Super Mario 3D World + Bowser's Fury: Difference between revisions

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*''[[Captain Toad: Treasure Tracker]]'': [[Hint Toad]], [[Banktoad]], and [[Yellow Toad]] are extra characters in the Captain Toad levels, wearing their outfits from this game. Additionally, their level clear animation is similar to their level clear animation from the Toad Brigade levels in the [[Bonus Episode]]. [[Toadette]] also appears in ''Bowser's Fury'' using her appearance from this game.
*''[[Captain Toad: Treasure Tracker]]'': [[Hint Toad]], [[Banktoad]], and [[Yellow Toad]] are extra characters in the Captain Toad levels, wearing their outfits from this game. Additionally, their level clear animation is similar to their level clear animation from the Toad Brigade levels in the [[Bonus Episode]]. [[Toadette]] also appears in ''Bowser's Fury'' using her appearance from this game.
<!--Do not include Paper Mario: Color Splash here, as that is not an intentional reference and very likely coincidental.-->
<!--Do not include Paper Mario: Color Splash here, as that is not an intentional reference and very likely coincidental.-->
*''[[Super Mario Odyssey]]'': The structure of ''Bowser's Fury'' greatly resembles that of this game. Snapshot Mode and the map feature return from this game, and characters can [[Ground Pound]] through upright pipes and roll into sideways pipes to enter them faster, with the resulting sped-up warp noise being reused from this game. Saving and loading games work the same way as in Super Mario Odyssey. Mario's animation when he collects a Cat Shine resembles the animation when he collects a non-story-related [[Power Moon]] in this game. Rolling in midair is similar to the [[Dive]]. When Mario dies in the ''Bowser's Fury'' campaign, the player loses coins similar to in this game (albeit instead of losing 10 coins, they lose 50 coins).  
*''[[Super Mario Odyssey]]'': The structure of ''Bowser's Fury'' greatly resembles that of this game. Snapshot Mode and the map feature return from this game, and characters can [[Ground Pound]] through upright pipes and roll into sideways pipes to enter them faster, with the resulting sped-up warp noise being reused from this game. Saving and loading games work the same way as in Super Mario Odyssey. Mario's animation when he collects a Cat Shine resembles the animation when he collects a non-story-related [[Power Moon]] in this game. Rolling in midair is similar to the [[Dive]]. When Mario dies in the ''Bowser's Fury'' campaign, the player loses coins similar to in this game (albeit instead of losing 10 coins, they lose 50 coins). Mario's voice clips for when he falls into different kingdoms are reused for when he is transported through a portal to [[Lake Lapcat]] in this game's opening cutscene. After this cutscene, the way the player must press the jump button to gain control of Mario is similar to scenes when entering the [[Cap Kingdom|Cap]], [[Lost Kingdom|Lost]], and [[Ruined Kingdom]]s for the first time.
 
Mario's voice clips for when he falls to different kingdoms in the cutscenes are reused for when he is transported through a portal to [[Lake Lapcat]] in this game's opening cutscene. Also, the manner that the player has to unearth Mario by jumping at the beginning of Bowser's Fury is similar to how they have to jump to wake him from his unconsciousness at the beginning of the [[Cap Kingdom|Cap]], [[Lost Kingdom|Lost]], and [[Ruined Kingdom]] stories.


==References in other games==
==References in other games==
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