Super Mario Party: Difference between revisions

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|genre=[[Genre#Party|Party]]
|genre=[[Genre#Party|Party]]
|modes=Single-player<br>Local and online multiplayer up to 4 players
|modes=Single-player<br>Local and online multiplayer up to 4 players
|ratings={{ratings|acb=g|esrb=e|pegi=3|usk=0|cero=a|rars=0+|dejus=l|grac=all|gsrr=p|fpb=pg|gcam=3|nmc=3|cadpa=8+}}
|ratings={{ratings|acb=g|esrb=e|pegi=3|usk=0|cero=a|rars=0+|dejus=l|smeccv=A|grac=all|gsrr=p|fpb=pg|gcam=3|nmc=3|cadpa=8+}}
|platforms=[[Nintendo Switch]]
|platforms=[[Nintendo Switch]]
|media={{media|switch=1|switchdl=1}}
|media={{media|switch=1|switchdl=1}}
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===Playable===
===Playable===
[[File:Super Mario Party Character Select.jpg|thumb|350px|The character select screen, with every character unlocked.]]
[[File:Super Mario Party Character Select.jpg|thumb|350px|The character select screen, with every character unlocked.]]
There are twenty playable characters in ''Super Mario Party'', which is the largest number of playable characters thus far in the ''Mario Party'' series. Of these characters, sixteen are available from the start, while the other four need to be unlocked. [[Goomba]], [[Monty Mole]], and [[Pom Pom]] are playable for the first time in the ''Mario Party'' series, with Pom Pom also making her overall ''Mario Party'' debut. This is also the first ''Mario Party'' game to feature [[Bowser]] and [[Shy Guy]] as fully playable characters, as well as the first home console installment in the series to feature [[Bowser Jr.]] and [[Diddy Kong]] as playable characters, after being previously playable in ''[[Mario Party: Island Tour]]'' and ''[[Mario Party: Star Rush]]'', respectively. In addition, it is the first ''Mario Party'' game since ''[[Mario Party 8]]'' to have [[Hammer Bro]] and [[Dry Bones]] as playable characters, as well as the first since ''[[Mario Party 9]]'' to have Shy Guy and [[Koopa Troopa]] as playable characters.
There are 20 playable characters in ''Super Mario Party'', which is the largest number of playable characters thus far in the ''Mario Party'' series. Of these characters, 16 are available from the start, while the other four need to be unlocked. [[Goomba]], [[Monty Mole]], and [[Pom Pom]] are playable for the first time in the ''Mario Party'' series, with Pom Pom also making her overall ''Mario Party'' debut. This is also the first ''Mario Party'' game to feature [[Bowser]] as a fully playable character, as well as the first home console installment in the series to feature [[Bowser Jr.]] and [[Diddy Kong]] as playable characters, after being previously playable in ''[[Mario Party: Island Tour]]'' and ''[[Mario Party: Star Rush]]'', respectively. In addition, it is the first ''Mario Party'' game since ''[[Mario Party 8]]'' to have [[Hammer Bro]] and [[Dry Bones]] as playable characters, as well as the first since ''[[Mario Party 9]]'' to have [[Shy Guy]] and [[Koopa Troopa]] as playable characters.


All descriptions are from the original official ''Super Mario Party'' website.<ref>[https://web.archive.org/web/20190113214815if_/https://supermarioparty.nintendo.com/characters/ Official ''Super Mario Party'' website]</ref>
All descriptions are from the original official ''Super Mario Party'' website.<ref>[https://web.archive.org/web/20190113214815if_/https://supermarioparty.nintendo.com/characters/ Official ''Super Mario Party'' website]</ref>
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==Items==
==Items==
===Dice Blocks===
===Dice Blocks===
*'''Normal Dice Block''': The standard [[Dice Block]] that can roll, either a 1, 2, 3, 4, 5, or 6.
*'''Normal Dice Block''': The standard [[Dice Block]] that can roll a 1, 2, 3, 4, 5, or 6.
*Dice Blocks unique to each character that can be used any time they roll. They have the opportunity to increase their maximum number of rolls, affect their coin count, increase the chance of getting a number, or even cause them to get a 0. The player can also use a teammate's Dice Block if they have one with them. The following has all of the numbers on each character's Dice Block.
*Dice Blocks unique to each character that can be used any time they roll. They have the opportunity to increase their maximum number of rolls, affect their coin count, increase the chance of getting a number, or even cause them to get a 0. The player can also use a teammate's Dice Block if they have one with them. The following has all of the numbers on each character's Dice Block.
*'''Ally Dice Block''': Every ally of the player(s) can use an extra Dice Block that have a 50% chance to roll either a 1 or 2.
*'''Ally Dice Block''': Every ally of the player(s) can use an extra Dice Block that has a 50% chance of rolling either a 1 or 2.


Dice Blocks marked with an asterisk (*) are character Dice Blocks reused from Toad Scramble in ''[[Mario Party: Star Rush]]''. In Wario's case, his Dice Block was originally used by Waluigi instead.
Dice Blocks marked with an asterisk (*) are character Dice Blocks reused from Toad Scramble in ''[[Mario Party: Star Rush]]''. In Wario's case, his Dice Block was originally used by Waluigi instead.
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*Practice mode in minigames now take place in the Rules screen itself, instead of being separate. All players need to press the {{button|switch|sl}} or {{button|switch|sr}} buttons to confirm they are ready to start as a result of this change.
*Practice mode in minigames now take place in the Rules screen itself, instead of being separate. All players need to press the {{button|switch|sl}} or {{button|switch|sr}} buttons to confirm they are ready to start as a result of this change.
*In Partner Party, the dice rolls are shared between the two players.
*In Partner Party, the dice rolls are shared between the two players.
*Party Mode now only goes up to 20 turns, and 30 turns on Kamek's boards; previous games have the player decide between 10-50 turns.
*Party Mode now only goes up to 20 turns, and 30 turns on Kamek's boards; most previous games have the player decide between 10-50 turns.
*After a 2 vs. 2, 1 vs. 3 (should the solo player lose) or Co-op minigame, if there is at least one human player on the winning team, they are given an opportunity to high five teammates for bonus coins (in Mario and Partner Party) or time (in River Survival).
*After a 2 vs. 2, 1 vs. 3 (should the solo player lose) or Co-op minigame, if there is at least one human player on the winning team, they are given an opportunity to high five teammates for bonus coins (in Mario and Partner Party) or time (in River Survival).
*Bonus Stars are determined based on turn amount. 20 and 30 turn games give out the traditional three Bonus Stars; for 10 and 15 turn games, only two Bonus Stars are distributed.
*Bonus Stars are determined based on turn amount. 20 and 30 turn games give out the traditional three Bonus Stars; for 10 and 15 turn games, only two Bonus Stars are distributed.
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===Sales===
===Sales===
Within the first two days of launch, the game dominated Japanese sales charts, selling 142,868 copies and beating out competitors such as ''Assassin's Creed Odyssey'' for top chart.<ref>Lamoreux, Ben. (October 10 2018) [https://www.gamnesia.com/news/super-mario-party-dominates-the-japanese-charts-at-launch ''Super Mario Party'' Dominates the Japanese Charts at Launch] ''Gamnesia''. Retrieved March 15, 2019.</ref> As of December 31, 2018, ''Super Mario Party'' ranked 7th place among the top-selling Nintendo Switch games, having sold 5.3 million copies.<ref>(December 31, 2018) [https://www.nintendo.co.jp/ir/en/finance/software/index.html IR Information: Sales Data - Top Selling Title Sales Units] ''Nintendo.'' Retrieved March 15, 2019.</ref><ref>Lamoreux, Ben (January 31, 2019) [https://www.gamnesia.com/news/super-mario-party-hits-5-million-sales ''Super Mario Party'' Hits 5 Million Sales] ''Gamnesia''. Retrieved March 15, 2019.</ref> By March 31, 2021, the game had sold 14.79 million copies,<ref>Nintendo (n.d.) [https://www.nintendo.co.jp/ir/en/finance/software/index.html Top Selling Title Sales Units]. ''Nintendo Japan''. Retrieved May 6, 2021. [https://web.archive.org/web/20210506083203/https://www.nintendo.co.jp/ir/en/finance/software/index.html Archived] from the original on May 6, 2021.</ref> making it the best-selling ''Mario Party'' game. By December 31, 2022, the game had sold 18.79 million copies.<ref>Nintendo (August 3, 2022) [https://www.nintendo.co.jp/ir/en/finance/software/index.html Top Selling Title Sales Unites]. ''Nintendo Japan''. Retrieved August 3, 2022. [https://web.archive.org/web/20220803065123/https://www.nintendo.co.jp/ir/en/finance/software/index.html Archived] from the original on August 3, 2022.</ref>
Within the first two days of launch, the game dominated Japanese sales charts, selling 142,868 copies and beating out competitors such as ''Assassin's Creed Odyssey'' for top chart.<ref>Lamoreux, Ben. (October 10 2018) [https://www.gamnesia.com/news/super-mario-party-dominates-the-japanese-charts-at-launch ''Super Mario Party'' Dominates the Japanese Charts at Launch] ''Gamnesia''. Retrieved March 15, 2019.</ref> As of December 31, 2018, ''Super Mario Party'' ranked 7th place among the top-selling Nintendo Switch games, having sold 5.3 million copies.<ref>(December 31, 2018) [https://www.nintendo.co.jp/ir/en/finance/software/index.html IR Information: Sales Data - Top Selling Title Sales Units] ''Nintendo.'' Retrieved March 15, 2019.</ref><ref>Lamoreux, Ben (January 31, 2019) [https://www.gamnesia.com/news/super-mario-party-hits-5-million-sales ''Super Mario Party'' Hits 5 Million Sales] ''Gamnesia''. Retrieved March 15, 2019.</ref> By March 31, 2021, the game had sold 14.79 million copies,<ref>Nintendo (n.d.) [https://www.nintendo.co.jp/ir/en/finance/software/index.html Top Selling Title Sales Units]. ''Nintendo Japan''. Retrieved May 6, 2021. [https://web.archive.org/web/20210506083203/https://www.nintendo.co.jp/ir/en/finance/software/index.html Archived] from the original on May 6, 2021.</ref> making it the best-selling ''Mario Party'' game. By December 31, 2023, the game had sold 20.34 million copies.<ref>Nintendo (March 19, 2024) [https://https://www.nintendo.co.jp/ir/en/finance/software/index.html Top Selling Title Sales Unites]. ''Nintendo Japan''. Retrieved March 22, 2024. [https://web.archive.org/web/20240319104424/https://www.nintendo.co.jp/ir/en/finance/software/index.html Archived] from the original on March 19, 2024.</ref>


==Glitches==
==Glitches==
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{{more media|2 or 3 more music samples}}
{{more media|2 or 3 more music samples}}
{{media table
{{media table
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|title1=Main Menu
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|length1=0:30
|file2=SMP Strike It Rich.oga
|file2=Super Mario Party 126 Strike It Rich.oga
|title2=[[Strike It Rich]]
|title2=[[Strike It Rich]]
|length2=0:30
|length2=0:30
|file3=SMP Around and Around.oga
|file3=Super Mario Party 077 Around and Around.oga
|title3=Around and Around
|title3=Around and Around
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|length3=0:30
|file4=SMP Smooth Sailing.oga
|file4=Super Mario Party 120 Smooth Sailing.oga
|title4=Smooth Sailing
|title4=Smooth Sailing
|length4=0:30
|length4=0:30
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