The Final Battle (New Super Mario Bros. U): Difference between revisions

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The first part of the course is a short section of [[lava]] and [[bridge (New Super Mario Bros. U)|bridge]]s. Bowser Jr. chases the player in his Junior Clown Car, periodically attempting to drop on their head and also may try to push the Mario Bros. and Toads into the lava below if they get too close. The player can dodge the attack by moving out of the way as Bowser Jr. drops, but he destroys any [[Brick Block]]s he hits on the way down. The player cannot harm Bowser Jr. in this section (due to a glass dome over the cockpit of his Junior Clown Car), so they must simply avoid his attacks as they work their way through the course. Throughout the area, [[Lava Bubble]]s are found between platforms, and [[Bony Beetle]]s can be found on some platforms. A [[Warp Door]] is found at the end of the area, leading to the second area of the level. To the right of the door are two [[Hidden Block]]s. The one on the top contains a [[1-Up Mushroom]].
The first part of the course is a short section of [[lava]] and [[bridge (New Super Mario Bros. U)|bridge]]s. Bowser Jr. chases the player in his Junior Clown Car, periodically attempting to drop on their head and also may try to push the Mario Bros. and Toads into the lava below if they get too close. The player can dodge the attack by moving out of the way as Bowser Jr. drops, but he destroys any [[Brick Block]]s he hits on the way down. The player cannot harm Bowser Jr. in this section (due to a glass dome over the cockpit of his Junior Clown Car), so they must simply avoid his attacks as they work their way through the course. Throughout the area, [[Lava Bubble]]s are found between platforms, and [[Bony Beetle]]s can be found on some platforms. A [[Warp Door]] is found at the end of the area, leading to the second area of the level. To the right of the door are two [[Hidden Block]]s. The one on the top contains a [[1-Up Mushroom]].


The second area of the level begins with a [[Checkpoint Flag]] in front of large green doors that lead to the battle. Two Hidden Blocks on both sides contain a [[Fire Flower]] and an [[Ice Flower]]. Through the doors is a corridor filled with [[Bowser]]'s fireballs. Once the player reaches Bowser, the door closes. The first phase greatly resembles the first part of ''[[New Super Mario Bros. Wii]]''{{'}}s final boss. Hitting the switch at the other side of the course causes an [[Axe]] to cut the bridge Bowser is standing on, making him crash into the [[pit]] below. After the player moves on to the final part, Bowser Jr. arrives with [[Kamek|Magikoopa]], who casts a spell to enlarge Bowser.
The second area of the level begins with a [[Checkpoint Flag]] in front of large green doors that lead to the battle. Two Hidden Blocks on both sides contain a [[Fire Flower]] and an [[Ice Flower]]. Through the doors is a corridor filled with incoming [[fireball]]s breathed by [[Bowser]] that leads to Bowser himself. Once the player reaches Bowser, both sides of the room are closed off by gates before the battle begins. The first phase greatly resembles the first part of ''[[New Super Mario Bros. Wii]]''{{'}}s final boss: hitting the switch at the other side of the course causes an [[axe]] to cut the bridge Bowser is standing on, making him crash into the [[pit]] below. After the player moves on to the final part, Bowser Jr. arrives with [[Kamek|Magikoopa]], who casts a spell to enlarge Bowser.


The final part of the course takes the player to a courtyard overlooked by a tower holding Princess Peach captive. Before the player can reach the princess, they must survive a boss battle with Giant Bowser. Bowser Jr. appears and taunts the player with Bowser following. He then stands up and roars at the player, signaling the start of the true final battle. Unlike the three previous encounters, the player must directly harm Bowser by stealing Bowser Jr.'s Junior Clown Car and crashing it down on Bowser's head. However, Bowser Jr. cannot be defeated, no matter how many stomps or attacks from the player(s) he has taken, although he can be stunned. The player can then throw Bowser Jr. at Bowser to damage him, although this method is time consuming. The player can also shoot a large amount of fireballs at Bowser or perform [[Synchro Ground Pound]]s (with multiple players) to defeat him. While doing this, they must evade Bowser's enormous fireballs and spinning shell, as well as Bowser Jr.'s diving attacks and dropped [[Bob-omb]]s. After three strikes to the head, Bowser is defeated and the game is beaten. Humiliated, Bowser Jr. jumps down to see his father.
The final part of the course takes the player to a courtyard overlooked by a tower holding Princess Peach captive. Before the player can reach the princess, they must survive a boss battle with Giant Bowser. Bowser Jr. appears and taunts the player with Bowser following. He then stands up and roars at the player, signaling the start of the true final battle. Unlike the three previous encounters, the player must directly harm Bowser by stealing Bowser Jr.'s Junior Clown Car and crashing it down on Bowser's head. However, Bowser Jr. cannot be defeated, no matter how many stomps or attacks from the player(s) he has taken, although he can be stunned. The player can then throw Bowser Jr. at Bowser to damage him, although this method is time consuming. The player can also shoot a large amount of fireballs at Bowser or perform [[Synchro Ground Pound]]s (with multiple players) to defeat him. While doing this, they must evade Bowser's enormous fireballs and spinning shell, as well as Bowser Jr.'s diving attacks and dropped [[Bob-omb]]s. After three strikes to the head, Bowser is defeated and the game is beaten. Humiliated, Bowser Jr. jumps down to see his father.