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(The Spring Jump in battle is basically 2 Jumps. Each Jump causes 6 damage each (if no Attack enhancing badge is equipped). So the move does 12 base damage. I don't know where people got the 8 from) |
m (6+6 is unnecessary.) |
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In ''Mario vs. Donkey Kong'', the move is executed simply by jumping off a [[Springboard|spring]] with timing. In the later games, though, the Spring Jump is different to the one in this game. | In ''Mario vs. Donkey Kong'', the move is executed simply by jumping off a [[Springboard|spring]] with timing. In the later games, though, the Spring Jump is different to the one in this game. | ||
In ''Paper Mario: The Thousand-Year Door'', it adds one more base damage to each jump (which now is 3 damage per jump). It is also the strongest upgrade in the game. To obtain it, [[Mario]] must solve the many puzzles in [[Riverside Station]]. It can be used as a field or battle move. On the field it is used to jump extremely high. If Mario hits a ceiling, he will fall to the ground a piece of paper and if there is an item on top, it will fall down. Mario can grab Pipes to reach previously unreachable areas. It is a useful Special Attack to use, especially against [[Smorg]]. It uses 4 [[Flower Point|FP]] and does 12 base damage | In ''Paper Mario: The Thousand-Year Door'', it adds one more base damage to each jump (which now is 3 damage per jump). It is also the strongest upgrade in the game. To obtain it, [[Mario]] must solve the many puzzles in [[Riverside Station]]. It can be used as a field or battle move. On the field it is used to jump extremely high. If Mario hits a ceiling, he will fall to the ground a piece of paper and if there is an item on top, it will fall down. Mario can grab Pipes to reach previously unreachable areas. It is a useful Special Attack to use, especially against [[Smorg]]. It uses 4 [[Flower Point|FP]] and does 12 base damage. It is also the only way to get the [[Ultra Hammer]]. It uses the same [[Ultra Boots]] which in ''[[Paper Mario]]'' are used for the [[Tornado Jump (move)|Tornado Jump]], except that Mario retains his [[Spin Jump]] ability. The [[Stylish Move]] is performed by pressing {{button|gcn|A}} at the highest point after the second hit. It does not award much extra [[Star Power]]. | ||
Luigi's special high jump move in ''[[Super Paper Mario]]'' is identical to the spring jump from the previous games. | Luigi's special high jump move in ''[[Super Paper Mario]]'' is identical to the spring jump from the previous games. |
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