#titleparts:%TITLE%||-1}}, N2]]
In the game, ''[[Mario & Luigi: Bowser's Inside Story]]'', some Dry Bones are seen in the [[Fawful Theater]]. One is in the lobby of the building, and the rest attend [[Fawful]]'s show. There are also two Dry Bones standing in the watchtowers of Bowser's mechanized castle during Bowser's fight against it.
noresultsheader=
 
</DPL>
===''Mario Baseball'' series===
----
''[[Mario Superstar Baseball]]'' was Dry Bones's spin-off debut. Dry Bones is introduced as a Technique character as a part of [[Bowser]]'s team. His four colors are white (by default), red, green and blue. His strongest points are pitching and fielding. He is an average runner and below average hitter. This is one of Dry Bones's only appearances as playable from the start. Dry Bones ''Buddies'' in the game are [[Koopa Troopa]] and [[Bowser]].
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Dry Bones also appear in the sequel ''[[Mario Super Sluggers]]''. Dry Bones is a powerful hitter in this game despite being a rather weak batter in ''Mario Superstar Baseball''. Like in ''[[Super Mario Galaxy]]'', the Dry Bones in this game have two voice sets: One similar to the previous title's, and an older [[Boo]]-like voice from ''[[Super Mario 64]]''.
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Latest revision as of 23:46, September 30, 2010

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