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*If the player defeats [[Wart]] with [[Luigi]], he does one jump in the ending cutscene instead of two. | *If the player defeats [[Wart]] with [[Luigi]], he does one jump in the ending cutscene instead of two. | ||
*On the [[Nintendo Entertainment System]] / [[Family Computer|Famicom]], all sprites are limited to three colors per sprite. Despite this, [[Mario]], Luigi and [[Princess Peach|Princess Toadstool]] have white in their eyes along with three additional colors. This effect is achieved by a white rectangle hidden behind the character's sprite, while the eyes are transparent. This is part of the reason why their eyes flicker when entering a door or overlapping with another sprite.<ref>Retro Game Mechanics Explained (November 3, 2020). [https://youtu.be/opoQdHqGEHg 5 Colors in One Sprite Explained - Audiovisual Effects Pt. 04]. ''YouTube''. Retrieved October 26, 2022.</ref> | *On the [[Nintendo Entertainment System]] / [[Family Computer|Famicom]], all sprites are limited to three colors per sprite. Despite this, [[Mario]], Luigi and [[Princess Peach|Princess Toadstool]] have white in their eyes along with three additional colors. This effect is achieved by a white rectangle hidden behind the character's sprite, while the eyes are transparent. This is part of the reason why their eyes flicker when entering a door or overlapping with another sprite.<ref>Retro Game Mechanics Explained (November 3, 2020). [https://youtu.be/opoQdHqGEHg 5 Colors in One Sprite Explained - Audiovisual Effects Pt. 04]. ''YouTube''. Retrieved October 26, 2022.</ref> | ||
==External links== | |||
*[https://www.nintendo.co.jp/clv/manuals/ja/pdf/CLV-P-HAADJ.pdf Super Mario USA Japanese Famicom manual] | |||
*[https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAADE.pdf Super Mario Bros. 2 North American NES manual] | |||
==References== | ==References== | ||
{{NIWA|SmashWiki=1|StrategyWiki=1}} | |||
<references/> | <references/> | ||
{{SMB2}} | {{SMB2}} |