Station Key: Difference between revisions

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In ''[[Paper Mario: The Thousand-Year Door]]'', the '''Station Key''' is the [[key]] that opens a door in the [[Riverside Station]]. It is not important in the game and it is very minor.
The '''Station Key''' is a quest item found in ''[[Paper Mario: The Thousand-Year Door]]'' that looks just like a green-colored skeleton key. It is needed during [[Paper Mario: The Thousand-Year Door#Chapter 6: 3 Days of Excess|chapter six]] to open a locked door in [[Riverside Station]]. The Station Key can be obtained in a backroom that seems to be operating the clock ontop of Riverside Station. The player must make use of the cogwheels and machinery in that room to reach a point, where the key can be collected by [[Koops]]' [[Shell Toss]] or reached with [[Yoshi Kid|Yoshi's]] [[Flutter Jump]]. Once collected, the Station Key appears in the Special Items section of the Gear menue, until it is used.
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[[Category:Items]]
[[Category:Items]]
[[Category:Objects]]
[[Category:RPG Items - Special]]
[[Category:RPG Items - Special]]
[[Category:Paper Mario: The Thousand-Year Door Special Items]]
[[Category:Paper Mario: The Thousand-Year Door Special Items]]
[[Category:Keys]]
[[Category:Keys]]
[[Category:Paper Mario: The Thousand-Year Door Items]]
[[Category:Paper Mario: The Thousand-Year Door Items]]

Revision as of 06:43, November 9, 2009

The Station Key is a quest item found in Paper Mario: The Thousand-Year Door that looks just like a green-colored skeleton key. It is needed during chapter six to open a locked door in Riverside Station. The Station Key can be obtained in a backroom that seems to be operating the clock ontop of Riverside Station. The player must make use of the cogwheels and machinery in that room to reach a point, where the key can be collected by Koops' Shell Toss or reached with Yoshi's Flutter Jump. Once collected, the Station Key appears in the Special Items section of the Gear menue, until it is used.