Super Smash Bros.: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(Replacing page with 'CONSIGAN VIVA XUXESUMARES')
Line 1: Line 1:
{{FA}}
CONSIGAN VIVA XUXESUMARES
{{Articleabout|the game ''Super Smash Bros.'' for the Nintendo 64|the series as a whole|[[Super Smash Bros. (series)|here]]}}
{{Infobox| title = Super Smash Bros.
| image = [[Image:SuperSmashBros.JPG|255px|The '''Super Smash Bros.''' box cover.]]
| developer = [[HAL Laboratory|HAL Labs]]
| publisher = [[Nintendo]]
| designer = [[Masahiro Sakurai]]
| released = '''Nintendo 64:''' <br> {{releasedate|Japan|January 21, 1999|USA|April 26, 1999|Europe|November 19, 1999}} <br> '''Virtual Console:''' <br> {{releasedate|Japan|January 20, 2009|Europe|June 12, 2009<ref>http://www.nintendo.co.uk/NOE/en_GB/games/vc/super_smash_bros_13832.html</ref>|Australia|June 12, 2009}}
| genre = Fighting Game
| modes = 1-4 players
| ratings = [[ESRB]]: Everyone (E)
| platforms = [[Nintendo 64]] <br> [[Virtual Console]]
| media = 128 bit (16 megabyte) cartridge
| requirements =
| input =
}}
 
[[Image:Ssbtitle.jpg|thumb|140px|right|'''''Super Smash Bros.''''' Title Screen.]]
'''''Super Smash Bros.''''' is a fighting game for the [[Nintendo 64]] created by [[Nintendo]] and [[HAL Labs|HAL]]. It was commercially successful, and had two sequels: ''[[Super Smash Bros. Melee]]'', and ''[[Super Smash Bros. Brawl]]''. All the fighters are famous Nintendo characters from the company's various franchises. [[Player]]s must defeat their opponents  multiple times in a fighting frenzy of items, power-ups, an original health system, in unique, Nintendo-themed stages.
 
Although ''Super Smash Bros.'' is not a part of the [[Mario]] franchise, the game is heavily influenced by the [[Mario (series)|''Mario'' series]], more so than any other franchise.
 
==Characters Appearing in This Game==
===Playable===
*[[Mario]]
*[[Donkey Kong]]
*[[Link]]
*[[Samus Aran]]
*[[Yoshi]]
*[[Kirby]]
*[[Fox McCloud]]
*[[Pikachu]]
 
===Non-Playable===
*[[Beedrill]]
*[[Blastoise]]
*[[Chansey]]
*[[Charizard]]
*[[Clefairy]]
*[[Hitmonlee]]
*[[Koffing]]
*[[Meowth]]
*[[Mew]]
*[[Snorlax]]
*[[Starmie]]
 
===Enemies===
*[[Yoshi (species)|Yoshis]]
*[[Fighting Polygons]]
 
===Bosses===
*[[Giant Donkey Kong]]
*[[Metal Mario]]
*[[Master Hand]]
 
===Unlockable Playable Characters===
*[[Luigi]]
*[[Jigglypuff]]
*[[Ness]]
*[[Captain Falcon]]
 
===Cameos===
*[[Wario]] (Playable as alternate colour scheme clothes)
*[[Peach]] (Mentioned in Mario's bio)
*[[Diddy Kong]] (Mentioned in Donkey Kong's bio)
*[[Red Yoshi]] (Playable as alternate colour scheme of [[Yoshi]])
*[[Yellow Yoshi]] (Playable as alternate colour scheme of [[Yoshi]])
*[[Bob-omb]] (Item)
*[[Lakitu]] (Background)
*[[Necky]] (Background)
*[[Whispy Woods]] (Enemy)
*[[Bronto Burt]] (Background)
*[[Goomba]] (Background)
*[[Buzzy Beetle]] (Background)
*[[Koopa Troopa]] (Background)
*[[Piranha Plant]] (Background)
*[[Bill Blaster]] (Background)
 
==Playable Characters==
[[Image:SSBdefaultCast.jpg|thumb|The default cast of characters.]]
There are 12 playable characters in ''Super Smash Bros.'' Two are from the [[Mario (series)|''Mario'' series]] (Donkey Kong and Yoshi are excluded since they have their own series), one is from the [[Donkey Kong (series)|''Donkey Kong'' series]], one is from ''The Legend of Zelda'' series, one is from the ''Metroid'' series, one is from the [[Yoshi (series)|''Yoshi'' series]], one is from the ''Kirby'' series, one is from the ''Star Fox'' series, two are from the ''Pokémon'' series, one is from ''F-Zero'' and one is from ''Earthbound''.
 
Legend:
{|cellspacing=0 cellpadding=3 border=1 width=25% style="border-collapse:collapse; font-family:Arial; background:linen; color:black"
|-
! Special Moves
|-
| ''Standard Special Move''
|-
| ''Up Special Move''
|-
| ''Down Special Move''
|}
===Default Characters===
{| align=center width=100% cellspacing=0 cellpadding=3 border=1 style="border-collapse:collapse; font-family:Arial"
|-
! width=12% |
! width=12% | Name
! width=12% | Series
! width=39% | Description
! witdh=25% | Special Moves
|-
! rowspan=3 |[[Image:MarioSmash.PNG|75px]]
! rowspan=3 |[[Mario]]
| rowspan=3 |''Mario'' series
| rowspan=3 |Mario has average speed and weight, but has very good [[jump|jumping]] abilities and strong attacks. His [[Fireball]]s are bouncy as in most ''Mario'' games.
| [[Fireball]]
|-
| [[Super Jump Punch]]
|-
| [[Mario Tornado]]
|-
! rowspan=3 |[[Image:DKSmash.PNG|75px]]
! rowspan=3 |[[Donkey Kong]]
| rowspan=3 |''Donkey Kong'' series
| rowspan=3 |Donkey Kong is one of the strongest characters, and is a heavy-weight character. When he picks up a character, he can carry them for a short distance.
| [[Giant Punch]]
|-
| [[Spinning Kong]]
|-
| [[Hand Slap]]
|-
! rowspan=3 |[[Image:LinkSmash.PNG|75px]]
! rowspan=3 |[[Link]]
| rowspan=3 |''The Legend of Zelda'' series
| rowspan=3 |Link is a character with medium weight, strength and speed. He uses his sword to attack.
| [[Boomerang (SSB attack)|Boomerang]]
|-
| [[Spin Attack (SSB attack)|Spin Attack]]
|-
| [[Bomb (SSB attack)|Bomb]]
|-
! rowspan=3 |[[Image:SamushSmash.PNG|75px]]
! rowspan=3 |[[Samus Aran]]
| rowspan=3 |''Metroid'' series
| rowspan=3 |Samus is a slow and heavy character with powerful attacks. Her Grappling Beam allows her to grab characters from farther away.
| [[Charge Shot]]
|-
| [[Screw Attack (Move)|Screw Attack]]
|-
| [[Bomb (SSB attack)|Bomb]]
|-
! rowspan=3 |[[Image:YoshiSmash.PNG|75px]]
! rowspan=3 |[[Yoshi]]
| rowspan=3 |''[[Yoshi (series)|Yoshi'' series]]
| rowspan=3 |Yoshi is a fast and middleweight fighter with strong smash attacks. Unlike other fighters, Yoshi's shield is not an energy bubble but a green-spotted [[Yoshi Egg]]. He does not have a third jump.
| [[Egg Lay]]
|-
| [[Egg Throw]]
|-
| [[Yoshi Bomb]]
|-
! rowspan=3 |[[Image:Kirsmashone.PNG|75px]]
! rowspan=3 |[[Kirby]]
| rowspan=3 |''Kirby'' series
| rowspan=3 |Kirby is a light, fast character. He can multi-jump in the air. His special Swallow move allows him to copy other characters' abilities.
| [[Swallow]]
|-
| [[Final Cutter]]
|-
| [[Stone (move)|Stone]]
|-
! rowspan=3 |[[Image:FoxSmash.PNG|75px]]
! rowspan=3 |[[Fox McCloud]]
| rowspan=3 |''Star Fox'' series
| rowspan=3 |Fox is a fast and light character with average strength. His blaster can stun opponents, thus stopping them in their tracks.
| [[Blaster (move)|Blaster]]
|-
| [[Fire Fox]]
|-
| [[Reflector]]
|-
! rowspan=3 |[[Image:PIKAsmall.PNG|75px]]
! rowspan=3 |[[Pikachu]]
| rowspan=3 |''Pokémon'' series
| rowspan=3 |Pikachu is fast and light. It uses its electric attacks to damage other enemies. However, Pikachu lacks power compared to some of the other fighters.
| [[Thunder Jolt]]
|-
| [[Quick Attack]]
|-
| [[Thunder]]
|}
 
===Unlockable Characters===
{{spoiler}}
{| align=center width=100% cellspacing=0 cellpadding=3 border=1 style="border-collapse:collapse; font-family:Arial"
|-
! width=10% |
! width=10% | Name
! width=10% | Series
! width=35% | Description
! width=15% | How to Unlock
! witdh=50% | Special Moves
|-
! rowspan=3 |[[Image:LuigiSmash.PNG|75px]]
! rowspan=3 |[[Luigi]]
| rowspan=3 |''Mario'' series
| rowspan=3 |Luigi is a character with average weight and speed but with above average strength. He has many similarities to Mario in his move set. He jumps slower than Mario.
| rowspan=3 | Complete the target test with all Default characters
| [[Fireball]]
|-
| [[Super Jump Punch]]
|-
| [[Luigi Cyclone]]
|-
! rowspan=3 |[[Image:JiggSmash.PNG|75px]]
! rowspan=3 |[[Jigglypuff]]
| rowspan=3 |''Pokémon'' series
| rowspan=3 |Jigglypuff is weak and light. It has the ability to multi-jump in the air.
| rowspan=3 |Complete the 1-Player Game with any character
| [[Pound]]
|-
| [[Sing]]
|-
| [[Rest]]
|-
! rowspan=3 |[[Image:NessSmash.PNG|75px]]
! rowspan=3 |[[Ness]]
| rowspan=3 |''Earthbound'' series
| rowspan=3 |Ness is a fast and light character. In his Smash Attacks, he uses a homerun bat and a yo-yo. For his recovery move, he has to shoot himself into his rear end to catapult himself upwards.
| rowspan=3 |Play 1-Player Game with any character at normal difficulty or above with 3 [[Extra Life|lives]]
| [[PK Fire]]
|-
| [[PK Thunder]]
|-
| [[PSI Magnet]]
|-
! rowspan=3 |[[Image:FalcSmash.PNG|75px]]
! rowspan=3 |[[Captain Falcon]]
| rowspan=3 |''F-Zero'' series
| rowspan=3 |Captain Falcon is the fastest character in the game. However, he lacks jumping abilities. His attacks are strong.
| rowspan=3 |Complete 1-Player Game in less than 20 minutes
| [[Falcon Punch]]
|-
| [[Falcon Dive]]
|-
| [[Falcon Kick]]
|}
{{endspoiler}}
 
==Non-playable characters==
A list linking to articles for non-playble characters seen in 1-player mode.
 
*[[Giant Donkey Kong]]
*[[Metal Mario]]
*[[Fighting Polygons]]
*[[Master Hand]]
 
== Poké Ball Pokémon ==
''See Main Article: [[Pokémon#Pokémon in Super Smash Bros.|Pokémon in Super Smash Bros.]]
 
In Super Smash Bros., once a [[Poké Ball]] is thrown, a [[Pokémon]] appears. The Pokémon in Super Smash Bros. are listed here.
 
'''Beedril'''
 
Beedrill will float in one space for a minute, and then fly off the screen. In a few seconds, he and a flock of other Beedrill will fly across the screen once more. This attack does 12% damage per hit. The flock will only fly at the height where one throw the Poké Ball, so if you are on a stage with many platforms, one should stay higher or lower until they pass.
 
'''Blastoise'''
 
Blastoise will squirt ten water blasts which do 6% damage each, if one touches Blastoise, they will take 26% damage.
 
'''Chansey'''
 
Chansey does no damage at all, but can still be useful. Chancey will throw 3 eggs onto the stage near her, and one could throw the eggs, and they will break into a weapon or other item.
 
'''Charizard'''
 
Charizard will use Flamethrower, and each hit you take from the Flamethrower will do 4% damage. There are 60 flames total. Charizard will also change directions from time to time and flare in that direction. Blastoise and Charizard are similar in many ways.
 
'''Clefairy'''
 
Clefairy will use Metronome, which is unpredictable. Metronome makes Clefairy use one of the moves any other [[Pokémon]] in the game can do.
 
'''Hitmonlee'''
 
Hitmonlee is a very useful Pokemon against a slow opponent. Hitmonlee will Hi-Jump Kick the nearest opponent, so it is better to throw the Poké Ball near the enemy. The attack does 24% damage.
 
'''Koffing'''
 
Koffing will use Smog and affect only a small area around it. Smog hits 30 times with 3% damage each hit. Koffing is useful on a small arena near the enemy.
 
'''Meowth'''
 
Meowth is like Koffing, but attacks differently in a different larger area. He now throws 120 coins which do 6% damage each. Meowth is very effective closer to the enemy.
 
'''Mew'''
 
Mew does absolutely no damage whatsoever. Mew is one of the rarest Pokémon in the game. It gives the player a special bonus.
 
'''Onix'''
 
Onix will fly off the screen and use Rock Throw where the Poké Ball landed. Each rock does 8% damage and he throws 10 rocks total. He is somewhat easy to dodge and anyone takes 21% damage for touching Onix before he flies off the screen.
 
'''Snorlax'''
 
Snorlax will jump off the screen and then reappear giant and fall down the entire stage. This is very effective on a small stage. His Body Slam does 22% damage.
 
'''Starmie'''
 
Starmie will fly near one, and then shoot 20 stars using Swift. It does not move once it starts shooting. The easiest way to dodge Starmie is to just jump when he stops, and then hop over it. A character takes 12% damage if they touch Starmie, and each star does 3% damage.
 
==Arenas==
===Default Stages===
{| class=sortable border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse; font-family:Arial"
|-
! width=15% |
! width=17% | Stage
! width=68% | Description
|-
![[Image:SSBPeach'scastle.gif|100px]]
| align=center | [[Peach's Castle (SSB)|Peach's Castle]]
| A stage with one large platform, two mid-air sloped platforms at the side, and a moving platform towards the bottom.
|-
![[Image:Melee Yoshi's Island N64.jpg|100px]]
| align=center | [[Yoshi's Island (SSB)|Yoshi's Island]]
| A stage slightly sloped on either side, meant to look like a book. There are also three mid-air platforms, two of which are also slanted.
|-
![[Image:Melee Kongo Jungle N64.jpg|100px]]
| align=center | [[Kongo Jungle]]
| A stage sloped towards the middle, with platforms on either side. There is also a [[Barrel Cannon]] moving side to side at the bottom of the stage.
|-
![[Image:Ssbstagessectorz2.gif|100px]]
| align=center | [[Sector Z]]
| A very large stage, set on the [[Great Fox]].
|-
![[Image:Ssbstagesdreamland2.gif|100px]]
| align=center | [[Dream Land]]
| A stage similar to [[Battlefield]], with [[Whispy Woods]] at the center.
|-
![[Image:SSBHyrulecastle.gif|100px]]
| align=center | [[Hyrule Castle]]
| A very long stage, and the first stage of the single-player mode.  It does not have many gimmicks, except for a whirlwind that appears every 30 seconds.
|-
![[Image:SSBPlanetzebes.gif|100px]]
| align=center | [[Planet Zebes]]
| A small stage that is easy to get blasted off of.  The only other feature is the acid, that rises up about every 30 seconds.
|-
![[Image:SSBSaffron City.gif|100px]]
| align=center | [[Saffron City]]
| A large stage that features the most gimmicks.  It is the homestage of Pikachu and Jigglypuff.
|-
|}
 
===Unlockable Stage===
{{spoiler}}
{| class=sortable border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse; font-family:Arial"
|-
! width=15% |
! width=17% | Stage
! width=28% | Description
! width=40% |How to unlock
|-
![[Image:SSB Mushroom Kingdom.jpg|100px]]
| align=center | [[Mushroom Kingdom (stage)|Mushroom Kingdom]]
| The largest stage of the game, featuring some gimmicks, moving platforms, [[Warp Pipe]]s, and others.
|It is unlockable by beating 1-Player mode with the eight original characters, and by playing on each stage in VS. Mode.
|}
{{endspoiler}}
 
==Items==
There are many items throughout the game that help fire up the battle. Here is a full list of them.
 
{| class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="border-collapse:collapse; font-family:Arial"
|-
! width=12% |
! width=12% | Name
! width=12% | Series
! width=64% | Description
|-
! [[Image:Containers.jpg|75x75px]]
! [[Crate]], [[Capsule]], [[Egg]], and [[Barrel]]
| ''Super Smash Bros.'' series
| The Crate is a wooden box that contains a random item, which can be released by breaking it open or throwing it to the ground. Barrels are similar, but can roll along the ground if hit. Capsules and Eggs are lighter than Crates and Barrels, and sometimes explode when thrown.
|-
![[Image:SSBbob-omb.jpg|75x75px]]
! [[Bob-omb]]
| ''Mario'' series
| The Bob-omb can be thrown at another character to cause an explosion. If left on the ground for a few seconds, it starts walking around. It then explodes after a certain amount of time. It can be picked up right before explosion, and thrown.
|-
![[Image:SSBfireflower.jpg|75x75px]]
! [[Fire Flower]]
| ''Mario'' series
| The Fire Flower is used to blast fire at other characters, in a conic shape. It is similar to [[Bowser]]'s [[Fire Breath]].
|-
![[Image:SSBgreenshell.jpg|75x75px]]
! [[Green Shell]]
| ''Mario'' series
| The Green Shell can be thrown or stepped on, and then slides along the ground, being able to hit multiple characters.
|-
![[Image:SSBhammer.jpg|75x75px]]
! [[Hammer]]
| ''Mario'' series
| A massive hammer from ''Donkey Kong''. If picked up, the player will frantically swing it up and down, but the player cannot double jump, nor can he or she drop the item. The head may fall off and be picked up and thrown.
|-
![[Image:SSBredshell.jpg|75x75px]]
! [[Red Shell]]
| ''Mario'' series
| Similar to the Green Shell, but does less damage and homes in on characters.
|-
![[Image:SSBstarman.jpg|75x75px]]
! [[Star|Starman]]
| ''Mario'' series
| The Starman makes the player invincible for several seconds. They do not take damage from their enemies and cannot be hit or grabbed, but they can still fall off the stage and get knocked out.
|-
![[Image:SSBbeamsword.jpg|75x75px]]
! [[Beam Sword]]
| ''Super Smash Bros.'' series
| A powerful weapon that can be used to hit other characters. The hits are rather slow, however.
|-
![[Image:SSBhomerunbat.jpg|75x75px]]
! [[Home-Run Bat]]
| ''EarthBound''
| When a Smash Attack is performed with a Home-Run Bat, the hit character is knocked out instantly. However, the preparation for the smash attack is very slow, and is hard to hit another character.
|-
![[Image:SSBmine.jpg|75x75px]]
! [[Motion-Sensor Bomb]]
| ''GoldenEye 007''
| When placed on the ground or on the side of a ledge, the Motion-Sensor Bomb stays on the ground and explodes when someone touches it.
|-
![[Image:SSBbumper.jpg|75x75px]]
! [[Bumper (item)|Bumper]]
| ''Super Smash Bros.'' series
| The Bumper can be placed on the ground, or in mid-air. If touched, the player will not take damage, but will be flung back.
|-
![[Image:SSBfan.jpg|75x75px]]
! [[Fan]]
| ''Super Smash Bros.'' series
| The Fan is used to smack other characters. It is difficult to escape the Fan's fast hits, though they do no do much damage per hit.
|-
![[Image:Pokeball.gif|75x75px]]
! [[Poké Ball]]
| ''Pokémon'' series
| A random [[Pokémon]] appears when thrown at the ground, and usually help the player and hurt the others. There are, however, certain exceptions.
|-
![[Image:SSBstarrod.jpg|75x75px]]
! [[Star Rod (SSB)|Star Rod]]
| ''Kirby'' series
| When the Star Rod is used, stars come flying out of it, hitting other characters. If used with smash, a large star will fly out. When used with Captain Falcon, three stars fly out.
|-
![[Image:Maximtomatoart.gif|75x75px]]
! [[Maxim Tomato]]
| ''Kirby'' series
| When eaten, the player will restore their health by 100%.
|-
![[Image:SSBheartcontainer.jpg|75x75px]]
! [[Heart Container]]
| ''The Legend of Zelda'' series
| The Heart Container fully reduces the player's health down to 0%.
|-
![[Image:SSBRayGun.png|75x75px]]
! [[Ray Gun]]
| ''Super Smash Bros.'' series
| A gun that that can fire 16 shots, and can be used to juggle opponents.
|}
 
==Gameplay==
Players can use their characters' attacks or items to hit their opponents. This will cause a percentage of damage. The higher the percentage of a player is, the easier they can be knocked off the stage. Percentage of damage can, however, exceed 100%.
 
There are two different fighting modes in ''Super Smash Bros.''; [[#Time|time]] and [[#Stock|stock]].
 
===Time===
Players get [[point]]s by KOing other players. One KO is worth one point. Players lose a point when KO'd or self-destructing. When the [[Time Limit|time]] is up, the player with the most points wins.
 
If there is a tie in time mode, there will be a Sudden Death. The two or more players tied will have a quick stock battle with one life, and both starting with 300% percent damage, which will usually cause an instant KO when hit. Also, after a certain time, Bob-ombs will start falling at random places on the stage, and if a player is hit, will be instantly KO'd. The winner of the Sudden Death wins the whole battle.
 
===Stock===
Players have a specified amount of [[Extra Life|lives]]. When a player has lost all his lives, he loses. The winner of the match is the last player standing. Optionally, a time limit can be specified. When it runs out, the player with the most lives wins.
 
If there is a tie in this mode, when setting a time limit, there will also be a Sudden Death.
 
Players can fight alone or in teams.
 
==Modes==
===Single-Player mode===
The single-player mode in ''Super Smash Bros.'' follows a set pattern. In the beginning, the player can choose his or her character, difficulty level (very easy - easy - normal - hard - very hard) and number of lives (1 - 5). The number of lives selected will be for the whole mode, not per match.
 
All stages work with the stock system, and the opponents have one life each. There is a time limit of 5 minutes per match.
 
*'''Stage 1''': The player fights [[Link]] at [[Hyrule Castle]].
*'''Stage 2''': The player fights a team of 18 [[Yoshi (species)|Yoshis]] in [[Yoshi's Island (place)|Yoshi's Island]]. The player fights three Yoshis at a time. When one is defeated, another one will take its place, until all are defeated.
*'''Stage 3''': The player fights [[Fox McCloud|Fox]] in [[Sector Z]].
*'''Bonus Stage 1: Break the targets''': The player has to hit the 10 [[target]]s within a time limit of 2 minutes. Each character has a different arena for his target test. Dying in the target test only causes the failure of the test, but not the loss of a life.
*'''Stage 4''': The player fights [[Mario]] and [[Luigi]] on [[Princess Peach's Castle|Peach's Castle]]. The player also gets a randomly chosen ally for his team.
*'''Stage 5''': The player fights [[Pikachu]] in [[Saffron City]].
*'''Stage 6''': The player fights [[Giant Donkey Kong]] in [[Kongo Jungle]]. The player gets two randomly chosen allies on his side.
*'''Bonus Stage 2: Board the platforms''': The player has to board all of the 10 platforms in the stage within 2 minutes. As with the first bonus stage, failing does not cause loss of life.
*'''Stage 7''': The player fights a team of 8 [[Kirby|Kirbys]] in [[Dream Land]]. Seven of them already have abilities from the other 7 default characters. The last one is either the regular Kirby or has the ability of one unlockable character. The player fights two at a time.
*'''Stage 8''': The player fights [[Samus]] on [[Planet Zebes]].
*'''Stage 9''': The player fights [[Metal Mario]] at [[Metal Mario's stage|his personal stage]].
*'''Bonus Stage 3: Race to the finish''': The player has to reach the finish within one minute. On his way, [[Fighting Polygons]] will attack him or her. Once again, failing does not cause loss of life.
[[Image:SSBEnd.PNG|thumb|right|Samus being restored to a doll after defeating Master Hand.]]
*'''Stage 10''': The player fights a team of 30 [[Fighting Polygons]] on the [[Battlefield]] stage. He fights three at a time.
*'''Stage 11''': The player fights [[Master Hand]]. Unlike the player, the Master Hand does not have a percentage of damage, but 300 hit points. The battle takes place on [[Final Destination]].
 
====Training Mode====
In this mode, the player can try their skills against computers. Training Mode allows abilities that cannot be used anywhere else in the game. The player is able to change the speed, make any item appear, make the computer do things such as stand, jump, walk, etc., and also pick how many computers there are (three at most), along with other abilities. It is usually used for testing, trying out skills, and for beginners of the game.
 
====Bonus Practice====
In the mode, Bonus Practice, the player can play as a fighter and do a practice "stage" out of the two shown, both being '''Bonus Stage 1: Break the Targets''' and '''Bonus Stage 2: Board the Platforms''' (both can only be played on this mode and/or in Adventure Mode).
 
In Break the Targets, the player has to break eight Targets, which every character get their own target stage.
 
In Board the Platforms, the player has to jump on a series of platforms while avoiding obstacles.
 
===VS Mode===
In VS Mode, the player can pick up to four fighters to fight in a battle. A fighter selection screen is seen, and the player(s) are able to pick which fighter he or she want. The player is also able to set rules for this match, such as in a time match, the player can pick the amount of time that can be played, and in a stock match, the player can pick the amount of the stocks he/she and the computers have, and also pick the items that will appear in the match (not in an order, as they are picked randomly), and set the handicap up for the fighters. The next screen is the stage selection screen, where one will pick the stage to play on, and then the battle starts.
 
In ''Super Smash Bros.'', VS Mode is notable for being the only multi-player mode in the game.
 
==Reception==
''Super Smash Bros.'' was commercially successful as a game. In Japan, 1.4 million copies were sold, and 2.3 million have been sold in the United States as of December 2007.{{refneeded}} Although the Single-Player mode was criticized as "won't exactly last a long time", Dale Weir of GameCritics.com stated ''Super Smash Bros.'' was "The most original fighting game on the market and possibly the best multiplayer game on any system."
 
==Development==
Super Smash Bros. was developed by HAL Laboratory, a Nintendo second-party developer, during 1998. It began life as a prototype created by Masahiro Sakurai and Satoru Iwata in their spare time titled 'Kakuto-Gēmu Ryūō' (格闘ゲーム竜王 ?, lit. "Dragon King: The Fighting Game"), and originally featured no Nintendo characters. However, Sakurai hit on the idea of including fighters from different Nintendo franchises in order to provide "atmosphere" which he felt was necessary for a home console fighting game, and his idea was approved. The game had a small budget and little promotion, and was originally a Japan-only release, but its huge success saw the game released worldwide.<ref>http://us.wii.com/iwata_asks/ssbb/vol7_page1.jsp Iwata Asks: Super Smash Bros. Brawl</ref>
 
==Voice Cast==
{| border=1 cellspacing=0 cellpadding=3 style="text-align:center; border-collapse:collapse"
|-
!Character(s)
!Voice Actor
|-
|[[Mario]], [[Luigi]]
|[[Charles Martinet]]
|-
|[[Link]]
|[[Wikipedia:Nobuyuki Hiyama|Nobuyuki Hiyama]]
|-
|[[Kirby]], [[Ness]]
|[[Wikipedia:Makiko Ohmoto|Makiko Ohmoto]]
|-
|[[Yoshi]]
|[[Kazumi Totaka]]
|-
|[[Fox McCloud]]
|[[Wikipedia:Shinobu Satouchi|Shinobu Satouchi]]
|-
|[[Pikachu]]
|[[Wikipedia:Ikue Ohtani|Ikue Ohtani]]
|-
|[[Captain Falcon]]
|[[Wikipedia:Ryo Horikawa|Ryo Horikawa]]
|-
|[[Jigglypuff]]
|[[Wikipedia:Rachael Lillis|Rachael Lillis]]
|-
|[[Donkey Kong]]
|[[Kevin Bayliss]]
|-
|Announcer, [[Master Hand]]
|[[Wikipedia:Jeff Manning|Jeff Manning]]
|}
 
==Official Artwork==
<center><gallery>
Image:MarioSmash.PNG|<center>[[Mario]]
Image:DKSmash.PNG|<center>[[Donkey Kong]]
Image:LinkSmash.PNG|<center>[[Link]]
Image:SamushSmash.PNG|<center>[[Samus]]
Image:YoshiSmash.PNG|<center>[[Yoshi]]
Image:Kirsmashone.PNG|<center>[[Kirby]]
Image:FoxSmash.PNG|<center>[[Fox]]
Image:PIKAsmall.PNG|<center>[[Pikachu]]
Image:LuigiSmash.PNG|<center>[[Luigi]]
Image:FalcSmash.PNG|<center>[[Captain Falcon]]
Image:NessSmash.PNG|<center>[[Ness]]
Image:JiggSmash.PNG|<center>[[Jigglypuff]]
</gallery></center>
 
== Trivia ==
*[[Beta Elements|Originally]], [[Mewtwo]], [[Pokemon|Meowth]], [[Peach]], [[Bowser]], [[Pit]], [[King Dedede]] were supposed to be playable characters. [[Mewtwo]] and [[King Dedede]] were cut due to time. [[Peach]] and [[Bowser]] were cut due to limitations of the [[Nintendo 64]]. [[Pit]] was replaced by [[Jigglypuff]] because he wasn't popular enough. [[Pokemon|Meowth]] was most likely remove because of being very obscure as a playable to the Super Smash Bros. series. {{refneeded}} However, [[Mewtwo]], [[Peach]] and [[Bowser]] were playable in [[Super Smash Bros. Melee|Melee]] later on, and in [[Super Smash Bros. Brawl|Brawl]], [[Pit]] and [[King Dedede]] became playable characters in the series.
*''Super Smash Bros.'' is the only game in the ''[[Super Smash Bros. (series)|Super Smash Bros. series]]'' to be rated '''E''' for '''Everyone'''.  Its successors are both rated '''T''' for '''Teen'''.
*When the [[player]] choose a character, the character wll do a small animation in the player's box, this is so far the only game in the series that have this.
**Also, Super Smash Bros. is the only game to have artworks of each character's alternate colors in one picture, with them in different poses. In its sequels, they just have a row of seperate pictures of each character in the same pose with different pallete swaps.
 
==References==
<references/>
<br clear=all>
{{Spinoffs}}
{{N64}}
{{VirtualConsole}}
[[Category: Nintendo 64 Games]]
[[Category: Crossover Games]]

Revision as of 22:58, July 24, 2009

CONSIGAN VIVA XUXESUMARES