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(→Nintendo GameCube: Compressed this too a bit.) |
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===Nintendo GameCube=== | ===Nintendo GameCube=== | ||
[[File:Gamecube mcard.jpg|120px|thumb|A [[Nintendo GameCube]] memory card]] | [[File:Gamecube mcard.jpg|120px|thumb|A [[Nintendo GameCube]] memory card]] | ||
Unlike the Nintendo 64, the [[Nintendo GameCube]] is very dependent on the memory card, since save data cannot be written on its discs, and the GameCube lacks any form of internal memory. Games played without | Unlike the Nintendo 64, the [[Nintendo GameCube]] is very dependent on the memory card, since save data cannot be written on its discs, and the GameCube lacks any form of internal memory. Games played without a memory card inserted act as if they were being played for the first time, and data cannot be saved. Three types of memory cards were officially released, from lowest to highest storage and sporting color differentiation: | ||
*Gray - 59 blocks (0.47 MB) | |||
*Black - 251 blocks (2.0 MB) | |||
*White - 1,019 blocks (8.1 MB) | |||
One block on the GameCube is 8 KB. | |||
Below is a list of the different ''Super Mario'' games and their respective block size, and conversion to kilobytes. | Below is a list of the different ''Super Mario'' games and their respective block size, and conversion to kilobytes. | ||
{|class="wikitable sortable" style="text-align:center" | {|class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" | ||
|- | |- | ||
!Game | !Game |
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