Talk:Yoshi's Story: Difference between revisions

 
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==Gold and Purple Yoshi==
==Gold and Purple Yoshi==
Why is there no info about gold and purple yoshi they were playable[[Image:MP8 DryBones.png|50px]]'''[[User:Super Yoshi10|<span style="font-Family:font; color:Black;">Super </span>]]''' '''[[User talk:Super Yoshi10|<span style="font-Family:font; color:Green;">Yoshi10</span>]]'''[[Image:YoshiMP8art.png|20px]][http://yoshilegacy.co.nr/| Lookey This][[Image:Black Yoshi Move.gif|30px]]
Why is there no info about gold and purple yoshi they were playable[[Image:MP8 DryBones.png|50px]]'''[[User:Super Yoshi10|<span style="font-Family:font; color:Black;">Super </span>]]''' '''[[User talk:Super Yoshi10|<span style="font-Family:font; color:Green;">Yoshi10</span>]]'''[[Image:YoshiMP8art.png|20px]][http://yoshilegacy.co.nr/| Lookey This][[Image:Black Yoshi Move.gif|30px]]
There is no purple or gold yoshi, there '''was''' a purple and '''brown''' yoshi in the beta version, but I have no clue to gold.{{unsigned|24.25.251.251}}


== YI prequel? ==
== YI prequel? ==
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===Keep it seperate===
===Keep it seperate===
# -
#


===Comments===
===Comments===
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I understand all of the enemy names came from the Nintendo Power guide, but what about the Shy Guy variants? They're not named in the enemy section, so where did their names come from? [[User:Vent|Vent]] 21:43, 30 May 2012 (EDT)
I understand all of the enemy names came from the Nintendo Power guide, but what about the Shy Guy variants? They're not named in the enemy section, so where did their names come from? [[User:Vent|Vent]] 21:43, 30 May 2012 (EDT)
== BEEG Problem ==
What exactly is the evidence that ''Story'' isn't part of the ''Island'' series? Seemed like it was intended to be a sequel if you ask me. What exactly excludes ''Story'' from the ''Island'' trilogy? Moreover, I've heard sources claim ''Story'' is a prequel to ''Island''. Can we get that fact-checked? - [[User:AwdryFan1997|AwdryFan1997]] ([[User talk:AwdryFan1997|talk]]) 10:51, August 27, 2020 (EDT)
:[[: File:SMP Yoshi's Island opt.png|As noted by the ''Super Mario Pia'']] and easily verifiable, all the games with ''Yoshi’s Island'' in the name are based on the timer-restricted baby rescuing mechanics: as soon as Yoshi is hit, the baby ends in a bubble and a timer is activated and goes on until the bubble is touched; when the timer runs out, the baby is captured and a life is lost. ''Yoshi’s Story'' and the platform games not named after Yoshi’s Island instead rely on a health meter. As for ''Yoshi’s Story'' being a prequel to ''Yoshi’s Island'', [https://youtu.be/WF41aibvXtY the battle with Baby Bowser] has him calling Yoshi “Mario’s little pet”, this shows that it happens after ''Yoshi’s Island'' as in that game he doesn’t even recognize Yoshi as an enemy, but rather as a “gween donkey” he wants to ride.—[[User:Mister Wu|Mister Wu]] ([[User talk:Mister Wu|talk]]) 14:15, August 27, 2020 (EDT)
::That said, it was under the name ''Yoshi's Island 64'' for a while under development, so it can probably be mentioned as a "related game" on the series page. [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 12:35, August 28, 2020 (EDT)
:::I’m fine with explaining how the game during development started as a sequel of ''Yoshi’s Island'' and then became the starting point of a different series of Yoshi platform games - after all, at that time a ''Yoshi’s Island'' series with consistent naming and gameplay features didn’t exist.—[[User:Mister Wu|Mister Wu]] ([[User talk:Mister Wu|talk]]) 14:04, August 28, 2020 (EDT)
== Black & White Yoshis ==
There is no info on where to find em! where are they! [[User:Greasy Hot Dog|Greasy Hot Dog]] ([[User talk:Greasy Hot Dog|talk]]) 22:44, October 29, 2022 (EDT)
:The information has been added to the playable characters section, thank you for pointing it out. --{{User:Waluigi Time/sig}} 22:53, October 29, 2022 (EDT)
== Question ==
Why were the images for Spiked Fun Guy and Lava Ghost changed? {{unsigned|74.64.68.192}}
:Because the originals were how they appeared in the game's data. The problem with this is that in-game, the sprites are subjected to all sorts of squash, stretch, rotations, and other distortions, so they were replaced with in-game rips to better show how they actually appear. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 13:19, December 22, 2022 (EST)