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{{rewrite-expand|include the Shop}}
{{italic title}}
{{italic title}}
{{about|the [[Nintendo DS]] game|the form of [[Princess Peach]] seen when playing as her in [[Super Mario Bros. 2]], [[Super Mario 3D World]], and in post-Fall 2017 versions of [[Super Mario Run]]|[[Super Mario (form)]]}}
{{about|the [[Nintendo DS]] game|the form of [[Princess Peach]] seen when playing as her in the [[Super Mario (series)|Super Mario]] series|[[Super Mario (form)]]}}
{{game infobox  
{{game infobox  
|image=[[File:Super Princess Peach box art.png|250px]]<br>North American box art
|image=[[File:Super Princess Peach box art.png|250px]]<br>North American box art
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|media={{media|ds=1}}
|media={{media|ds=1}}
|input={{input|stylus=1|nds=2}}
|input={{input|stylus=1|nds=2}}
|ids=NTR-ASPE-USA (North America)
}}
}}
'''''Super Princess Peach''''' is a [[Genre#Platform|platformer]] title for the [[Nintendo DS]]. In this game, the roles are reversed. Rather than [[Mario]] starring as the protagonist and [[Princess Peach]] the classic damsel-in-distress, it is Mario, [[Luigi]], and the [[Toad (species)|Toad]]s who are kidnapped. They are taken to [[Vibe Island]] by [[Bowser]], who has stolen the [[Vibe Scepter]], a magical item capable of influencing emotions. Princess Peach, with the help of a talking umbrella, [[Perry]], and her own powers of emotion, must rescue them. This is the second adventure installment in the [[Super Mario (franchise)|''Super Mario'' franchise]] in which Peach appears as a stand-alone playable character, with the first being ''[[Princess Toadstool's Castle Run]]''.
'''''Super Princess Peach''''' is a 2D [[Genre#Platform|platformer]] game for the [[Nintendo DS]]. In this game, the characters' traditional roles in the ''[[Super Mario (series)|Super Mario]]'' series are reversed: rather than [[Mario]] and [[Luigi]] being the protagonists and rescuing [[Princess Peach]], it is Mario, Luigi, and the [[Toad (species)|Toad]]s who are kidnapped and taken to [[Vibe Island]] by [[Bowser]], who has stolen the [[Vibe Scepter]], a magical item capable of influencing emotions, leaving Princess Peach to rescue them as the main protagonist. To accomplish this, she befriends an {{wp|Anthropomorphism|anthropomorphic}} umbrella, [[Perry]], and uses her own powers of emotion. This is the first game on a dedicated console in the [[Super Mario (franchise)|''Super Mario'' franchise]] in which Peach is the sole main protagonist, with the first overall being ''[[Princess Toadstool's Castle Run]]''. This would also be the only other time that Peach would have a starring role in a game until ''[[Princess Peach: Showtime!]]'' 18 years later.
==Story==
==Story==
{{multiple image
{{multiple image
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|footer=Mario, Luigi, and Toad are kidnapped and imprisoned.
|footer=Mario, Luigi, and Toad are kidnapped and imprisoned.
}}
}}
While [[Princess Peach]] is on a stroll, [[Bowser]] and the [[Koopa Troop]], with the [[Vibe Scepter]], take over her [[Peach's Castle|castle]], capturing [[Mario]], [[Luigi]], and [[Toad]]. Upon Peach's return, she finds her castle guards in a variety of emotions ranging from sad, happy, or angry. Peach then decides to rescue Mario, Luigi, and Toad, who have rescued her on many occasions in the past. Before she leaves, [[Toadsworth]] gives her a magical, sapient umbrella named [[Perry]], whom he recently bought from a merchant. Perry offers to help Princess Peach on her journey. The story of Perry before he was purchased by Toadsworth is revealed throughout multiple dream sequences. Regardless, as Peach travels throughout [[Vibe Island]], Perry is shown to be a very useful ally in many situations.
While [[Princess Peach]] is on a stroll, [[Bowser]] and the [[Koopa Troop]], with the [[Vibe Scepter]], take over her [[Peach's Castle|castle]], capturing [[Mario]], [[Luigi]], and [[Toad]]. Upon Peach's return, she finds her castle guards in a variety of emotions ranging from sad, happy, or angry. Peach then decides to rescue Mario, Luigi, and Toad, who have rescued her on many occasions in the past. Before she leaves, [[Toadsworth]] gives her a magical, sapient umbrella named [[Perry]], whom he recently bought from a merchant. Perry offers to help Princess Peach on her journey. The story of Perry before he was purchased by Toadsworth is revealed throughout multiple dream sequences. As Peach travels throughout [[Vibe Island]], Perry is shown to be a very useful ally in many situations. By the end, Perry recovers from his amnesia.
 
After defeating [[Giant Kamek]], Peach rescues Luigi and the Toads. After defeating Bowser, she rescues Mario. Ignoring Luigi completely, she shoves him to the side as he runs to Mario. They happily swing around together, and Mario takes her into his arms and gives her flowers from his hat.
{{br|left}}
{{br|left}}


==Gameplay==
==Gameplay==
===Vibe Island locations===
===Vibe Island locations===
''Vibe Island'' is the World Map for ''Super Princess Peach'', consisting of eight locations (or worlds):
''Vibe Island'' is the World Map for ''Super Princess Peach'', consisting of eight locations (or worlds) of nine [[level|stages]] each:
*[[Ladida Plains]]: A normal grassland world, with generic enemies being common.
*[[Ladida Plains]]: A normal grassland world, with generic enemies being common.
*[[Hoo's Wood]]: A forest-themed world, with generic enemies being common.
*[[Hoo's Wood]]: A forest-themed world, with generic enemies being common.
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*[[Giddy Sky]]: An aerial, cloudy, sky-themed world, with calm and glad enemies being common.
*[[Giddy Sky]]: An aerial, cloudy, sky-themed world, with calm and glad enemies being common.
*[[Bowser's Villa]]: Bowser's Castle, the final world, with all types of enemies.
*[[Bowser's Villa]]: Bowser's Castle, the final world, with all types of enemies.
===Shop===
[[File:Super Princess Peach Shop.png|thumb|Shop at the start of the game.]]
[[Toad]] hosts the '''Shop''' which is available at start of the game. The player can access the menu by pressing {{button|ds|R}} while in the menu of Vibe Island or a world to buy abilities, music, puzzle pieces, and minigame levels. Items have different criteria for the player to unlock them in the shop. For each item the player chooses, Perry describes the item.
If the player can afford the item with a certain amount of coins, Toad asks the player if they want the item. If the player accepts, the player can trade the coins for the item. If the player rejects, Toad bawls at the player for teasing him. If the player cannot afford the item, Toad states they do not have enough coins.
{|border=1 cellspacing=0 cellpadding=3 width=76% style="border-collapse:collapse;text-align:center"
!width=23%|Name
!width=40%|Description
!width=13%|Cost
!Criteria
|-
|[[Floatbrella]]
|"''You'll be able to fly for a while. This ability-enhancing umbrella is a bargain!''"
|200
| Available at start.
|-
|[[Poundbrella]]
|"''This ability-enhancing umbrella allows you to pound down while jumping!''"
|500
|Available at start.
|-
|[[Chargebrella]]
|"''This ability-enhancing umbrella will let you charge up and fire a blast!''"
|700
|Available at start.
|-
|[[Tough Coffee]]
|"''This drink is made from heart fragments! Your maximum HP [[File:SPP Heart full.png|link=]][[File:SPP Heart full.png|link=]][[File:SPP Heart full.png|link=]] will grow a bit!''"
|250 (1st time)<br>500 (2nd time)<br>1000 (3rd time)<br>1500 (last time)
|Available at start.
|-
|[[Vibe Tea]]
|"''This drink is made from vibe crystals! It'll extend your Vibe Gauge!''"
|250 (1st time)<br>500 (2nd time)<br>1000 (3rd time)<br>1500 (last time)
|Available at start.
|-
|[[Courage Soda]]
|"''This drink was created by merchants! All you have to do is attack enemies with me and you get coins!''"
|1000
|After completing [[Shriek Mansion]].
|-
|[[Natural Power]]
|"''A drink of mystery! Stop for awhile in your travels and your Vibe Gauge fills!''"
|3000
|After completing [[Gleam Glacier]].
|-
|[[Endless Vibe]]
|"''This drink smells like pure danger! Drink it and you’ll never tire... Your Vibe Gauge will never go down! What an amazing drink!''"
|0
|After beating all stages and minigames, and collecting all [[Puzzle Piece (Super Princess Peach)|Puzzle Piece]]s and [[music score]]s.
|-
|Opening
|rowspan=20|"''Buy this to hear this song in the music room!''"
|20
|Available at start.
|-
|Opening 2
|20
|Buy Opening.
|-
|Opening 3
|20
|Buy Opening 2.
|-
|Title
|20
|Available at start.
|-
|File Selection
|20
|Available at start.
|-
|Area Selection
|20
|Available at start.
|-
|Shop
|20
|Available at start.
|-
|Ladida Plains 1
|30
|Complete [[Ladida Plains]].
|-
|Pause
|30
|Pause the menu.
|-
|Stage Clear
|30
|Complete [[Ladida Plains 1-1]].
|-
|Boss
|30
|Complete Ladida Plains.
|-
|Hoo's Wood 1
|40
|Complete [[Hoo's Wood]].
|-
|Shriek Mansion 1
|50
|Complete [[Shriek Mansion]].
|-
|Slidebrella
|50
|Complete [[Shriek Mansion 3-1]].
|-
|Fury Volcano 1
|60
|Complete [[Fury Volcano]].
|-
|Wavy Beach 1
|70
|Complete [[Wavy Beach]].
|-
|Subrella
|70
|Complete [[Wavy Beach 5-2]].
|-
|Gleam Glacier 1
|80
|Complete [[Gleam Glacier]].
|-
|Giddy Sky 1
|90
|Complete [[Giddy Sky]].
|-
|Bowser's Villa
|100
|Complete [[Bowser's Villa]].
|-
|Puzzle A Piece 1 (1st time)<br>Puzzle A Piece 2 (2nd time)<br>Puzzle A Piece 3 (3rd time)<br>Puzzle A Piece 4 (4th time)
|10 (1st time)<br>30 (2nd time)<br>50 (3rd time)<br>70 (4th time)
|rowspan=4|"''Buy this to assemble a puzzle by picking Puzzle in the Menu on the map screen.''"
|Available at start.
|-
|Puzzle B Piece 1 (1st time)<br>Puzzle B Piece 2 (2nd time)<br>Puzzle B Piece 3 (3rd time)<br>Puzzle B Piece 4 (4th time)
|10 (1st time)<br>30 (2nd time)<br>50 (3rd time)<br>70 (4th time)
|Complete Hoo's Wood 2-6.
|-
|Puzzle C Piece 1 (1st time)<br>Puzzle C Piece 2 (2nd time)<br>Puzzle C Piece 3 (3rd time)<br>Puzzle C Piece 4 (4th time)
|10 (1st time)<br>30 (2nd time)<br>50 (3rd time)<br>70 (4th time)
|Complete Fury Volcano 4-6.
|-
|Puzzle D Piece 1 (1st time)<br>Puzzle D Piece 2 (2nd time)<br>Puzzle D Piece 3 (3rd time)<br>Puzzle D Piece 4 (4th time)
|10 (1st time)<br>30 (2nd time)<br>
50 (3rd time)<br>
70 (4th time)
|Complete Gleam Glacier 6-6.
|-
|[[Toad Jump]] Lv. 2 (1st time)<br>Toad Jump Lv. 3 (2nd time)<br>Toad Jump Lv. 4 (3rd time)<br>Toad Jump Lv. 5 (4th time)<br>Toad Jump Lv. 6 (5th time)<br>Toad Jump Lv. 7 (6th time)
|rowspan=3|"''Buy this and you can play it by picking Minigame in the Menu on the map screen.''"
|100 (1st time)<br>150 (2nd time)<br>200 (3rd time)<br>250 (4th time)<br>300 (5th time)<br>350 (6th time)
|Find minigame in [[Hoo's Wood 2-4]].
|-
|[[Toad Tote]] Lv. 2 (1st time)<br>Toad Tote Lv. 3 (2nd time)<br>Toad Tote Lv. 4 (3rd time)<br>Toad Tote Lv. 5 (4th time)<br>Toad Tote Lv. 6 (5th time)<br>Toad Tote Lv. 7 (6th time)
|100 (1st time)<br>150 (2nd time)<br>200 (3rd time)<br>250 (4th time)<br>300 (5th time)<br>350 (6th time)
|Find minigame in [[Fury Volcano 4-1]].
|-
|[[Toad Shot]] Lv. 2 (1st time)<br>Toad Shot Lv. 3 (2nd time)<br>Toad Shot Lv. 4 (3rd time)<br>Toad Shot Lv. 5 (4th time)<br>Toad Shot Lv. 6 (5th time)<br>Toad Shot Lv. 7 (6th time)
|100 (1st time)<br>150 (2nd time)<br>200 (3rd time)<br>250 (4th time)<br>300 (5th time)<br>350 (6th time)
|Find minigame in [[Gleam Glacier 6-1]].
|}


===Peach's Vibes===
===Peach's Vibes===
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|align="center"|[[Ladida Plains 1-9]]
|align="center"|[[Ladida Plains 1-9]]
|align="center"|[[Bowser's Villa 8-7]]
|align="center"|[[Bowser's Villa 8-7]]
|-
|align="center"|[[File:SPP Torpedo Base.png]]
|align="center"|[[Torpedo Base]]
|align="center"|''none''
|Black boxes in Subrella segments that release an endless amount of [[Torpedo Ted]]s and [[G. Torpedo Ted]]s, often with both coming from the same base.
|align="center"|[[Wavy Beach 5-5]]
|align="center"|[[Bowser's Villa 8-4]]
|-
|-
|align="center"|[[File:SPPTorpedoTed.png]]
|align="center"|[[File:SPPTorpedoTed.png]]
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|'''57:''' "''An underwater version of Bullet Bill. Watch out!''"
|'''57:''' "''An underwater version of Bullet Bill. Watch out!''"
|Aquatic rounds in Subrella segments that shoot straight forward.
|Aquatic rounds in Subrella segments that shoot straight forward.
|align="center"|[[Wavy Beach 5-5]]
|align="center"|[[Bowser's Villa 8-4]]
|-
|align="center"|[[File:SPP Torpedo Base.png]]
|align="center"|[[Torpedo tube]]
|align="center"|''none''
|Black boxes in Subrella segments that release an endless amount of [[Torpedo Ted]]s and [[G. Torpedo Ted]]s, often with both coming from the same base.
|align="center"|[[Wavy Beach 5-5]]
|align="center"|[[Wavy Beach 5-5]]
|align="center"|[[Bowser's Villa 8-4]]
|align="center"|[[Bowser's Villa 8-4]]
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==Reception==
==Reception==
''Super Princess Peach'' received mixed to positive views. The female protagonist was applauded, while the actual gameplay was met with more mixed reception.
''Super Princess Peach'' received mixed to positive reviews. Generally, critics have praised the platforming gameplay, while the game's difficulty has received criticism.
{| class="wikitable reviews"
{|class="wikitable reviews"
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Reviews
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|Release
|Release
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|"''Super Princess Peach is not a truly remarkable title on the scale of Mario & Luigi, not only as it's not very funny, but its innovations in interface and design actually make it slightly less fun than it might be if you played it 'straight'. But neither is it a shameless cash-in. The game, though a solely single-player experience, has not only a fun story mode, but a host of extras adding longevity in the face of its relative ease. It's fun for a while, but its star doesn't shine bright enough to be anything but ultimately forgettable.''"
|"''Super Princess Peach is not a truly remarkable title on the scale of Mario & Luigi, not only as it's not very funny, but its innovations in interface and design actually make it slightly less fun than it might be if you played it 'straight'. But neither is it a shameless cash-in. The game, though a solely single-player experience, has not only a fun story mode, but a host of extras adding longevity in the face of its relative ease. It's fun for a while, but its star doesn't shine bright enough to be anything but ultimately forgettable.''"
|-
|-
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Aggregators
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Aggregators
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|colspan=2|Compiler
|colspan=2|Compiler
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==References in later games==
==References in later games==
*''[[Super Smash Bros. Brawl]]'': [[Perry]] appears as a [[Trophy (Super Smash Bros. series)|trophy]].
*''[[Super Smash Bros. Brawl]]'': [[Perry]] appears as a [[Trophy (Super Smash Bros. series)|trophy]].
*''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'': In the [[Wii]] version of the game, one of the questions in the [[Heroines Quiz!]] asks whether Peach ever saved Mario and Toad, with [[Omochao]] later explaining that she did so with the help of a "magic parasol".
*''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'': In the [[Wii]] version of the game, one of the questions in the [[Heroines Quiz!]] asks whether Peach ever saved Mario and Toad, with [[Omochao]] later explaining that she did so with the help of a "magic parasol" (referencing Perry).
*''[[Super Smash Bros. Ultimate]]'': Perry returns as a [[Spirit (Super Smash Bros. Ultimate)|spirit]].
*''[[Super Smash Bros. Ultimate]]'': Perry appears as a [[Spirit (Super Smash Bros. Ultimate)|spirit]].


==Names in other languages==
==Names in other languages==
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==Trivia==
==Trivia==
*This and ''[[Paper Mario: The Origami King]]'' are the only two games where Peach's title is officially translated into its katakana form as「プリンセス」(''Purinsesu'') rather than the kanji form「{{hover|姫|ひめ}}」(''hime''). In this case, it is used in the game's title.
*This, ''[[Paper Mario: The Origami King]]'', and ''[[Princess Peach: Showtime!]]'' are the only games where Peach's title is officially translated into its English loanword form「プリンセス」(''Purinsesu'') rather than its native Japanese form「{{ruby|姫|ひめ}}」(''hime''). In this case, it is used in the game's title.
*A promotional browser game was released in 2005 called ''[[Parasol Fall|Super Princess Peach -- Parasol Fall]]''.
*A promotional browser game was released in 2005 called ''[[Parasol Fall|Super Princess Peach -- Parasol Fall]]''.


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*[https://www.nintendo.co.jp/ds/aspj/index.html Official Japanese website]
*[https://www.nintendo.co.jp/ds/aspj/index.html Official Japanese website]
*[https://www.nintendo.co.uk/Games/Nintendo-DS/Super-Princess-Peach-273201.html Nintendo.co.uk: Super Princess Peach] - Nintendo UK's information page on the game.
*[https://www.nintendo.co.uk/Games/Nintendo-DS/Super-Princess-Peach-273201.html Nintendo.co.uk: Super Princess Peach] - Nintendo UK's information page on the game.
*[http://www.nintendo.com/consumer/gameslist/manuals/DS_Super_Peach.pdf North American manual (EN/FR)]
*[https://www.nintendo.com/consumer/gameslist/manuals/DS_Super_Peach.pdf North American manual (EN/FR)]
 
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{{Super Mario games}}
{{Super Mario games}}
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